Missing content: Difference between revisions

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When distributing a map or mod, care must be taken to ensure that any custom content (sounds, materials, textures, models, etc.) is also distributed, or else players will have an unintended experience.
When distributing a map or mod, care must be taken to ensure that any custom content (sounds, materials, textures, models, etc.) is also distributed, or else players will have an unintended experience.


* Missing materials/textures show up as a black-and-magenta checkerboard.
* Missing materials/textures show up as a black-and-magenta checkerboard (in {{cs2|3.1}}, shows up as black-and-red checkerboard that flashing, and {{hla|3.1}} shows up as red wireframe that flashes).
* Missing models show up as red 3D text saying "Error" (in ''Portal 2'' the 3D Error text is a light blue) [[File:ERROR model example on background01.jpg|thumb|200px|Red "Errors" appear behind the camera on the Team Fortress 2 map "background01.bsp".]]
* Missing models show up as red 3D text saying "Error" (in ''Portal 2'' the 3D Error text is a light blue, in CS:GO since new updates shows up as big red box with ERROR text textured on it, and {{source2|3.1}} games like {{hla|3.1}} shows the text in orange color with slightly different font) [[File:ERROR model example on background01.jpg|thumb|200px|Red "Errors" appear behind the camera on the Team Fortress 2 map "background01.bsp".]]
* Missing sounds are absent (in Portal 2, a missing sound is indicated by [[Dr. Isaac Kleiner|Dr. Kleiner]] saying "Oh, fiddlesticks. What now?")
* Missing sounds are absent (in Portal 2, a missing sound is indicated by [[Dr. Isaac Kleiner|Dr. Kleiner]] saying "Oh, fiddlesticks. What now?")
* Missing particles (at least in Portal 2 and Team Fortress 2) appear as a spray of red X's.
* Missing particles (at least in Portal 2 and Team Fortress 2) appear as a spray of red X's.

Revision as of 04:58, 10 April 2023

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File:Missing textures example.png
An example of a missing textures checkerboard.

When distributing a map or mod, care must be taken to ensure that any custom content (sounds, materials, textures, models, etc.) is also distributed, or else players will have an unintended experience.

  • Missing materials/textures show up as a black-and-magenta checkerboard (in Counter-Strike 2, shows up as black-and-red checkerboard that flashing, and Half-Life: Alyx shows up as red wireframe that flashes).
  • Missing models show up as red 3D text saying "Error" (in Portal 2 the 3D Error text is a light blue, in CS:GO since new updates shows up as big red box with ERROR text textured on it, and Source 2 games like Half-Life: Alyx shows the text in orange color with slightly different font)
    Red "Errors" appear behind the camera on the Team Fortress 2 map "background01.bsp".
  • Missing sounds are absent (in Portal 2, a missing sound is indicated by Dr. Kleiner saying "Oh, fiddlesticks. What now?")
  • Missing particles (at least in Portal 2 and Team Fortress 2) appear as a spray of red X's.

If the missing contents shipped with the Source SDK, and are not custom creations, it is likely a problem with your game configuration. See Reset the Source SDK Game Configuration for more information.

Common Problems

One very common problem is when users see a black-and-magenta checkerboard "sheen" or reflection on surfaces. This is caused by a missing texture, generally due to missing cubemaps, which must be "built" in-game prior to distributing the map.