Template:Archived Page History/Half-Life/en: Difference between revisions

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[[File:C1a0 testmachine.jpg|thumb|''"They're waiting for you [[Dr. Gordon Freeman|Gordon]]... in the [[Anti-Mass Spectrometer|test chamberrr....]]"'']]
[[File:C1a0 testmachine.jpg|thumb|''"They're waiting for you [[Dr. Gordon Freeman|Gordon]]... in the [[Anti-Mass Spectrometer|test chamberrr....]]"'']]
{{hl|4}}, [[Valve]]'s debut 1998 title, blends action and adventure with award-winning technology to create a [[Black Mesa Research Facility|frighteningly realistic world]] where players must think to survive. Named Game of the Year by over 50 publications, it also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.
<span style="color:white; font-weight:bold">Half-Life</span>, [[Valve]]'s debut 1998 title, blends action and adventure with award-winning technology to create a [[Black Mesa Research Facility|frighteningly realistic world]] where players must think to survive. Named Game of the Year by over 50 publications, it also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.


''Half-Life'' is also the debut of the {{gldsrc|4.1}} engine, and was followed by a {{src|4.1}} engine sequel in 2004, {{hl2|4}}.
'''Half-Life''' is also the debut of the [[GoldSrc]] engine, and was followed by a [[Source]] engine sequel in 2004, <span style="font-weight:bold;">[[Half-Life 2]]</span>.


A {{ps2|1}} [[Half-Life (PS2)|port of the game]] was released in 2001, developed by [[Gearbox Software]], which features many changes which were not present in the PC version of the game.
A [[WP:Playstation_2|Playstation 2]] [[Half-Life (PS2)|port of the game]] was released in 2001, developed by [[Gearbox Software]], which features many changes which were not present in the PC version of the game.


On November 17, 2023, the game received a major update for its 25th anniversary{{ref|1}}, restoring the retail/WON menu UI, implementing proper widescreen support with Hor+ [[FOV]] and better UI scaling for high-DPI and 4K (or higher) displays, partially fixing support for overbright lighting, and much more. The game was also available for free to keep until November 20. Additionally, {{uplink|4}} and content from {{hlfd|4}} was added to the game. The downside with this update however, is that several non-standalone GoldSrc mods (except custom content and textures) and games (like {{cs|3}}, {{tfc|3}} and more) were initially broken with this update; Valve provides a beta build ({{code|steam_legacy}}) to revert to the version prior to the update, to fix the mod incompatibility.
On November 17, 2023, the game received a major update for its 25th anniversary{{ref|1}}, restoring the retail/WON menu UI, implementing proper widescreen support with Hor+ [[FOV]] and better UI scaling for high-DPI and 4K (or higher) displays, partially fixing support for overbright lighting, and much more. The game was also available for free to keep until November 20. Additionally, [[Uplink]] and content from ''[[Half-Life: Further Data]]'' was added to the game. The downside with this update however, is that several non-standalone GoldSrc mods (except custom content and textures) and games (like [[Counter-Strike]], [[Team Fortress Classic]] and more) were initially broken with this update; Valve provides a beta build ({{code|steam_legacy}}) to revert to the version prior to the update, to fix the mod incompatibility.


== Content ==
== Content ==
Line 18: Line 18:


== Chapters ==
== Chapters ==
{{hl|4}} has total of 20 chapters, 19 of which are playable.
''Half-Life'' has total of 20 chapters, 19 of which are playable.


There are 14 (15 with Hazard Course) chapters set in [[Black Mesa Research Facility|Black Mesa]] and 4 (5 with Endgame) chapters set in [[Xen]].
There are 14 (15 with Hazard Course) chapters set in [[Black Mesa Research Facility|Black Mesa]] and 4 (5 with Endgame) chapters set in [[Xen]].
Line 35: Line 35:
For engine specific bugs, see [[GoldSrc#Bugs and Limitations|Bugs and Limitations at GoldSrc page]].
For engine specific bugs, see [[GoldSrc#Bugs and Limitations|Bugs and Limitations at GoldSrc page]].


