$notint: Difference between revisions

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[[File:Parameter_notint.jpg|240px|thumb|right|Parameter $notint]]
[[File:Parameter_notint.jpg|240px|thumb|right|Parameter $notint]]
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==Syntax==
==Syntax==
  '''$notint <[[Boolean|bool]]>'''
  '''$notint <[[Boolean|bool]]>'''
[[Category:Shader parameters|notint]]

Revision as of 03:45, 12 July 2024

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Parameter $notint

$notint is a material shader parameter available in Counter-Strike: Global Offensive and Portal 2: Community Edition for VertexLitGeneric. It prevents a material from being tinted by either $color2 or the rendercolor parameter. This is useful for situations where you have a model made up of multiple materials, some which you might want tint-able and some not.

Note.pngNote:This parameter exists as $allowdiffusemodulation in other games.

Syntax

$notint	<bool>