Sunfire: Intervention: Difference between revisions

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* Uses textures that have been upscaled.
* Uses textures that have been upscaled.
* Uses assets from old {{goldsrc|4}} modifications and games with Russian theme.
* Uses assets from old {{goldsrc|4}} modifications and games with Russian theme.
* Some maps decompiled with [[Half-Life Unified SDK Map Decompiler]]/[[MBSPC]]. '''(early versions)'''
* Some maps decompiled with [[Half-Life Unified SDK Map Decompiler]]/[[MBSPC]]. ''(early versions)''
* Some scripts restored with [[G2S Fixer]] and [[VMF Updater]] with many manual edits. '''(early versions)'''
* Some scripts restored with [[G2S Fixer]] and [[VMF Updater]] with many manual edits. ''(early versions)''


== Team ==
== Team ==

Revision as of 02:43, 15 September 2023

English (en)Translate (Translate)

Sunfire: Intervention Sunfire: Intervention is a singleplayer Half-Life: Source Half-Life: Source modification. It uses Paranoia PARANOIA-based assets and mostly influenced by Condition Zero Deleted Scenes Condition Zero Deleted Scenes.

Sunfire: Intervention is based on Source 2013's engine branch. Therefore, much of the documentation on this wiki pertaining to Source 2013 may also apply to Sunfire: Intervention.


Plot

In this mod you are going to fight the wars of 90s and 00s in Russia from different points of view, for example: you will be able to play as russian soldier or as chechen-caucasian militant. This mod will include plenty of chapters, every single one of which is going to have it's own plot and protagonists.

Development

Team

Post-Goldsource is a team of Russian enthusiasts. It consists of two people - Noug4at and Fra3R.

  • Noug4at - Leader, Mapper, Programmer.
  • Fra3R - Leader, Modeller, Designer.

Release information

[TBD]

  • v.0.0par (Paranoia: Source build with minor changes)
  • v0.0d (2023)

Media

Videos

External Links