SDK Docs: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 6: Line 6:
<p style="margin:10px 0 10px; font-size:14px">'''[[SDK Installation|Download and Installation]]&ensp;·&ensp;[[:Category:Source SDK FAQ|Frequently Asked Questions]]&ensp;·&ensp;[[Source SDK Release Notes|Release Notes]]'''</p>
<p style="margin:10px 0 10px; font-size:14px">'''[[SDK Installation|Download and Installation]]&ensp;·&ensp;[[:Category:Source SDK FAQ|Frequently Asked Questions]]&ensp;·&ensp;[[Source SDK Release Notes|Release Notes]]'''</p>
| {{Table|tr
| {{Table|tr
| {{Table|td|radius=8px 0 0 0|align=center|font-size=14px|bg=#303030|width=225px| '''[[:Category:Modding|Modding]]''' }}
| {{Table|td|radius=8px 0 0 0|align=center|font-size=14px|bgcolor=#303030|width=225px| '''[[:Category:Modding|Modding]]''' }}
  {{Table|td|radius=0 8px 0 0|align=center| Creating, organizing and releasing your [[Source|<span style=color:#E1E0DF>Source</span>]] project. }}
  {{Table|td|radius=0 8px 0 0|align=center| Creating, organizing and releasing your [[Source|<span style=color:#E1E0DF>Source</span>]] project. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Level Design|Level Design]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Level Design|Level Design]]''' }}
  {{Table|td|align=center| [[Map (level design)|<span style=color:#E1E0DF>Maps</span>]] are the 3D worlds where everything comes together. }}
  {{Table|td|align=center| [[Map (level design)|<span style=color:#E1E0DF>Maps</span>]] are the 3D worlds where everything comes together. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Programming|Programming]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Programming|Programming]]''' }}
  {{Table|td|align=center| text = A mod's C++ <span style=color:#E1E0DF>code</span> defines the way its world and game rules behave. }}
  {{Table|td|align=center| text = A mod's C++ <span style=color:#E1E0DF>code</span> defines the way its world and game rules behave. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Scripting|Scripting]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Scripting|Scripting]]''' }}
  {{Table|td|align=center| Scripting can be used for adding new functionality or logic to [[Entity|<span style=color:#E1E0DF>entities</span>]]. }}
  {{Table|td|align=center| Scripting can be used for adding new functionality or logic to [[Entity|<span style=color:#E1E0DF>entities</span>]]. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Modeling|Modeling]]'''}}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Modeling|Modeling]]'''}}
  {{Table|td|align=center| [[Model|<span style=color:#E1E0DF>Models</span>]] are the detailed 3D objects that appear in the game world. }}
  {{Table|td|align=center| [[Model|<span style=color:#E1E0DF>Models</span>]] are the detailed 3D objects that appear in the game world. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Material System|Materials]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Material System|Materials]]''' }}
  {{Table|td|align=center| [[Texture|<span style=color:#E1E0DF>Textures</span>]] and [[Shader|<span style=color:#E1E0DF>shaders</span>]] are combined in Source to create [[Material|<span style=color:#E1E0DF>materials</span>]]. }}
  {{Table|td|align=center| [[Texture|<span style=color:#E1E0DF>Textures</span>]] and [[Shader|<span style=color:#E1E0DF>shaders</span>]] are combined in Source to create [[Material|<span style=color:#E1E0DF>materials</span>]]. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Sound System|Sounds]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Sound System|Sounds]]''' }}
  {{Table|td|align=center| Quality [[Sound and Music|<span style=color:#E1E0DF>audio</span>]] adds a fourth dimension to your world. }}
  {{Table|td|align=center| Quality [[Sound and Music|<span style=color:#E1E0DF>audio</span>]] adds a fourth dimension to your world. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Particle_System|Particles]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Particle_System|Particles]]''' }}
  {{Table|td|align=center| Effects like smoke, sparks, blood and fire are created with [[Particle System Overview|<span style=color:#E1E0DF>particles</span>]]. }}
