Template:Goldsrc games
Year | Title | Developer(s) | Publisher(s) | Platforms | Notes |
---|---|---|---|---|---|
1998 | Half-Life | Valve | Sierra Entertainment, Valve (digital) | PC, macOS, PlayStation 2, Dreamcast (cancelled) | First official game to use the GoldSrc engine. The Mac port (for Mac OS 9, OS X on PowerPC systems) by Logicware was originally cancelled in 2000 before it's was silently released for Intel Macs running OS X/macOS in 2013 by Valve. The game received a major update in November 17, 2023, for it's 25th anniversary, which fixes tons of bugs, added new maps and content and increased engine limits. |
1999 | Half-Life: Opposing Force | Gearbox Software, Valve | PC, macOS | ||
Team Fortress Classic | Valve | Valve, Sierra Entertainment (digital) | PC, macOS | ||
Sven Co-op | Sven Co-op team | Sven Co-op team | PC | GoldSrc was later forked into Svengine since version 5.0, which was slightly different than GoldSrc, and has support for Hor+ FOV, better audio via FMOD, and so on..., aswell as increased engine limitations. | |
2000 | Counter-Strike | Valve | Sierra Entertainment, Valve (digital) | PC, macOS | |
Gunman Chronicles | Rewolf Entertainment | Sierra Entertainment | PC | ||
Ricochet | Valve | Valve | PC, macOS | ||
2001 | Deathmatch Classic | PC, macOS | |||
Half-Life: Blue Shift | Gearbox Software, Valve | Sierra Entertainment, Valve (digital) | PC, macOS, Dreamcast (cancelled) | ||
WANTED! | Maverick Developments | Maverick Developments | PC | ||
Half-Life: Decay | Gearbox Software | Sierra Entertainment | PC (unofficial), PlayStation 2 | ||
2002 | James Bond 007: Nightfire | Eurcom, Gearbox Software | Electronic Arts | PC, Original Xbox, GameCube, PlayStation 2, Mac OS X, Game Boy Advance | Highly modified engine. |
2003 | Day of Defeat | Valve | Activision, Valve (digital) | PC, macOS | |
Counter-Strike (Xbox) | Ritual Entertainment, Turtle Rock Studios | Xbox Game Studios (formerly Microsoft Studios) | Original Xbox | ||
Counter-Strike Neo | Namco | Namco | Arcade | ||
2004 | Counter-Strike: Condition Zero Condition Zero Deleted Scenes | Valve, Ritual Entertainment, Gearbox Software, Turtle Rock Studios | Sierra Entertainment, Valve (digital) | PC, macOS | Last official game to use the GoldSrc engine. |
2007 | Paranoia | Paranoia Team | Paranoia Team | PC, Dreamcast | |
2008 | Counter-Strike Online | Valve, Nexon | Nexon | PC | Free to play game based off Counter-Strike: Condition Zero with microtranscations and skins, aswell as many other game modes like Zombies. This version doesn't require Steam, and is only available in Asia. The console commands has been restricted to only some commands to prevent cheating and other exploits. |
2013 | Cry of Fear | Team Psykskallar | Team Psykskallar | PC | Runs on older, but highly modified version of GoldSrc with better graphics. |
2014 | Counter-Strike Nexon: Studio | Valve, Nexon | Nexon | PC | Last officially licensed game to use the GoldSrc engine. Worldwide (America, Europe) version of Counter-Strike Online. Originally called as Counter-Strike: Nexon Zombies. |
This was created to allow (little bit) easier to translate, aswell as avoiding the current game list being outdated on other language pages when the content wasn't updated for long time.
Once this template was updated, GoldSrc", which would refresh its cache and update the list.
the page "Usage
To use this template, just put {{Goldsrc games}}
on the page.
It is used on GoldSrc page.
The above documentation is transcluded from Template:Goldsrc games/doc. (edit | history)
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Add categories to the /doc subpage. Subpages of this page.