Zh/Portal 2: Community Edition: Difference between revisions

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{{DISPLAYTITLE:传送门2:社区特供版}}
{{lang|Portal 2: Community Edition|title=传送门2:社区特供版}}[[Category:Counter-Strike: Global Offensive engine branch games:zh-cn]]
{{lang|Portal 2: Community_Edition}}
{{ModStatus:zh-cn|status=Alpha|engine=Source|game=Portal 2}}
{{ModStatus:zh-cn|status=Alpha|engine=Source|game=Portal 2}}


== 简介 ==
== 简介 ==
 
{{p2ce|4|suf=:zh-cn}}是一个V社授权开发的{{portal2|4|suf=:zh-cn}}MOD。皆在为地图制作者和模组制作者提供有用的修改和补充,它被设计用于作为自定义地图和其他传送门2模组的“开发平台”(类似于HL2模组圈的[[Mapbase]]),当然它也有自己的剧情关卡用于展示一些新功能。
{{Game link|Portal 2: Community Edition}}是一个V社授权开发的{{Game link|Portal 2}}MOD。皆在为地图制作者和模组制作者提供有用的修改和补充,它被设计用于作为自定义地图和其他传送门2模组的“开发平台”(类似于HL2模组圈的[[Mapbase]]),当然它也有自己的剧情关卡用于展示一些新功能。


== 现有功能 ==
== 现有功能 ==
 
* 在[[Counter-Strike: Global Offensive (engine branch)|CS:GO]] {{en}}的引擎分支基础上添加了{{portal2|4}}的实体,包括该分支所有的新功能
* 在[[Counter-Strike: Global Offensive|CS:GO]]的引擎分支基础上添加了传送门2的实体,包括该分支所有的新功能
:* [[Panorama|全景UI]] {{en}}
:* [[Panorama|全景UI]]
:* [[Cascaded Shadow Maps|实时户外光照]] {{en}}
:* [[Cascaded Shadow Maps|实时户外光照]]
:* 光照烘培中的环境光遮罩
:* 光照烘培中的环境光遮罩
* 默认集成[[TeamSpen's Hammer Addons]]
* 默认集成{{teamspen|4}}
* 重新启用了[[Engine_tools|引擎工具]]
* 重新启用了[[Engine_tools|引擎工具]] {{en}}
* 添加了[[env_projectedtexture:zh-cn|投射纹理]]的数量限制
* 添加了[[env_projectedtexture:zh-cn|投射纹理]]的数量限制
* 附带体积光效果的投射纹理
* 附带体积光效果的投射纹理
Line 22: Line 19:


=== 计划要实现的功能 ===
=== 计划要实现的功能 ===
 
* 大多数{{Mapbase|4|suf=:zh-cn}}的功能
* 大多数[[Mapbase]]的功能
* 可切换的传统移动方式 (HL2/P1)
* 可切换的传统移动方式 (HL2/P1)
* 改进的凝胶和自定义传送门颜色
* 改进的凝胶和自定义传送门颜色
* Vscript API扩展
* [[VScript:zh-cn|VScript]] API扩展
* [[Physically Based Rendering|PBR]]着色器
* [[Physically Based Rendering|PBR]] {{en}}着色器
* [[Parallax Corrected Cubemaps|视差修正反射贴图]]
* [[Parallax Corrected Cubemaps|视差修正反射贴图]] {{en}}


== 媒体文件 ==
== 媒体文件 ==
P2CE的截图和视频可以在[https://store.steampowered.com/app/440000 Steam商店页面]上找到。
P2CE的截图和视频可以在[https://store.steampowered.com/app/440000 Steam商店页面]上找到。


== 文档 ==
== 文档 ==
 
P2CE Wiki可以在[https://github.com/ChaosInitiative/Portal-2-Community-Edition/wiki 这里] {{en}}找到。它目前讲解了一些新的工具和实体,以及即将实现的VScript函数。(完成之后才会记录)
P2CE Wiki可以在[https://github.com/ChaosInitiative/Portal-2-Community-Edition/wiki 这里]找到。它目前讲解了一些新的工具和实体,以及即将实现的VScript函数。(完成之后才会记录)


