Anti-aliasing: Difference between revisions
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== Description == | == Description == | ||
Anti aliasing is designed to combat the problems of aliasing. In simple terms Anti aliasing is designed to smooth out out images and make them look less pixelated, while not changing the resolution of the final image. | |||
==Overview== | ==Overview== | ||
Line 12: | Line 11: | ||
==Support== | ==Support== | ||
==Anti aliasing in goldsource games== | |||
{| class="wikitable" | |||
|- | |||
! Game !!FXAA !! MSAA !! TAA | |||
|- | |||
| {{hl|4}} || NO || YES || NO | |||
|} | |||
==Anti aliasing in source games== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Game !!FXAA !! MSAA !! | ! Game !!FXAA !! MSAA !! TAA | ||
|- | |- | ||
| {{src13|4}} || NO || YES || NO | | {{src13|4}} || NO || YES || NO | ||
Line 20: | Line 28: | ||
| {{bms|4}} || YES || NO || NO | | {{bms|4}} || YES || NO || NO | ||
|- | |- | ||
| {{apex|4}} || | | {{apex|4}} || {{N/A}} || {{N/A}} || YES | ||
|- | |- | ||
| {{csgo|4}} || YES || YES || NO | | {{csgo|4}} || YES || YES || NO | ||
|} | |} | ||
==Anti aliasing in source2 games== | |||
{| class="wikitable" | |||
|- | |||
! Game !!FXAA !! MSAA !! TAA | |||
|- | |||
| {{cs2|4}} || {{N/A}} || YES || NO | |||
|} | |||
== See also == | == See also == | ||
* [[Direct3D]] | * [[Direct3D]] |
Revision as of 08:51, 9 January 2024
Description
Anti aliasing is designed to combat the problems of aliasing. In simple terms Anti aliasing is designed to smooth out out images and make them look less pixelated, while not changing the resolution of the final image.
Overview
Media
Support
Anti aliasing in goldsource games
Game | FXAA | MSAA | TAA |
---|---|---|---|
![]() |
NO | YES | NO |
Anti aliasing in source games
Game | FXAA | MSAA | TAA |
---|---|---|---|
![]() |
NO | YES | NO |
![]() |
YES | NO | NO |
![]() |
N/A | N/A | YES |
![]() |
YES | YES | NO |
Anti aliasing in source2 games
Game | FXAA | MSAA | TAA |
---|---|---|---|
![]() |
N/A | YES | NO |