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{{lang|SDK Docs|title=Source SDK-Dokumentation}}
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Revision as of 11:03, 1 May 2021

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Source

Runterladen und Installieren | Häufig gestellte Fragen | Versionshinweise

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Modding Erstellung, Organisation und Veröffentlichung deines Source Projektes.
Leveldesign Maps sind die 3D-Welten von Source, an denen alles zusammen kommt.
Programmierung Die Grundstruktur jeder Mod, Programmieren ist das was Dinge wirklich verändert.
Modeling
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Alles, was du über das Modeln für Source wissen musst.
Materialsystem
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Texturen und Shader zum Erstellen von Materialien sind in Source vereint.
Soundsystem Dokumentation über Sources Software Soundsystem.
Partikel
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Effekte wie Rauch, Funken, Blut und Feuer werden mit Partikeln erstellt.
Choreografie
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Erwecke Sources Charaktere mit ihren einzigartigen Choreographie-Technologien zum Leben.
Filmmaker
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Erschaffe Filme mithilfe der Source-Engine.
Tutorials Brauchst du Hilfe beim Nutzen eines bestimmten Source Features? Versuchs mal hier.
Technisches Sonstige technische Aspekte über die Source Engine und die Half-Life 2 Programmierung.
Glossar Erklärungen von üblichen Ausdrücken.
Tools von Drittanbietern Nützliche Entwicklerwerkzeuge welche von der Community erstellt wurden.