Category:Zh/Programming: Difference between revisions

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== 程序 ==
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== 基础 ==
== 入门指南 ==
* [[Installing and Debugging the Source Code|安装与调试源代码]]
* {{L|Installing and Debugging the Source Code|安装和调试 Source 代码}}
* [[Developer Console Control|开发者控制台命令]]
* {{L|Using Source Control with the Source SDK|结合 Source SDK 使用源文件管理}}
* [[My First Mod|第一个 MOD]]
* {{L|My First Mod|我的第一个模组}}
* [[My First Entity|第一个实体]]
* {{L|Your First Entity|你的第一个实体}}
* [[Authoring a Logical Entity|创建逻辑实体]]
*# {{L|Authoring a Logical Entity|创建逻辑实体}}
* [[Authoring a Model Entity|创建模型实体]]
*# {{L|Authoring a Model Entity|创建模型实体}}
* [[Authoring a Brush Entity]]
*# {{L|Authoring a Brush Entity|创建固体实体}}
* [[Using TraceLines]]
* {{L|Generalities On Entities|实体概论}}
* [[Generalities On Entities]]
* {{L|Source SDK 2013}}
* [[Projectile based Weapons]]


== 编译 ==
=== 编译 ===
* [[Compiler Choices|编译器的选择]]
* {{L|Compiler Choices|编译选项}}
* [[Compiler Requirements|编译器要求]]
** {{L|Compiling under VS2005|在 VS2005 下编译}}
* [[Compiling under VS2008|在 Visual Studio 2008 中编译]]
** {{L|Compiling under VS2008|在 VS2008 下编译}}
* [[Compiling under VS2005|在 Visual Studio 2005 中编译]]
** {{L|Compiling under Linux|在 Linux 下编译}}
* [[Compiling under VS2002|在 Visual Studio 2002 中编译]]
** {{L|Fix Visual Studio Waring Level Error|修复Visual Studio编译警告引起的错误}}
* [[Compiling under Linux:zh-cn|在 Linux 下编译]]
== 一般技术 ==
* [[Microsoft Visual Studio 6.0 Usage|Microsoft Visual Studio 6.0 的使用]]


== 应用程序界面 ==
* {{L|Accessing other entities|访问其他实体}}
* [[:Category:Interfaces|Interfaces]] -应用程序界面
* <code>{{L|Think()|思考()}}</code>
* <code>{{L|Create()|创建()}}</code>
* {{L|Developer Console Control|开发者控制台控制}}
* {{L|UTIL_TraceLine|跟踪线}}
* {{L|Vector|向量}}
* {{L|Game initialization|游戏初始化}} (定义 C++ 玩家种类, {{L|GameRules|游戏规则}}, 等等.)


== 杂项 ==
== 人工智能 ==
* [[Authoring Shaders]]
* '''{{LCategory|AI Programming|分类:AI 编程}}'''
* [[Using Source Control with the Source SDK]]
* '''{{L|AI Programming|AI 编程}}'''
* [[First Person Ragdolls]]
* {{L|Fixing AI in multiplayer|多人游戏 AI 修正}}
* [[Clip style reloads]]
* {{L|Commandable AI|可操控的 AI}}
* [[Dual Pistols (CSS Style)]]
* [[Team Icons]]


== 人工智能 ==
== 混杂的 ==
* [[AI Programming|AI 编程]]
* {{LCategory|Free source code|开放源代码}}
* [[Fixing AI in multiplayer|修正多人游戏中的 AI]]
* {{L|Shader Authoring|创造着色器}}
* {{L|First Person Ragdolls|第一人称布娃娃}}
* {{L|Team Icons|队伍图标}}
* {{L|AddingLua|添加 Lua}}
* {{L|Fading The Player In Thirdperson|玩家第三人称式淡出}}
* {{L|Class System|职业系统}}
* {{L|Camera Bob|摄像机 Bob}}


== 插件 ==
== 插件 ==
* [[Server Plugins]]
* {{L|Server Plugins|服务器插件}}
* [[Developer Console Control]]
* {{L|Developer Console Control|开发者控制台控制}}
* {{L|Left 4 Dead Plugins|求生之路插件}}
 
== 参考 ==
* {{L|Programming Sites|编程网站}}
* {{L|Engine Structure|引擎构造}}
* {{L|Frame Order|框架命令}}
* {{LCategory|Interfaces|分类:界面}}
* {{LCategory|Functions|分类:功能}}
* {{LCategory|Classes|分类:种类}}


