Counter-Strike 2 Workshop Tools/Introduction: Difference between revisions
| QuackCocaine (talk | contribs)  (→Launch Tools:  Add brief Instructions for enabling the Particle Editor.) | QuackCocaine (talk | contribs)  m (→Launch Tools:   - shorten note a little bit) | ||
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| This option will launch {{assetbrowser|4}} from which we can access other tools. | This option will launch {{assetbrowser|4}} from which we can access other tools. | ||
| This includes ''{{hammer5|4|nt=0}}'', ''{{MatEdit|4}}'', ''{{MdlEdit|4}}'', ''{{MdlDocEdit|4|nt=1}}'', {{ImgSubrect|4.1}}, and {{S2fm|4.1}}. | This includes ''{{hammer5|4|nt=0}}'', ''{{MatEdit|4}}'', ''{{MdlEdit|4}}'', ''{{MdlDocEdit|4|nt=1}}'', {{ImgSubrect|4.1}}, and {{S2fm|4.1}}. | ||
| {{note|{{ParEdit|4}} is not currently enabled in the {{cs2tools|4|nt=2}} and it is unknown if it will be re-enabled in the future. But can be re-enabled by the user by removing the '''''csgo''''' entry from {{Path|game/bin/sdkenginetools.txt}}  under the '''''m_ExcludeFromMods''''' list that is located under the tool entry labeled as '''''pet''''', then  | {{note|{{ParEdit|4}} is not currently enabled in the {{cs2tools|4|nt=2}} and it is unknown if it will be re-enabled in the future. But can be re-enabled by the user by removing the '''''csgo''''' entry from the following : | ||
| {{Path|game/bin/sdkenginetools.txt}}  under the '''''m_ExcludeFromMods''''' list that is located under the tool entry labeled as '''''pet''''', then from {{Path|game/bin/assettypes_common.txt}} under '''''m_HideForRetailMods''''' that is located under '''''particle_asset''''' }} | |||
Revision as of 17:41, 28 September 2023
 CS2 Workshop Tools is a collection of tools for creating maps, mods and skins on
 CS2 Workshop Tools is a collection of tools for creating maps, mods and skins on  Source 2 for
 Source 2 for  Counter-Strike 2, it is currently freely available.
 Counter-Strike 2, it is currently freely available.
Introduction
First, you need to install Workshop Tools (see: Counter-Strike 2 Workshop Tools/Installing and Launching Tools)
After launching, you will see the main  CS2 Workshop Tools window.
 CS2 Workshop Tools window.
You will see four main options there:
- Launch Workshop Item Tools
- Create New Addon
- Edit Addon Map
- Launch Tools
 Warning:Opening an Addon with "Edit Addon Map" will disable Path Traced Preview! It is recommended to open addons with Launch Tools and manually open Hammer
Warning:Opening an Addon with "Edit Addon Map" will disable Path Traced Preview! It is recommended to open addons with Launch Tools and manually open HammerQuick overview
 
   CS2 Workshop Tools Item Editor
 CS2 Workshop Tools Item EditorWorkshop Item Tools
After running Workshop Item Tools, a new window will appear.
On the left side we can see a list of example weapon finishes, stickers and graffiti.
When you create a new finish, it will automatically be assigned to the appropriate folder in the list.
From this window we can also inspect, preview, and publish our work.
New Addon
Creates new addon in  CS2 Workshop Tools. You only need to give it a name.
 CS2 Workshop Tools. You only need to give it a name.
Edit Addon Map
When you select this option, two programs will run.
Both of which are necessary for creating new maps for  Counter-Strike 2
 Counter-Strike 2
 Warning:Opening an Addon with "Edit Addon Map" will disable Path Traced Preview! It is recommended to open addons with Launch Tools and manually open Hammer
Warning:Opening an Addon with "Edit Addon Map" will disable Path Traced Preview! It is recommended to open addons with Launch Tools and manually open HammerLaunch Tools
This option will launch  Asset Browser from which we can access other tools.
This includes
 Asset Browser from which we can access other tools.
This includes  Hammer,
 Hammer,  Material Editor,
 Material Editor,  Model Editor,
 Model Editor,  ModelDoc,
 ModelDoc,  Image Subrect Editor, and
 Image Subrect Editor, and  Source 2 Filmmaker.
 Source 2 Filmmaker.
 Note:
Note: Particle Editor is not currently enabled in the
 Particle Editor is not currently enabled in the  CS2 Workshop Tools and it is unknown if it will be re-enabled in the future. But can be re-enabled by the user by removing the csgo entry from the following :
 CS2 Workshop Tools and it is unknown if it will be re-enabled in the future. But can be re-enabled by the user by removing the csgo entry from the following :

game/bin/sdkenginetools.txt  under the m_ExcludeFromMods list that is located under the tool entry labeled as pet, then from 
game/bin/assettypes_common.txt under m_HideForRetailMods that is located under particle_asset 






























