Getting Started: Difference between revisions

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* From there, double click your game's <code>/bin</code> folder to view it (5).
* From there, double click your game's <code>/bin</code> folder to view it (5).
* Find <code>hammer.exe</code> in this folder and double click it (6). This will launch '''Hammer''', the level editor for Source.
* Find <code>hammer.exe</code> in this folder and double click it (6). This will launch '''Hammer''', the level editor for Source.
[[File:Game config set.png|2018px]]
<gallery mode=packed heights=720px style=text-align:left>Game config set.png</gallery>
* From the '''File''' menu, select '''New''':
* From the '''File''' menu, select '''New''':
[[File:Hammer newwindow.png|link=]]
[[File:Hammer newwindow.png|link=]]

Revision as of 13:26, 10 April 2022

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Most of the Source SDK applications including Hammer are found in the game's bin folders, following the SteamPipe update for Source engine games.

  • Go to Steam’s Library tab (1), right click your game (2), hover over Manage to expand more options (3), and click Browse Local Files (4).
  • From there, double click your game's /bin folder to view it (5).
  • Find hammer.exe in this folder and double click it (6). This will launch Hammer, the level editor for Source.
  • From the File menu, select New:

Hammer newwindow.png

  • An empty map will appear.

Hammer emptyworkspace.png

Icon-Bug.pngBug:You may find that Hammer’s viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on.  [todo tested in ?]

← [[::Category:Level Design|:Category:Level Design]]