Team Fortress 2/Docs/Level Design: Difference between revisions
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=== Goal Systems === | === Goal Systems === | ||
* [[TF2/Making_an_Arena|Arena]] | |||
* [[TF2/Creating_a_Capture_Point|Control Points]] | * [[TF2/Creating_a_Capture_Point|Control Points]] | ||
* [[TF2/Flag Based Goal Systems|Flags]] | * [[TF2/Flag Based Goal Systems|Flags]] | ||
* [[TF2/Creating a Linear Gameplay Map|Multiple Round Linear Goal Systems]] | * [[TF2/Creating a Linear Gameplay Map|Multiple Round Linear Goal Systems]] | ||
* [[TF2/Creating_a_Payload_Map|Payload Goal System]] | * [[TF2/Creating_a_Payload_Map|Payload Goal System]] | ||
* [[TF2/ | * [[TF2/Territorial_Control|Territorial Control]] | ||
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=== User Modes === | === User Modes === | ||
* [[Cyclic Capture Points|Cyclic Control Points]] | * [[Cyclic Capture Points|Cyclic Control Points]] |
Revision as of 01:18, 13 September 2008
Getting started
Constructing ElementsBasic ElementsSpawnroomsSpawnroom ElementsTricks & Effects |
Goal Systems |
User Modes |
Useful Mapping Information |
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