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== Abstract Coding ==
== 摘要代码 ==
{{abstract coding ideas}}
* {{L|Adding an experience system|添加经验系统}}
* {{L|Optimization (Programming)|优化(编程)}}
* {{L|Procedural Textures|程序纹理}}
* {{L|Scopes & Sniperrifles|瞄准镜及狙击步枪}}
* {{L|Special effects|特殊效果}}
* {{L|Vehicles (programming)|载具(编程)}}
* {{L|Threads|线程}}
 
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==武器==
 
* '''{{LCategory|Weapons programming|分类:武器编程}}'''
* '''{{L|Authoring a weapon entity|创造武器实体}}'''
*{{L|Adding Ironsights|添加机瞄系统}}
* {{L|Weapon script|武器脚本}}
* {{L|Adding a Dynamic Scope|添加动态瞄准镜}}
* {{L|Magazine style reloads|弹夹装填风格}}
* {{L|Dual Pistols (CSS Style)|双手手枪(CSS风格)}}
* {{L|Muzzle Flash Lighting|枪口的照明}}
* {{L|Grapple Hook|抓钩}}


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== 特效 ==
== 网络 ==
* [[Special Effects - Introduction|简介]]
* '''{{LCategory|Networking|分类:网络}}'''
* [[Special Effects - Server Control|服务器控制]]
* '''{{L|Source Multiplayer Networking|Source 多人游戏网络}}'''
* {{L|Networking Entities|网络实体}}
* {{L|Networking Events & Messages|网络事件 & 消息}}
* {{L|Working With Prediction|预判系统}}
* {{L|Master Server Query Protocol|主机服务器查询协议}}
* {{L|Server Queries|服务器查询}}
* {{L|Source RCON Protocol|Source RCON (远程控制台)协议}}
* {{L|Server-Side Bots|创建服务端机器人}}


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== 用户界面 (VGUI) ==
== 用户界面 (VGUI) ==
* [[VGUI Documentation]]
* '''{{LCategory|VGUI|分类:VGUI}}'''
* [[VGUI2 Programming Best Practices]]
* '''{{L|VGUI Documentation|VGUI 文件}}'''
* [[HUD Elements]], [[Basic Hud Modification]]
* {{L|VGUI2 Programming Best Practices|VGUI2 编程最佳实践}}
* [[Adding Your Logo to the Menu]]
* {{L|HUD Elements|HUD 元素}} and {{L|Basic Hud Modification|基础 HUD 修改}}
* [[Making GameUI Panels]]
* {{L|VGUI: Making GameUI Panels|制作游戏 UI 面板}}
* [[Models on VGUI Panels]]
* {{L|Models on VGUI Panels|在 VGUI 面板的模型}}
* [[Creating a VGUI Screen]]
* {{L|VGUI HTML Screen|VGUI HTML 屏幕}}
* [[Creating a VGUI Task List]]
* {{L|VGUI Screen Creation|创建 VGUI 屏幕}}
* {{L|VGUI Task List|创建 VGUI 任务列表}}


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== 联网 ==
== 特殊效果 ==
* [[Precaching Assets]]
* {{L|Special Effects - Introduction|特殊效果系统 - 介绍}}
* [[Data Descriptions]]
* {{L|Special Effects - Server Control|特殊效果系统 - 服务器控制}}
* [[Networking Events & Messages]]
* {{L|Overlaying a material onto model entities|在模型实体上覆盖材质}}
* [[Networking Entities]]
* {{L|Custom Postprocessing Effects|自定义后期处理效果}}
* [[Master Server Query Protocol]]
* [[Source Server Queries]]
* [[Source RCON Protocol]]
* [[Physics Entities on Server & Client]]
* [[Working With Prediction]]
* [[Creating Server-Side Bots]]


== 转换 ==
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* [[Third Person Camera]]
* [[2D Fighter/Arcade game]]


== 改变风格 ==
* {{L|Third Person Camera|第三人称视角}}
* {{L|2D Fighter/Arcade game|2D 格斗/街机游戏}}
* {{L|Over the Shoulder View|过肩第二人称视角}}
{{category end}}
{{category end}}


{{otherlang:zh-cn}}
{{otherlang:zh-cn:de|:Category:Programming:de}},
{{otherlang:zh-cn:en|:Category:Programming}},
{{otherlang:zh-cn:es|:Category:Programming:es}},
{{otherlang:zh-cn:jp|:Category:Programming:jp}},
{{otherlang:zh-cn:pl|:Category:Programming:pl}},
{{otherlang:zh-cn:ru|:Category:Programming:ru}}.
[[Category:Modding:zh-cn]]
[[Category:Chinese]]
[[Category:Chinese]]
{{ACategory|Modding}}

Latest revision as of 04:34, 22 August 2024

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入门指南

编译

一般技术

人工智能

混杂的

插件

参考

摘要代码

武器

网络

用户界面 (VGUI)

特殊效果

改变风格