Left 4 Dead 2 Level Creation: Difference between revisions
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== Design Theory == | == Design Theory == | ||
* [[ | * [[Optimization_%28level_design%29|Source Engine Optimization]] | ||
* [[Left 4 Dead Design Theory]] | * [[Left 4 Dead Design Theory]] | ||
* [[Common L4D Mapping Problems|Common Mapping Problems]] | * [[Common L4D Mapping Problems|Common Mapping Problems]] |
Revision as of 02:10, 2 March 2010
This page contains articles relating specifically to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.