Ship container: Difference between revisions
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(-added class hierarchy, cleanup (what ancient page is this)) |
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{{CD|???|base=CDynamicProp}} | |||
{{this is a|point entity|name=ship_container|game=The Ship}} It is an animated container entity. | {{this is a|point entity|name=ship_container|game=The Ship}} It is an animated container entity. | ||
==Key Values== | ==Key Values== | ||
{{KV|Capacity|integer|Container Capacity}} | |||
{{KV|Inventory Menu Title|choices}} | |||
:{| class=standard-table | :{| class=standard-table | ||
! Literal Value || Description | ! Literal Value || Description | ||
Line 88: | Line 73: | ||
| 31 || Trunk | | 31 || Trunk | ||
|} | |} | ||
{{KV|SpawnDestName|string|Container's [[ship_item_spawner]]}} | |||
{{KV|soundopenoverride|sound|Open Sound Override}} | |||
{ | {{KV|soundcloseoverride|sound|Close Sound Override}} | ||
{{OtherKIO|prop_dynamic}} | |||
{{ | |||
[[Category:Ship Entities]] | [[Category:Ship Entities]] |
Revision as of 12:14, 30 June 2024
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??? |
ship_container
is a point entity available in The Ship: Murder Party.

- The {{{game}}} parameter is inconsistent with the name defined by the {{The Ship}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to The Ship: Murder Party.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It is an animated container entity.
Key Values
- Inventory Menu Title ([todo internal name (i)]) <choices>
Literal Value Description 0 Wardrobe 1 Drawer 2 Bookcase 3 Chest 4 Cabinet 5 Box 6 Car Boot 7 Ration Pack 8 Doctor's Bag 9 Magazine Rack 10 Bookcase 11 Book Shelf 12 Locker 13 Toolbox 14 Dresser 15 Bin 16 Knife Rack 17 Pan Rack 18 Deck Storage 19 Medical Cabinet 20 Trolley 21 Gun Cabinet 22 Filing Cabinet 23 Wooden Box 24 Cardboard Box 25 Pool Cue Rack 26 Desk 27 Medical Bin 28 Bedside Cabinet 29 Golf Bag 30 Suitcase 31 Trunk
- SpawnDestName ([todo internal name (i)]) <string>
- Container's ship_item_spawner

Keyvalues / Inputs / Outputs
are same as prop_dynamic.