Point message: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Kr0tchet moved page Point message to Point message/en: Moving page to add MultiPage on main page.)
(This is broken in multiplayer regardless of the game)
Line 6: Line 6:
|type=e0
|type=e0
|engine=2
|engine=2
|in=In all games except {{css}}, {{tf2}}, {{l4d}} and {{l4d2}}
}}
}}


{{entity|point_message|type=e0}} It displays a text message in the world, at its origin.
{{entity|point_message|type=e0}} It displays a text message in the world, at its origin.


{{ModernBug|Does not function in {{css}}, {{tf2}}, {{l4d}} and {{l4d2}}. In {{tf2}}, alternatively, use [[point_worldtext]].}}
{{ModernBug|Does not function in multiplayer. In {{tf2}} and {{csgo}}, [[point_worldtext]] can be used as an alternative.}}


{{Code class|CMessageEntity|message_entity.cpp}}
{{Code class|CMessageEntity|message_entity.cpp}}

Revision as of 22:39, 12 November 2023

English (en)Español (es)Translate (Translate)
point_message
Point message.png
TypePoint entity
EngineSource Source
 

Template:Entity It displays a text message in the world, at its origin.

Template:ModernBug

C++ In code, it is represented by theCMessageEntityclass, defined in themessage_entity.cppfile.



Keyvalues

Entity Message (message) <string>
Message to show at this point.

Template:ModernWarning

Show message radius (radius) <integer>
Distance the player must be within to see this message.
Developer Only? (developeronly) <boolean>
If set, this message will only be visible when developer mode is on.


Flags

  • 1 : Start Disabled

Inputs

Enable
Start displaying the message text, if the player is within the message radius.
Disable
Stop displaying the message text.


Outputs

See also

  • game_text - Displays a custom message directly on the player screen.
  • game_text_tf - Team Fortress 2 Displays a custom HUD message with icons on a specified team's screen.
  • point_worldtext - Team Fortress 2Counter-Strike: Global Offensive A similar entity that displays a custom message in the world with far more flexibility.
  • training_annotation - Team Fortress 2 A similar entity that points to a specified location in the world.
  • env_hudhint - Displays a custom HUD message. Commonly used to show key-binds.
  • env_message - Displays a pre-defined message on the players screen.