Combat: Difference between revisions

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{{Abstract Mapping}} __NOTOC__
A hub for articles about creating fighting and combat in Source maps and mods.
A hub for articles about creating fighting and combat in Source maps and mods.


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== See also ==
== See also ==
* [[WiseNPCrappel]], [[WiseNPCrapjump]] - Rappeling metro police
* [[WiseNPCrappel]], [[WiseNPCrapjump]] - Rappeling metro police
* [[Half-Life 2 Level Creation]]


== External links ==
== External links ==
* [http://type3studios.com/civilization/tutorials/sdknuts/npc Collection of NPC tutorials]
* [http://type3studios.com/civilization/tutorials/sdknuts/npc Collection of NPC tutorials]

Revision as of 17:23, 22 March 2009

A hub for articles about creating fighting and combat in Source maps and mods.

Mapping

Entities

Most NPCs can fight, but some require special set-up:

Notes

  • NPCs will not move far, if at all, unless they have info_nodes. See Node graph.
  • All types of Combine soldier are placed with npc_combine_s entities; see the model property.
  • Human rebels are placed with npc_citizen entities.

Programming

See also

External links