BSP Decompiler 005: Difference between revisions

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== Screenshots ==
== Screenshots ==
{{todo}}
<gallery mode=nolines widths=384px heights=256px>
005Decompiler-Old-Screenshot.png|OLD GUI
</gallery>


== LibBSP==
== LibBSP==

Revision as of 23:43, 24 November 2023

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005 Decompiler 005 is a decompiler for most BSP formats. Support may vary between engines. Also supports outputing to many different map editor file formats.

Warning.pngWarning:New versions of this decompiler create sources for GoldSrc GoldSrc without geometry!


Features

  • Applies "Null" textures.

Drawbacks

Support



Screenshots

LibBSP

  • C# library for parsing and reading BSP structures in Quake-based game engines
  • The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks, including Source and Quake 3.
  • The BSP Importer for Unity3D and the BSP Decompiler projects both use this library.

External Links