Category:Pl/Level Design: Difference between revisions

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== Design Theory ==
== Teoria Designu ==
* [[Color Theory in Level Design]]
* [[Color Theory in Level Design:pl | Teoria Koloru]]
* [[Map Compiling Theory]]
* [[Map Compiling Theory:pl | Teoria kompilowania]]
* [[Decompiling_Maps|Decompiling Maps]]
* [[Decompiling_Maps:pl |Teoria Dekompilowania]]


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Revision as of 12:45, 28 July 2017

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Początek

Hammer Editor

Generalne

Oświetlenie

Przestrzeń łącząca

Detale

Efekty Specjalne

NPC i sztuczna inteligencja

Specific Games

Source Mody Source

Silnik Source

Alien Swarm Alien Swarm
Counter-Strike: Global Offensive Counter-Strike: Global Offensive
Counter-Strike: Source Counter-Strike: Source
Dark Messiah of Might and Magic Dark Messiah of Might and Magic
Dota 2 Dota 2
Day of Defeat: Source Day of Defeat: Source
Half-Life 2 Half-Life 2
INFRAINFRA
Left 4 Dead Left 4 Dead
Left 4 Dead 2 Left 4 Dead 2
Portal Portal
Portal 2 Portal 2
SiN Episodes SiN Episodes: Emergence
Team Fortress 2 Team Fortress 2
The Ship: Murder Party The Ship

Silnik GoldSource

Counter-Strike Counter-Strike
Half-Life Half-Life
Ricochet Ricochet
Team Fortress Classic Team Fortress Classic

Kończenie

Teoria Designu

Troubleshooting

External Links