List of Half-Life entities: Difference between revisions

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m (Added (weapon_mp5) behind weapon_9mmAR, since it can also be used.)
mNo edit summary
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===scripted_*===
===scripted_*===
* [[scripted_sentence (GoldSource Engine)|scipted_sentence]]
* [[scripted_sentence (GoldSource Engine)|scripted_sentence]]
* [[scripted_sequence (GoldSource Engine)|scipted_sequence]]
* [[scripted_sequence (GoldSource Engine)|scripted_sequence]]
* [[aiscripted_sequence (GoldSource Engine)|aiscripted_sequence]]
* [[aiscripted_sequence (GoldSource Engine)|aiscripted_sequence]]



Revision as of 00:13, 9 December 2022

Half-Life

This is a list of all Half-Life entities that can be placed through Hammer.

ambient_*

ammo_*

button_*

cycler_*

env_*

func_*

game_*

gibshooter

info_*

item_*

light_*

momentary_*

monster_*

multi_*

path_*

player_*

scripted_*

speaker

target_*

trigger_*

weapon_*

worldspawn

xen_*