Template:Source games: Difference between revisions

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| {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently)
| {{src07|1}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|1}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}})
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}, {{switch|1}} (part of {{pcc|1}})<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}})
| A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. It is a puzzle-based shooter game, allowing you to create portals, that link to one another on any flat and large enough surface.<br>In 2023, a unofficially remastered version of the game, {{portalrtx|4}}, was released, which takes advantage of hardware that support ray-tracing, and adds PBR textures, high polygon models in order to improve the game graphics.<br>Like the other two new games in {{TOB|1}} package, it uses the {{src07|1}} engine at launch.
| A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. It is a puzzle-based shooter game, allowing you to create portals, that link to one another on any flat and large enough surface.<br>In 2023, a unofficially remastered version of the game, {{portalrtx|4}}, was released, which takes advantage of hardware that support ray-tracing, and adds PBR textures, high polygon models in order to improve the game graphics.<br>Like the other two new games in {{TOB|1}} package, it uses the {{src07|1}} engine at launch.
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| {{p2branch|1}}
| {{p2branch|1}}
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}, {{switch|1}} (part of {{pcc|1}})
| Has [[Portal 2 engine branch|it's own engine branch]], and once again, introduced new features and succeeded {{asbranch|1}}. Sequel of {{portal|1}}. PS3 has been supported again for the first time, after Valve have previously drop support for the PS3 with the release of {{l4d|1}} (and it's branch).
| Has [[Portal 2 engine branch|it's own engine branch]], and once again, introduced new features and succeeded {{asbranch|1}}. Sequel of {{portal|1}}. PS3 has been supported again for the first time, after Valve have previously drop support for the PS3 with the release of {{l4d|1}} (and it's branch).
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Revision as of 08:06, 24 October 2023

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Todo: Split third-party games and SDK mods.

Usage

The purposes of this template is to allow users to add newer or more games, which would appear across all language subpages, without updating each one manually (other than purging them), which would save lots of time.

This template contains list of Source Source engine games. And the template is used on Source Source page.

Warning.pngWarning:Due to template include size limitations, please add one of these instead of {{Source games}}:


Additionally, do not replace the "HTML" table with the {{Table}} template, as this will increase the "Post-expand include size" and may cause the template (or others template) to not displaying properly at all.

Preview and Edit

To view or edit the list of the games, software and other products using Source, check out one of these subpages:

Valve

Third-party

Released

Unreleased / In development

See also