Titanfall 2: Difference between revisions
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{{Infobox game | |||
|title = Titanfall | |||
|image = Software Cover - Titanfall.jpg | |||
|developer = [[WP:Respawn Entertainment|Respawn Entertainment]]</br>[[WP:Bluepoint Games|Bluepoint Games]] <small>({{360|name}} version)</small> | |||
|publisher = [[WP:Electronic Arts|Electronic Arts]] | |||
|series = Titanfall series | |||
|releasedates = {{ExpandBox|noborder=1|title=March 11, 2014|'''Windows, Xbox One:'''<br>March 11, 2014<br>'''Xbox 360:'''<br>April 8, 2014}} | |||
|genre = [[WP:First-person shooter|First-person shooter]] | |||
|mode = [[WP:Multiplayer video game|Multiplayer]] | |||
|platform = {{Win|1}}</br>{{XboxOne|1}}</br>{{x360|1}} | |||
|engine = {{src|4}} ({{tfbranch|1}}) | |||
|appid = 1237970 | |||
|codelang = [[WP:C++|C++]] | |||
|modsupport = No (officially) | |||
|sdk = | |||
|sysreq = <span></span> | |||
*OS: Win 7 SP1 64-bit | |||
*CPU: AMD Athlon X2 2.8GHz | |||
*RAM: 4 GB | |||
*GPU: Nvidia GeForce 8800 GT/AMD Radeon HD 4770 with 512MB RAM or better (Direct3D 11, FL 10.0 capable) | |||
*Network: Internet connection required | |||
*Storage: 50 GB available space | |||
|steamdeck = {{deck playable|4}} | |||
|distribution = Steam, EA App (formerly Origin) | |||
|website = [https://www.ea.com/games/titanfall/titanfall Official Website] | |||
|links = {{Steam store|app/1454890}} (delisted)</br>[https://www.ea.com/games/titanfall/titanfall EA App] | |||
|previousgame = {{titanfall|1}} | |||
|nextgame = {{apex|1}} (spin-off) | |||
}} | |||
{{Software status | {{Software status | ||
| appid = 1237970 | | appid = 1237970 | ||
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{{titanfall2|4}} is a sequel of {{titanfall|4.1}}. Like it's predecessor, it's runs on the heavily modified version of the {{source|4.1}} engine ({{tfbranch|4}}) based off {{p2branch|4.1}}. Unlike it's predecessor, this game has a single player campaign mode. The game also features new multiplayer maps, Titans, Pilot abilities and much more. | {{titanfall2|4}} is a sequel of {{titanfall|4.1}}. Like it's predecessor, it's runs on the heavily modified version of the {{source|4.1}} engine ({{tfbranch|4}}) based off {{p2branch|4.1}}. Unlike it's predecessor, this game has a single player campaign mode. The game also features new multiplayer maps, Titans, Pilot abilities and much more. | ||
Titanfall 2 also features improvements to the heavily modified Source engine. The game is also ported to {{ps4|1}} for the first time, since the previous game was exclusive to PC and Xbox. | |||
== Features == | == Features == | ||
=== Renderer === | |||
; [[Anti-aliasing#TAA|TSAA anti-aliasing]] | ; [[Anti-aliasing#TAA|TSAA anti-aliasing]] | ||
: Replaces the older TAA implementation (called TXAA), which requires MSAA and NVIDIA GeForce GTX 600 series card (or later) to function. | : Replaces the older TAA implementation (called TXAA), which requires MSAA and NVIDIA GeForce GTX 600 series card (or later) to function. | ||
; Improved [[Physically Based Rendering]], [[HDR|HDR rendering]], and Depth of field | |||
=== Audio === | |||
; Audio improvements | |||
: Sound occlusion and reverberation added. | |||
=== Other === | |||
; Improved AI | |||
; {{ps4|2}} support | |||
: Titanfall 2 adds support for PlayStation 4 game console. | |||
== External links == | == External links == |
Revision as of 02:07, 13 February 2025


Titanfall
Developer(s)
Publisher(s)
Series
Titanfall series
Release date(s)
March 11, 2014
Windows, Xbox One:
March 11, 2014
Xbox 360:
April 8, 2014
March 11, 2014
Xbox 360:
April 8, 2014
Genre(s)
Mode(s)
Engine
Steam AppID
Written in
Mod support
No (officially)
System requirements
- OS: Win 7 SP1 64-bit
- CPU: AMD Athlon X2 2.8GHz
- RAM: 4 GB
- GPU: Nvidia GeForce 8800 GT/AMD Radeon HD 4770 with 512MB RAM or better (Direct3D 11, FL 10.0 capable)
- Network: Internet connection required
- Storage: 50 GB available space
Steam Deck compatbility
Distribution
Steam, EA App (formerly Origin)
Official website
Links
Previous game
Next game
Apex Legends (spin-off)

Titanfall 2 is currently available on Steam.
🛒 Buy it on Steam (via Browser | Steam client*)
Supported OS:
Windows (See system requirements)
Also available from the following other storefronts or websites:
EA Play/EA App (formerly Origin) •
Xbox + PC Game Pass • PlayStation
🛒 Buy it on Steam (via Browser | Steam client*)
Supported OS:

Also available from the following other storefronts or websites:
EA Play/EA App (formerly Origin) •

Titanfall 2 is a sequel of
Titanfall. Like it's predecessor, it's runs on the heavily modified version of the
Source engine (
Titanfall branch) based off
Portal 2 engine branch. Unlike it's predecessor, this game has a single player campaign mode. The game also features new multiplayer maps, Titans, Pilot abilities and much more.
Titanfall 2 also features improvements to the heavily modified Source engine. The game is also ported to PlayStation 4 for the first time, since the previous game was exclusive to PC and Xbox.
Features
Renderer
- TSAA anti-aliasing
- Replaces the older TAA implementation (called TXAA), which requires MSAA and NVIDIA GeForce GTX 600 series card (or later) to function.
- Improved Physically Based Rendering, HDR rendering, and Depth of field
Audio
- Audio improvements
- Sound occlusion and reverberation added.
Other
- Improved AI
PlayStation 4 support
- Titanfall 2 adds support for PlayStation 4 game console.
External links
- Northstar (GitHub) - modding framework client that allows users to host their own Titanfall 2 servers using custom scripts and assets
- Titanfall Icepick allows to play with mods in the singleplayer of Titanfall 2
- Titanfall 2 Modding Guide
Note:Some information located on the page may contain outdated info taken from previous revision of the Valve Developer Wiki articles.
- Titanfall 2 on Wikipedia
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