User:Blixibon: Difference between revisions
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I' | I'm a {{hl2|4}} modder experienced with a variety of trades within {{src13|4|nt=0}}. I mainly focus on mapping, programming, and choreography. I make mods, help with mods, and make mods that other mods can use. | ||
I'm the original developer of {{mb|4}}, a base mod for {{src13|4}} which expands and improves the toolset available to modders, which I highly recommend checking it out if you're modding for {{hl2|4}}. I'm also one of the developers of {{ez2|4}} and have made contributions to many other mods. | |||
You can find most of my programming work on [https://github.com/Blixibon GitHub]. I have a few miscellaneous Source-related utilities available there as well. | |||
== Contributions == | |||
Most of my activity on the VDC occurred in between 2017 and 2021. I mainly focused on improving the documentation of obscure or highly specialized subjects which I had taught myself to use. I also assisted in documenting various bugs, fixes, and workarounds. | |||
The articles listed below only include articles I thought were notable enough to mention. You can find all of my contributions [[Special:Contributions/Blixibon|here]]. Note that some of my past work has been deprecated or replaced, and the quality of my older edits may vary. | |||
=== Articles created === | |||
* {{Code|2019}} [[Creating Faceposer gestures]] | |||
* {{Code|2019}} [[Npc turret ceiling/fixes]] | |||
* {{Code|2019}} Mod page for {{mb|4}} | |||
* {{Code|2020}} [[Template:Fl]] ''(Entity spawnflag template)'' | |||
* {{Code|2020}} Mod pages for {{ez|4}}, {{ez2|4}}, and {{asrd|4}} | |||
* {{Code|2021}} [[:Category:Alien_Swarm_NPCs]] and its articles | |||
* {{Code|2022}} [[:Category:Mapbase Entities]] and some of its articles, including {{ent|logic_sequence}} and {{ent|logic_relay_queue}} | |||
=== Stubs filled === | |||
* {{Code|2017}} [[Prop interactions]] | |||
* {{Code|2017}} {{ent|commentary_auto}} | |||
* {{Code|2020}} {{ent|postprocess_controller}} | |||
=== Articles contributed heavily to === | |||
* {{Code|2017}} {{ent|phys_convert}} | |||
* {{Code|2017}} [[Closed Captions]] | |||
* {{Code|2018}} [[Data Descriptions]] | |||
* {{Code|2018}} {{ent|npc_metropolice}} | |||
* {{Code|2018}} {{ent|npc_combine_s}} | |||
* {{Code|2018}} {{ent|npc_citizen}} | |||
* {{Code|2018}} [[Template:Altnames]] ''(Template for mentioning alternate classnames, such as [[physics_prop]])'' | |||
* {{Code|2019}} [[Response System]] | |||
* {{Code|2019}} [[CFuncMoveLinear ParentingFix]] | |||
* {{Code|2019}} [[scenes.image]] | |||
* {{Code|2019}} [[Dynamic interactions]] | |||
* {{Code|2019}} [[List of material proxies]] | |||
* {{Code|2019}} {{ent|logic_measure_movement}} | |||
* {{Code|2019}} {{ent|combine_mine}} | |||
* {{Code|2019}} {{ent|ai_relationship}} | |||
* {{Code|2019}} {{ent|prop_ragdoll}} | |||
* {{Code|2020}} {{ent|scripted_sequence}} | |||
* {{Code|2021}} [[Commentary System]] | |||
== Contact == | == Contact == | ||
Aside from my talk page here on the VDC, you can also find me | Aside from my talk page here on the VDC, and my aforementioned GitHub page, you can also find me in a few other places: | ||
* [https://steamcommunity.com/id/23933 Steam] | * [https://steamcommunity.com/id/23933 Steam] | ||
* [https://www.moddb.com/members/blixibon ModDB] | * [https://www.moddb.com/members/blixibon ModDB] | ||
* [https://www.youtube.com/channel/UCecJPjox2Oz1_D_qNCgRaFA YouTube] | * [https://www.youtube.com/channel/UCecJPjox2Oz1_D_qNCgRaFA YouTube] | ||
* [https://community.lambdageneration.com/user/blixibon LambdaGeneration] | * [https://community.lambdageneration.com/user/blixibon LambdaGeneration] | ||
Revision as of 12:29, 21 June 2024
I'm a
Half-Life 2 modder experienced with a variety of trades within
Source SDK Base 2013. I mainly focus on mapping, programming, and choreography. I make mods, help with mods, and make mods that other mods can use.
I'm the original developer of
Mapbase, a base mod for
Source 2013 which expands and improves the toolset available to modders, which I highly recommend checking it out if you're modding for
Half-Life 2. I'm also one of the developers of
Entropy : Zero 2 and have made contributions to many other mods.
You can find most of my programming work on GitHub. I have a few miscellaneous Source-related utilities available there as well.
Contributions
Most of my activity on the VDC occurred in between 2017 and 2021. I mainly focused on improving the documentation of obscure or highly specialized subjects which I had taught myself to use. I also assisted in documenting various bugs, fixes, and workarounds.
The articles listed below only include articles I thought were notable enough to mention. You can find all of my contributions here. Note that some of my past work has been deprecated or replaced, and the quality of my older edits may vary.
Articles created
2019Creating Faceposer gestures2019Npc turret ceiling/fixes2019Mod page for
Mapbase2020Template:Fl (Entity spawnflag template)2020Mod pages for
Entropy : Zero,
Entropy : Zero 2, and
Alien Swarm: Reactive Drop2021Category:Alien_Swarm_NPCs and its articles2022Category:Mapbase Entities and some of its articles, including logic_sequence and logic_relay_queue
Stubs filled
2017Prop interactions2017commentary_auto2020postprocess_controller
Articles contributed heavily to
2017phys_convert2017Closed Captions2018Data Descriptions2018npc_metropolice2018npc_combine_s2018npc_citizen2018Template:Altnames (Template for mentioning alternate classnames, such as physics_prop)2019Response System2019CFuncMoveLinear ParentingFix2019scenes.image2019Dynamic interactions2019List of material proxies2019logic_measure_movement2019combine_mine2019ai_relationship2019prop_ragdoll2020scripted_sequence2021Commentary System
Contact
Aside from my talk page here on the VDC, and my aforementioned GitHub page, you can also find me in a few other places:
