List of Portal entities: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (This one is also the main page for the category.)
(Updated with a generated list)
Line 1: Line 1:
{{portal}} This is a complete list of all [[Portal]] entities that are used in the [[BSP]] map files.  
{{portal}} This is a complete list of all [[Portal]] entities.  


[[ai_speechfilter]]
== halflife2.fgd ==
See [[List of HL2 entities]]
[[ambient_generic]]
 
== portal.fgd ==
[[color_correction]]
{{ColumnBox|count=4|
==== env====
[[env_beam]]
* [[env_lightrail_endpoint]]
[[env_citadel_energy_core]]
* [[env_portal_credits]]
[[env_entity_maker]]
* [[env_portal_path_track]]
[[env_explosion]]
==== func====
[[env_fade]]
* [[func_liquidportal]]
[[env_fire]]
* [[func_noportal_volume]]
[[env_fog_controller]]
* [[func_portal_bumper]]
[[env_hudhint]]
* [[func_portal_detector]]
[[env_microphone]]
* [[func_portal_orientation]]
[[env_physexplosion]]
* [[func_weight_button]]
[[env_portal_credits]]
==== info====
[[env_shake]]
* [[info_lighting_relative]]
[[env_shooter]]
==== npc====
[[env_smokestack]]
* [[npc_portal_turret_floor]]
[[env_soundscape]]
* [[npc_portal_turret_ground]]
[[env_spark]]
* [[npc_rocket_turret]]
[[env_splash]]
* [[npc_security_camera]]
[[env_sprite]]
==== point====
[[env_steam]]
* [[point_energy_ball_launcher]]
[[env_sun]]
==== prop====
[[env_texturetoggle]]
* [[prop_glados_core]]
[[env_tonemap_controller]]
* [[prop_portal]]
* [[prop_portal_stats_display]]
[[filter_activator_class]]
* [[prop_telescopic_arm]]
[[filter_activator_name]]
==== trigger====
[[filter_combineball_type]]
* [[trigger_portal_cleanser]]
[[filter_damage_type]]
==== vgui====
* [[vgui_neurotoxin_countdown]]
[[func_areaportal]]
==== weapon====
[[func_breakable_surf]]
* [[weapon_portalgun]]
[[func_brush]]
}}
[[func_door]]
[[func_door_rotating]]
[[func_illusionary]]
[[func_movelinear]]
[[func_noportal_volume]]
[[func_physbox]]
[[func_portal_bumper]]
[[func_portal_detector]]
[[func_portal_orientation]]
[[func_portal_volume]]
[[func_rotating]]
[[func_rot_button]]
[[func_smokevolume]]
[[func_tracktrain]]
[[generic_actor]]
[[infodecal]]
[[info_landmark]]
[[info_lighting_relative]]
[[info_node]]
[[info_overlay_accessor]]
[[info_particle_system]]
[[info_player_start]]
[[info_target]]
[[info_teleport_destination]]
[[keyframe_rope]]
[[light]]
[[light_environment]]
[[light_spot]]
[[logic_achievement]]
[[logic_auto]]
[[logic_autosave]]
[[logic_case]]
[[logic_choreographed_scene]]
[[logic_compare]]
[[logic_playerproxy]]
[[logic_relay]]
[[logic_timer]]
[[material_modify_control]]
[[math_counter]]
[[move_rope]]
[[npc_bullseye]]
[[npc_furniture]]
[[npc_portal_turret_floor]]
[[npc_rocket_turret]]
[[npc_security_camera]]
[[path_corner]]
[[path_track]]
[[phys_ballsocket]]
[[phys_constraint]]
[[phys_convert]]
[[phys_lengthconstraint]]
[[point_bonusmaps_accessor]]
[[point_clientcommand]]
[[point_energy_ball_launcher]]
[[point_spotlight]]
[[point_template]]
[[point_viewcontrol]]
[[prop_door_rotating]]
[[prop_dynamic]]
[[prop_dynamic_override]]
[[prop_glados_core]]
[[prop_physics]]
[[prop_physics_override]]
[[prop_portal]]
[[prop_portal_stats_display]]
[[prop_ragdoll]]
[[prop_vehicle_choreo_generic]]
[[scripted_sequence]]
[[shadow_control]]
[[sky_camera]]
[[trigger_autosave]]
[[trigger_changelevel]]
[[trigger_gravity]]
[[trigger_hurt]]
[[trigger_look]]
[[trigger_multiple]]
[[trigger_once]]
[[trigger_portal_cleanser]]
[[trigger_push]]
[[trigger_remove]]
[[trigger_teleport]]
[[trigger_transition]]
[[trigger_vphysics_motion]]
[[vgui_neurotoxin_countdown]]
[[vgui_slideshow_display]]
[[water_lod_control]]
[[weapon_portalgun]]
[[worldspawn]]


[[Category:Entities]]
[[Category:Entities]]
[[Category:Portal]]
[[Category:Portal]]
[[Category:Portal Entities|*]]
[[Category:Portal Entities|*]]

Revision as of 07:53, 16 June 2011