  {{Table|td|align=center| Effects like smoke, sparks, blood and fire are created with [[Particle System Overview|<span style=color:#E1E0DF>particles</span>]]. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:AI|Artificial Intelligence]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:AI|Artificial Intelligence]]''' }}
  {{Table|td|align=center| AI controls the behavior of all but the simplest of [[NPC|<span style=color:#E1E0DF>NPC</span>]] actions. }}
  {{Table|td|align=center| AI controls the behavior of all but the simplest of [[NPC|<span style=color:#E1E0DF>NPC</span>]] actions. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Choreography|Choreography]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Choreography|Choreography]]''' }}
  {{Table|td|align=center| Direct your digital actors' performances with [[Choreography creation|<span style=color:#E1E0DF>choreographed scenes</span>]]. }}
  {{Table|td|align=center| Direct your digital actors' performances with [[Choreography creation|<span style=color:#E1E0DF>choreographed scenes</span>]]. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Source_Filmmaker|Filmmaker]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Source_Filmmaker|Filmmaker]]''' }}
  {{Table|td|align=center| Create movies inside the [[Source|<span style=color:#E1E0DF>Source Engine</span>]]. }}
  {{Table|td|align=center| Create movies inside the [[Source|<span style=color:#E1E0DF>Source Engine</span>]]. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Tutorials|Tutorials]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Tutorials|Tutorials]]''' }}
  {{Table|td|align=center| Step-by-step guides on a variety of topics. }}
  {{Table|td|align=center| Step-by-step guides on a variety of topics. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Technical|Technical]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Technical|Technical]]''' }}
  {{Table|td|align=center| In-depth discussion of [[Source|<span style=color:#E1E0DF>Source's</span>]] features. }}
  {{Table|td|align=center| In-depth discussion of [[Source|<span style=color:#E1E0DF>Source's</span>]] features. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Glossary|Glossary]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Glossary|Glossary]]''' }}
  {{Table|td|align=center| text = Explanations for <span style=color:#E1E0DF>terms</span> you may encounter. }}
  {{Table|td|align=center| text = Explanations for <span style=color:#E1E0DF>terms</span> you may encounter. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Official Tools|Official Tools]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Official Tools|Official Tools]]''' }}
  {{Table|td|align=center| Official tools made by [[Valve|<span style=color:#E1E0DF>Valve</span>]] for their games. }}
  {{Table|td|align=center| Official tools made by [[Valve|<span style=color:#E1E0DF>Valve</span>]] for their games. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030| '''[[:Category:Third Party Tools|Third-Party Tools]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:Third Party Tools|Third-Party Tools]]''' }}
  {{Table|td|align=center| text = Useful developer tools created by the <span style=color:#E1E0DF>community</span>. }}
  {{Table|td|align=center| text = Useful developer tools created by the <span style=color:#E1E0DF>community</span>. }}
}}
}}
{{Table|tr
{{Table|tr
| {{Table|td|align=center|font-size=14px|bg=#303030|radius=0 0 0 8px| '''[[:Category:IO System|I/O System]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030|radius=0 0 0 8px| '''[[:Category:IO System|I/O System]]''' }}
  {{Table|td|align=center|radius=0 0 8px 0| The [[Inputs and Outputs|<span style=color:#E1E0DF>I/O system</span>]] is the backbone of most levels in Source-based games/mods. }}
  {{Table|td|align=center|radius=0 0 8px 0| The [[Inputs and Outputs|<span style=color:#E1E0DF>I/O system</span>]] is the backbone of most levels in Source-based games/mods. }}
}}
}}
}}
}}
</center>
</center>

Revision as of 08:43, 20 February 2023

English (en)Deutsch (de)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)Svenska (sv)Türkçe (tr)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)Translate (Translate)
tr tr tr tr tr tr tr tr tr tr tr tr tr tr tr tr tr