== System Requirements<span id="Sysreq"><!--Used by Sysreq template, clicking on "See system requirements" will send you to this section.--></span> ==
== System Requirements ==
{{Expand|title=Windows (Retail/WON version)|startcollapsed=0|noborder=1|
<p style="color:white; font-weight:bold">Windows (Retail/WON version):</p>
{{Sysreq
*Windows [[WP:Windows 95|95]] / [[WP:Windows 98|98]] / [[WP:Windows NT|NT]] 4.0
|OSfamily = Windows
*166 [[WP:Hertz|MHz]] [[WP:Central processing unit|CPU]]
*32 [[WP:Megabyte|MB]] [[WP:Random-access memory|RAM]]
*500 MB disk space
*[[WP:OpenGL|OpenGL]], [[WP:Glide (API)|Glide (3Dfx)]] or [[WP:Direct3D|Direct3D]] 6.0+ compatible [[WP:Video card|video card]]


|minOS    = {{win9x|4.1|nt=3}}, {{win9x|3.1|nt=9}}, {{win9x|3.1|nt=11}}
<p style="color:white; font-weight:bold">Windows (Steam version):</p>
|minCPU  = Intel Pentium 133 MHz
*Windows [[WP:Windows 7|7]] or later
|minRAM  = 24MB
*800 MHz CPU
|minHD    = 400MB
*128 MB Ram
|minGPU  = SVGA, high color (16-bit) compatible display<br>(Software renderer)
*4 [[WP:Gigabyte|GB]] disk space
*32 MB [[WP:Video random-access memory|VRAM]] video card
{{Note|The Steam version is no longer compatible with [[WP:Windows XP|XP]] and [[WP:Windows Vista|Vista]]{{confirm}} since the 25th anniversary update.<br>User using these OS can downgrade to previous version of the game by using the {{code|steam_legacy}} beta branch instead.}}


|recOS    = {{win9x|4.1|nt=4}}, {{win9x|3.1|nt=11}}
<p style="color:white; font-weight:bold">OS X:</p>
|recCPU  = Intel Pentium 166 MHz
*[[WP:OS X|OS X]] 10.6.3
|recRAM  = 32MB
*Intel [[WP:Core 2 Duo|Core 2 Duo]] processor
|recHD    = 500MB
*1 GB RAM
|recGPU  = OpenGL, Glide (3Dfx) or Direct3D 6.0+ compatible
*4 GB disk space
}}}}
*Nvidia [[WP:GeForce 8 series|GeForce 8xxx series]] or [[WP:ATI Radeon|ATI Radeon]] X1600 video card or [[WP:Intel HD Graphics|Intel HD Graphics]] 3000
{{Expand|title=Windows (Steam version)|startcollapsed=0|noborder=1|
{{Sysreq
|OSfamily = Windows


|minOS    = {{win7|4.1|nt=Windows 7}} or later
<p style="color:white; font-weight:bold">Linux:</p>
|minCPU  = 500MHz
*[[WP:Ubuntu|Ubuntu]] 12.04, [[WP:SteamOS|SteamOS]] 1.0
|minRAM  = 96MB
*2.8 GHz Dual Core processor
|minHD    = 2 GB
*1 GB RAM
|minGPU  = 16MB of VRAM
*4 GB disk space
|minother = Internet connection (for {{steamicon|1}})
*Nvidia Geforce 8600/9600 GT or ATI (AMD) Radeon HD 2600/3600 video card
 
*OpenGL 2.1 or above
|recOS    =
*For Nvidia: 310 driver version
|recCPU  = 800MHz
*For ATI (AMD): 12.11 driver version
|recRAM  = 128MB
*[[WP:OpenAL|OpenAL]]-compatible audio
|recHD    = 4 GB
|recGPU  = 32MB+ of VRAM
}}{{Note|The Steam version is no longer compatible with Windows XP and Vista{{confirm}} since the 25th anniversary update. User using these OS can downgrade to previous version of the game by using the {{code|steam_legacy}} beta branch instead.}}
}}
{{Expand|title=Mac|noborder=1|
{{Sysreq
|OSfamily = OS X
 
|minOS    = {{mac|4.1|nt=1}} 10.6.3
|minCPU  = Intel Core 2 Duo
|minRAM  = 1 GB
|minHD    = 4 GB
|minGPU  = Nvidia GeForce 8xxx series
|minGPU2  = ATI Radeon X1600
|minGPU3  = Intel HD Graphics 3000
 
|recOS    =
|recCPU  =
|recRAM  =
|recHD    =
|recGPU  =
}}
}}
{{Expand|title=Linux|noborder=1|
{{Sysreq
|OSfamily = Linux
 
|minOS    = Ubuntu 12.04, SteamOS 1.0 (or depends on Distros)
|minCPU  = 2.8 GHz Dual Core
|minRAM  = 1 GB
|minHD    = 4 GB
|minGPU  = Nvidia GeForce 8600/9600 GT
|minGPU3  = ATI/AMD Radeon HD 2600/3600
|minOGL  = 2.1
|minother = Graphic Drivers: Nvidia 310, AMD 12.11
|minaudio = OpenAL compatible
 
