Trigger asw computer area: Difference between revisions
		
		
		
		
		
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| {{lang | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a|e2|name=trigger_asw_computer_area|game=Alien Swarm}} It is used to create Hackable computers or interactable PDAs/Data terminals. | ||
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Revision as of 13:06, 4 January 2024

 
trigger_asw_computer_area  is an   e2  available in  Alien Swarm. It is used to create Hackable computers or interactable PDAs/Data terminals.
 Alien Swarm. It is used to create Hackable computers or interactable PDAs/Data terminals.
See also
Keyvalues
- Start Disabled
- Should the trigger start disabled?
- Filter Name
- Name of the filter defining what type of entities can activate this trigger. Mostly unecessary in Alien Swarm.
- Delay Before Reset
- How long after being activated before it can be activated again.
- Use Target
- The name of the entity/door that this trigger is linked to. Can be used to open locked doors or turn power on
- Players Required
- The number of players that must be inside the trigger for it to activate. This value will be capped at the total number of players.
- Locked
- Locked computer terminals will require a Technical Engineer to pass the hacking minigame before allowing access to the main menu.
- Computer prop name
- Name of the prop_dynamic used for this computer panel's representation in the world. Skin # of this prop_dynamic will be set to reflect the locked/unlocked status of this computer. Not required
- SecurityCam1 Name
- Name of the 1st security cam available from this computer.
- SecurityCam1 Label
- Text label shown over this camera view ingame.
- Turret1 Name
- Name of the 1st turret available from this computer.
 Note:Only works with asw_remote_turret entities. Note:Only works with asw_remote_turret entities.
- Mail File
- Name of the text resource file containing email to show at this computer.
- News File
- Name of the text resource file containing news to show at this computer.
- Stocks Seed
- Name of the text resource file containing news to show at this computer.
- Weather Seed
- Number used to seed the weather data shown at this computer. Computers with the same Weather Seed will show the same weather values.
- Plant Status
- Put in any text here to make the computer show the reactor status (special option for use only in Rydberg). Leave blank to not have this option in the computer.
- DownLoad Objective Name
- Name of the objective to trigger as complete when a marine downloads the documents from this computer.
- Num Tumblers
- How many columns are in the hack puzzle for this computer (from 3 to 8).
- Entries Per Tumbler
- How many numbers are in each column of the hack puzzle (from 5 to 9).
- Move Interval
- How long each column pauses for before shifting to a new number (from 0.3 to 2.0 seconds).
- PDA Name
- If this computer area represents a PDA, then put the name of the PDA owner here.
- Download Time
- If this computer area represents a PDA, then put the name of the PDA owner here.
Flags
- Marines And Aliens
- Pushables
- Physics Objects
- Only Marines
- Everything
Outputs
- OnRequiremntFailed
- Fired when a marine enters the trigger but does not meet the player number requirement.
- OnComputerActivated
- Fired When a marine uses the trigger.
- OnComputerDataDownloaded
- Fired when a marine has finished the hack AND has finished the "download".
- OnComputerHackCompleted
- Fired when a marine has finished the hack.
- OnComputerHackHalfway
- Fired when a marine is halfway through the hack.
- OnComputerHackStarted
- Fired when a marine has Begun the hacking minigame.
- OnComputerViewMail1
- Fired When a marine has clicked the first mail entry.
- OnComputerViewMail2
- Self-Explanatory
- OnComputerViewMail3
- Self-Explanatory
- OnComputerViewMail4
- Self-Explanatory
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Inputs
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