== 开发团队 ==
== 开发团队 ==
 
传送门2:社区特供版是由[https://chaosinitiative.com/ Chaos Initiative] {{en}}开发的
传送门2:社区特供版是由[https://chaosinitiative.com/ Chaos Initiative]开发的


开发组包括以下成员
开发组包括以下成员
Line 60: Line 53:


== 另见 ==
== 另见 ==
 
* {{portal|2|suf=:zh-cn}}
* [[Portal 2|传送门2]]
* {{Portal2|suf=:zh-cn|2}}
* [[Mapbase]],另一个类似的HL2项目(由一个完全独立的团队开发,没有授权;开源)
* {{Mapbase|2|suf=:zh-cn}},另一个类似的HL2项目(由一个完全独立的团队开发,没有授权;开源)
* [[List Of Portal 2: Community Edition Entities|传送门2:社区特供版实体列表]]
* [[List Of Portal 2: Community Edition Entities|传送门2:社区特供版实体列表]] {{en}}


== 外部链接 ==
== 外部链接 ==
 
* [https://portal2communityedition.com 官网] {{en}}
* [https://portal2communityedition.com 官网]
* [https://github.com/ChaosInitiative/Portal-2-Community-Edition/issues Bug追踪] {{en}}
* [https://github.com/ChaosInitiative/Portal-2-Community-Edition/issues Bug追踪]
* [https://discord.gg/NcHSmgb Discord服务器] {{en}}
* [https://discord.gg/NcHSmgb Discord服务器]

Revision as of 12:02, 9 May 2022

English (en)中文 (zh)Translate (Translate)

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这款 Portal 2 模组正处于测试

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阶段。


简介

传送门 2:社区特供版 传送门 2:社区特供版是一个V社授权开发的传送门2 传送门2MOD。皆在为地图制作者和模组制作者提供有用的修改和补充,它被设计用于作为自定义地图和其他传送门2模组的“开发平台”(类似于HL2模组圈的Mapbase),当然它也有自己的剧情关卡用于展示一些新功能。

现有功能

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的引擎分支基础上添加了传送门2 传送门2的实体,包括该分支所有的新功能

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  • 光照烘培中的环境光遮罩
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  • 添加了投射纹理的数量限制
  • 附带体积光效果的投射纹理
  • 对原版测试元素实体的增强,例如允许设置激光的颜色
  • 复原了凝胶枪,粘滞凝胶以及薛定谔的方块
  • 重新启用了梯子

计划要实现的功能

  • 大多数Mapbase Mapbase的功能
  • 可切换的传统移动方式 (HL2/P1)
  • 改进的凝胶和自定义传送门颜色
  • VScript API扩展
  • PBR
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着色器

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媒体文件

P2CE的截图和视频可以在Steam商店页面上找到。

文档

P2CE Wiki可以在这里

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找到。它目前讲解了一些新的工具和实体,以及即将实现的VScript函数。(完成之后才会记录)

开发团队

传送门2:社区特供版是由Chaos Initiative

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开发的

开发组包括以下成员

  • CitadelCore (项目创始人、基础代码维护者、Chaos Engine的核心维护者)
  • JJl77 (首席程序员,Linux版维护者,Chaos Engine的核心维护者)
  • Ossy Flawol (首席游戏/关卡设计师,地图制作者)
  • EchoesForeAndAft (程序员,图形学编程)
  • blenderiste09 (程序员、速通功能支持、)
  • mlugg (程序员、Linux版开发者,速通功能支持)
  • BonnyAnimations (动画师,3D美工)
  • craftablescience (网页设计者、UI/UX设计人员、开源工具开发人员)
  • Mystical Λce (关卡设计师,公关代表)
  • Permatemp (UI/UX设计人员)
  • BenVlodgi (程序员)
  • Luke18033 (脚本编写,Github页面维护者)
  • ThePiGuy24 (基础设施支持、系统管理)
  • _distrilul (Github页面维护者,Discord社区管理员)

另见

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外部链接

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