Pipe bomb projectile: Difference between revisions
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Note:Also used for the explosion of propane tank or oxygen tank which are prop_physics spawned by throwing weapon_propanetank or weapon_oxygentank with model names
Note:Default model name used
Note:survivor_bots retreat from entities if classname keyvalue is
(notes) |
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Line 22: | Line 22: | ||
* {{ent|weapon_pipe_bomb_spawn}} | * {{ent|weapon_pipe_bomb_spawn}} | ||
* {{ent|weapon_pipe_bomb}} | * {{ent|weapon_pipe_bomb}} | ||
* {{ent|molotov_projectile}} | * {{ent|molotov_projectile_(Left_4_Dead_series)|alt=molotov_projectile}} | ||
* {{ent|vomitjar_projectile}} | * {{ent|vomitjar_projectile}} |
Revision as of 06:24, 25 June 2024
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CPipeBombProjectile |
pipe_bomb_projectile
is a point entity available in Left 4 Dead series. Projectile spawned by throwing weapon_pipe_bomb. It explodes in
pipe_bomb_timer_duration
seconds and causes DMG_BLAST | DMG_BLAST_SURFACE
damage type.

props_junk\PropaneCanister001a
and props_equipment\OxygenTank01
respectively.
models/w_models/weapons/w_eq_pipebomb.mdl

pipe_bomb_projectile
Convars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
pipe_bomb_beep_interval_delta | 0.025 | Seconds | |
pipe_bomb_beep_min_interval | 0.1 | Seconds | |
pipe_bomb_initial_beep_interval | 0.5 | Seconds | |
pipe_bomb_shake_amplitude | 50 | Units | |
pipe_bomb_shake_radius | 750 | Units | |
pipe_bomb_timer_duration | 6 | Seconds |