BIK: Difference between revisions

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In all games using the {{tfbranch|4}}, the engine has been upgraded to use '''Bink 2''', which uses '''.bk2''' file format instead and have more features than Bink 1 had.<br>
In all games using the {{tfbranch|4}}, the engine has been upgraded to use '''Bink 2''', which uses '''.bk2''' file format instead and have more features than Bink 1 had.<br>
In the newer version of {{csgobranch|4}} (which uses Panorama), all {{source2|4}} games, {{hdtf|4}} (after update), as well as {{strata|4}}, it is replaced by [[WEBM]].
In the newer version of {{csgobranch|4}} (which uses Panorama) and newer version of {{hdtf|4}}, all {{source2|4}} games, as well as {{strata|4}}, it is replaced by [[WEBM]].


{{todo|Expand on this more}}
{{todo|Expand on this more}}


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Revision as of 06:47, 11 July 2023

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BIK files are the video files created using Bink, as part of RAD Video Tools. The startup video that plays on all Valve games (since the Source 2007 Source 2007 update) is a .bik file. They are also used in the menu backgrounds and the elevator screens in Portal 2 Portal 2.

In all games using the Titanfall branch Titanfall branch, the engine has been upgraded to use Bink 2, which uses .bk2 file format instead and have more features than Bink 1 had.
In the newer version of CS:GO engine branch CS:GO engine branch (which uses Panorama) and newer version of Hunt Down the Freeman Hunt Down the Freeman, all Source 2 Source 2 games, as well as Strata Source Strata Source, it is replaced by WEBM.

Todo: Expand on this more

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