Counter-Strike (Xbox) engine branch: Difference between revisions
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==External links == | ==External links == | ||
* [https://counterstrike.fandom.com/wiki/Counter-Strike_Xbox_Edition | * [https://counterstrike.fandom.com/wiki/Counter-Strike_Xbox_Edition Counter-Strike Fandom wiki] | ||
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Revision as of 06:44, 27 March 2024

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This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
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Counter-Strike (Xbox) engine branch was made by Ritual Entertainment using licenced code and is base off a earlier version of Counter-Strike: Condition Zero engine branch adds Improved lightings.

Shows Dynamic iris simulation in
Counter-Strike (Xbox).


Screenshot in-game of
Counter-Strike (Xbox).

Features
- Dynamic iris simulation - similar to HDR Rendering
- HD models
- Player Bots
- Detailed textures
- Dolby Digital 5.1 sound
Availability
External links