|recOS    =
|recCPU  =
|recRAM  =
|recHD    =
|recGPU  =
}}
}}


== See also ==
== See also ==
* {{hl|4}} ports:
* '''Half-Life''' ports:
** [[Half-Life (PS2)|PlayStation 2 version]]
** [[Half-Life (PS2)|PlayStation 2 version]]
** [[Half-Life (Dreamcast)|Cancelled Dreamcast version]]
** [[Half-Life (Dreamcast)|Cancelled Dreamcast version]]
* {{bms|4}} - Remake of {{hl|1}}
* '''[[Black Mesa]]''' - Fan-made remake of '''Half-Life'''
* {{hl2|4}} - Sequel to {{hl|1}}
* '''[[Half-Life 2]]''' - Sequel to '''Half-Life'''
* [[Half-Life.fgd]]
* [[Half-Life.fgd]]
* [[Half-Life SDK]]
* [[Half-Life SDK]]

Revision as of 14:27, 19 June 2024

Flag-white.pngEnglish (en)
This article is about the 1998 game. For the documentation on GoldSrc and Half-Life SDK, see Half-Life SDK.
"They're waiting for you Gordon... in the test chamberrr...."

Half-Life, Valve's debut 1998 title, blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Named Game of the Year by over 50 publications, it also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

Half-Life is also the debut of the GoldSrc engine, and was followed by a Source engine sequel in 2004, Half-Life 2.

A Playstation 2 port of the game was released in 2001, developed by Gearbox Software, which features many changes which were not present in the PC version of the game.

On November 17, 2023, the game received a major update for its 25th anniversary[1], restoring the retail/WON menu UI, implementing proper widescreen support with Hor+ FOV and better UI scaling for high-DPI and 4K (or higher) displays, partially fixing support for overbright lighting, and much more. The game was also available for free to keep until November 20. Additionally, Uplink and content from Half-Life: Further Data was added to the game. The downside with this update however, is that several non-standalone GoldSrc mods (except custom content and textures) and games (like Counter-Strike, Team Fortress Classic and more) were initially broken with this update; Valve provides a beta build (steam_legacy) to revert to the version prior to the update, to fix the mod incompatibility.

Content

  • Half-Life maps (valve)
  • Half-Life HD pack (valve_hd)
  • GoldSrc shared (valve)
  • GoldSrc code

Chapters

Half-Life has total of 20 chapters, 19 of which are playable.

There are 14 (15 with Hazard Course) chapters set in Black Mesa and 4 (5 with Endgame) chapters set in Xen.


Official multiplayer maps

Stub

This article or section is a stub. You can help by expanding it.

Credits

Main article:  Half-Life Credits
These are the official credits for "Half-Life", as released in November of 1998:
  • Ted Backman
  • TK Backman
  • Kelly Bailey
  • Yahn Bernier
  • Ken Birdwell
  • Steve Bond
  • Dario Casali
  • John Cook
  • Greg Coomer
  • Wes Cumberland
  • John Guthrie
  • Mona Lisa Guthrie
  • Mike Harrington
  • Monica Harrington
  • Brett Johnson
  • Chuck Jones
  • Marc Laidlaw
  • Karen Laur
  • Randy Lundeen
  • Yatsze Mark
  • Lisa Mennet
  • Gabe Newell
  • Dave Riller
  • Aaron Stackpole
  • Jay Stelly
  • Harry Teasley
  • Steve Theodore
  • Bill Van Buren
  • Robin Walker
  • Douglas R. Wood

Uncredited Voice work:

  • Mike Shapiro: Black Mesa Security Guards, Soldiers, the G Man
  • Harry S Robins: Black Mesa Scientists, Soldiers
  • Kathy Levin: Hologram Trainer, Black Mesa Train Announcer

Bugs and Limitations

Visit GitHub page in order to prevent duplicate or outdated bug reports at the wiki.

For engine specific bugs, see Bugs and Limitations at GoldSrc page.

System Requirements

Windows (Retail/WON version):

Windows (Steam version):

  • Windows 7 or later
  • 800 MHz CPU
  • 128 MB Ram
  • 4 GB disk space
  • 32 MB VRAM video card
Note.pngNote:The Steam version is no longer compatible with XP and Vista[confirm] since the 25th anniversary update.
User using these OS can downgrade to previous version of the game by using the steam_legacy beta branch instead.

OS X:

Linux:

  • Ubuntu 12.04, SteamOS 1.0
  • 2.8 GHz Dual Core processor
  • 1 GB RAM
  • 4 GB disk space
  • Nvidia Geforce 8600/9600 GT or ATI (AMD) Radeon HD 2600/3600 video card
  • OpenGL 2.1 or above
  • For Nvidia: 310 driver version
  • For ATI (AMD): 12.11 driver version
  • OpenAL-compatible audio

See also

References

  1. Half-Life 25th Anniversary Update

External links