ship_item_spawner
Jump to navigation
Jump to search
This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
Note:For the sake of this article,
#
represents a digit from 1 to 3.ship_item_spawner
is an entity available in The Ship: Murder Party.
Entity Description
Item Spawner
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- SpawnItem1-5 <choices>
- An individual item which this spawner will try and spawn
Literal Value Description Books
item_alice Alice in Wonderland item_thebible The Bible item_dracula Dracula item_huckfinn Huckleberry Finn item_huntersquarry The Hunter's Quarry item_kamasutra Kamasutra item_onoff On/Off item_paradiselost Paradise Lost item_prideandprejudice Pride and Prejudice item_theraven The Raven item_treasureisland Treasure Island Food
item_drink_can Can of Juice item_drink_energy Energy Drink item_food_chocolate Chocolate Bar item_food_crisps Bag of Crisps item_food_large_healthy_breakfast Jumbo Bag of Crisps Glasses
Male
glasses_dark_male Dark Glasses glasses_eyepatch_male Eyepatch glasses_half_male Half-Moon Glasses glasses_monocle_male Monocle glasses_round_male Round Glasses Female
glasses_dark_female Dark Glasses glasses_half_female Half-Moon Glasses glasses_round_female Round Glasses Hats
Male
hat_bonnet_male Bonnet hat_bowler_male Bowler Hat hat_cap_male Cap hat_deerstalker_male Deerstalker hat_fedora_male Fedora hat_gangster_male Gangster Hat hat_male_guard Guard's Hat hat_safari_male Safari Hat hat_santa_male Santa Hat hat_top_male Top Hat Female
hat_ascot_female Ascot hat_beret_female Beret hat_farmer_female Farmer Hat hat_flapper_female Flapper Hat hat_female_guard Guard's Hat hat_santa_female Santa Hat hat_sun_female Sun Hat hat_turban_female Turban Outfits
Male
outfit_male_guard Guard Uniform outfit_male_kilt_# Kilt # outfit_male_safari_# Safari # outfit_male_braces_# Slacks & Open Collar # outfit_male_golf_# Sporty Plus-Fours # outfit_male_suit_# Suit # Female
outfit_female_ballgown_# Ballgown # outfit_female_coat_# Coat # outfit_female_dress_# Eveningwear # outfit_female_farmer_# Farmer # outfit_female_flapper_# Flapper # outfit_female_guard Guard Uniform outfit_female_trousers_# Suit # Magazines
item_car_magazine Classic Motors item_economic_times Economic Times item_entertainment_magazine Extra Magazine item_travel_magazine Far and Away Medical
item_catheter Catheter item_colostomy_bag Colostomy Bag item_sleeping_pills Sleeping Pills item_prozac Happy Pills item_deoderant Deodorant Single Player
special_bible Bible w/ Shank special_helmet Helmet special_painting Painting special_holy_grail Holy Grail Weapons
weapon_axe Axe weapon_bbq_fork Barbeque Fork weapon_baseball_bat Baseball Bat weapon_blunder Blunderbuss weapon_candlestick Candlestick weapon_claymore Claymore weapon_cleaver Cleaver weapon_cooking_pot Cooking Pot weapon_croquet_mallet Croquet Mallet weapon_crowbar Crowbar weapon_cut_throat Cutthroat Razor weapon_flaregun Flare Gun weapon_frying_pan Frying Pan weapon_golf_club Golf Club weapon_hammer Hammer weapon_hunting_knife Hunting Knife weapon_katana Katana weapon_ghurka Khukri weapon_kitchen_knife Kitchen Knife weapon_needle Knitting Needle weapon_letter_knife Letter Knife weapon_mannequin_arm Mannequin Arm weapon_paddle Paddle weapon_pipe Pipe weapon_pool_cue Pool Cue weapon_purse Purse Bomb weapon_revolver Revolver weapon_rolling_pin Rolling Pin weapon_scalpel Scalpel weapon_screwdriver Screwdriver weapon_shank Shank weapon_short_sword Short Sword weapon_shovel Shovel weapon_spanner Spanner weapon_syringe Poison Syringe weapon_syringe_sleep Sleep Syringe weapon_racquet Tennis Racquet weapon_tommygun TommyGun weapon_truncheon Truncheon weapon_umbrella Umbrella weapon_walking_stick Walking Stick weapon_satchel Wallet Bomb weapon_winchester Winchester weapon_wrench Wrench
- SpawnItemGroup <choices>
- Spawn Items From Group. The item group (specified in scripts/items/ship_spawnable_items.txt) from which this spawner will pick items to spawn
- none
- bludgeon
- books
- box
- cabin_desk
- cabin_dresser
- cabin_wardrobe
- doctorbag
- engineering
- entertainment
- female_clothing
- kitchen
- male_clothing
- needs_items
- ration_pack
- security
- shoot
- spawnable
- suitcase
- magazines
- medical
- weapons
- SpawnerPickDestType <choices>
- Spawn to Which Destinations.
Literal Value Description 0 All will try to spawn an individually picked item at every available destination 1 All Same will try to spawn identical items at every available destination 2 Individual will pick an item and try to spawn it at a single available, randomly chosen destination
- SpawnerPickItemType <choices>
- Pick Item Method
Literal Value Description 0 Random picks an item at random from all those available 1 Cyclic cycles through all available items in order, then starts again from beginning 2 Hybrid shuffles items into random order, then cycles through them. Once all items have been picked, it reshuffles and starts again
- DestinationGroup <string>
- Destination Group. Name of a spawn destination where entities from this spawner will appear. If more then one destination shares this name, one will be picked at random, or all at once, depending on the Spawn to Which Destinations field. If no name is specified, the spawner will attempt to spawn on itself
NOTE: Multiple spawners can refer to the same group to concatinate their effects
- SpawnFrequency <float>
- Spawn Frequency. Time in seconds between spawns. -1.0 means it will never spawn
- MaxLiveChildren <integer>
- Max objects. Number of entities this spawner is allowed to have in a map at any one time. Like Max Number of Spawns except that as soon as an entity is removed from the map it will be able to spawn again. -1 for no limit
- MaxSpawns <integer>
- Max Number of Spawns. Total number of spawns possible - once it's reached this spawner is permanently disabled. Set to -1 for unlimited spawns
- NoDuplicateRadius <float>
- No Duplicate Spawn Radius. If any item which was spawned at this destination is within this radius, the spawn point will refuse to spawn anything new
- RespawnDelay <float>
- Respawn Delay. Minimum time in seconds between items spawning at this point. -1 for no limit
Inputs
- EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
- Toggle
- Toggle this spawner on->off/off->on
- Spawn
- Force this spawner to try and spawn an item