BIK: Difference between revisions
Jump to navigation
Jump to search

No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
In all games using the {{tfbranch|4}}, the engine has been upgraded to use Bink 2.<br> | In all games using the {{tfbranch|4}}, the engine has been upgraded to use Bink 2.<br> | ||
In the {{csgobranch|4}} ( | In the newer version of {{csgobranch|4}} (which uses Panorama), all {{source2|4}} games, as well as {{strata|4}}, it is replaced by [[WEBM]]. | ||
{{todo|Expand on this more}} | {{todo|Expand on this more}} | ||
{{stub}} | {{stub}} |
Revision as of 10:09, 24 June 2023


BIK files are video or image files created using Bink, as part of RAD Video Tools. The startup video that plays on all Valve games (since the Source 2007 update) is a .bik file. They are also used in the menu backgrounds and the elevator screens in
Portal 2
In all games using the Titanfall branch, the engine has been upgraded to use Bink 2.
In the newer version of CS:GO engine branch (which uses Panorama), all
Source 2 games, as well as
Strata Source, it is replaced by WEBM.
Todo: Expand on this more