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Source SDK Release Notes: Difference between revisions

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== Source SDK Update 01/24/2008 ==
{{LanguageBar}}
{{Subpage| [[SDK Docs]] }}


=== Getting the Source SDK Beta ===
{{Important|[[File:Source SDK Launcher screenshot.png|120px|right|Screenshot of the now-deprecated "Source SDK" launcher.]] <big>If you see this page when you first open the "'''Source SDK'''" (AppID 211) launcher, please note that the standalone Source SDK tool/launcher is '''no longer updated''', and '''does not support {{src13|1}} and {{tf2branch|1}} games'''.</big></br>The deprecated Source SDK tools are provided to create content-based mods for {{src09|1}} or earlier, and to obtain source code & create or maintain legacy mods built on {{srcsdk06|1}} and {{srcsdk07|1}}.
To run this beta version you will need to add <code>-beta srcsdk0122</code> to your command line when you start Steam. This can be done by opening up the Windows shortcut you use to launch Steam and adding <code>-beta srcsdk0122</code> right after <code>Steam.exe</code>. Please report any issues you find [http://developer.valvesoftware.com/bugzilla in Bugzilla].
Many {{src13|1}} and {{tf2branch|1}} games are usually shipped with Source SDK preinstalled, located in the {{path|\bin}} folder. To launch the SDK applications ({{hammer|1}}, {{hlmv|1|linkto=source}}, etc...) manually on {{src13|1}} games, see the [[SDK Installation#Source 2013 (SteamPipe) & TF2 branch|SDK Installation - Source 2013 (SteamPipe) & TF2 branch]] section for a list of applications and their executables.
}}
{{Note|The latest release note on [https://steamcommunity.com/games/SourceSDK/announcements Steam News page] is no longer updated. Instead release notes and changes below are copied from {{code|source-sdk-2013}} [https://github.com/ValveSoftware/source-sdk-2013/commits/master/ GitHub Commits] history. It is also recommended that you visit Source SDK 2013 GitHub page and view recent changes there, as this page may not be up to date.}}


== Enhancements ==
== Source SDK 2013 update (7/25 - 8/5/2025) ==
=== Multiplayer ({{tf2branch|1}}) ===
; TF2 fixes{{colon}}
: Fix Wrangler shield not moving with sentrygun
; All{{colon}}
: Fix point_camera transmit state in multiplayer
: Fix CVoiceStatus::UpdateServerState not sending the correct vban state from the client


=== SDK Launcher ===
== Updated source code (as of 8/13/2025) ==
* There is now a drop list that allows the user to switch between engine versions. No need to specify engine version as a launch option.
*Source 2013 Singleplayer: [https://github.com/ValveSoftware/source-sdk-2013/tree/singleplayer Source SDK 2013 GitHub repo].
**{{Note|SP code has not been yet updated since 2014.}}
*TF2 branch (newer Source 2013 MP): [https://github.com/ValveSoftware/source-sdk-2013/tree/master Source SDK 2013 GitHub repo].


=== SDK Source Code ===
== Report Issues ==
* Modders can now create single player and multi-player mods based in the '''HL2:Episode Two''' source code when the engine version is set to '''The Orange Box'''.
* If you encounter any problems with this release (bugs, crashes, etc...), visit GitHub Issues page to report or search existing issues:
* It is still possible to create mods based on '''HL2:Episode One''' using the legacy version of the Source Engine.
** {{GitHub|ValveSoftware/Source-1-Games/issues|Source 1 Games repo}} - find / report bugs that affecting Valve games.
** {{GitHub|ValveSoftware/source-sdk-2013/issues|Source SDK 2013 repo}} -  find / report bugs affecting the Source SDK itself, and Source SDK Base 2013.
** {{Important|Always search for existing issues before creating new bug report, to prevent duplicated bug reports.}}


=== Faceposer ===
== Previous releases ==
* New menu option allows the user to build a scenes.image file. This allows users to add custom scenes to Orange Box games.
* See the [[Source SDK release notes archive]] for information on previous releases.


=== Hammer ===
__NOTOC__
* Two new lighting preview modes are available. 'Note:' 3D Ray-traced Lighting Preview can cause Hammer to run slowly for complicated maps.


== Bug fixes ==
[[Category:Valve]]
 
{{Source topicon}}
=== Hammer ===
[[Category:Source SDK FAQs]]
* Fixed crashes that began as a result of a Source Engine update the week of 1/7.
[[Category:Entry pages]]
 
[[Category:Changelists]]
=== SDK Launcher ===
* The %VProject% env var is again being dynamically set when you change the current mod in the SDK launcher.
 
=== Content Creation Utilities ===
* There is no longer a need to add -nop4 to the command lines of ''studiomdl'' and ''vtex''.
 
== Current Known Issues ==
* Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
* Linux makefiles shipped with the SDK are incomplete and will be updated in the next release.
* The Particle Editor is not presently included in the Source SDK.
* Updated SDK shaders are not presently included in the Source SDK.
* Due to issues with app ID 218 users should specify app ID 420 for single-player mods and app ID 440 for multi-player mods.
* Client and server DLLs are not being copied to mod directory after build.
* Hammer lighting preview renders some scenes completely dark.
 
See [[Source SDK Known Issues]] or [http://developer.valvesoftware.com/bugzilla Bugzilla] for a more complete list of known issues and workarounds.
 
== Previous Releases ==
* Click [[PreviousReleaseNotes|here]] for information on previous releases.
 
[[Category:Steam]][[Category:Changelists]]

Latest revision as of 12:01, 15 August 2025

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Icon-Important.pngImportant:
Screenshot of the now-deprecated "Source SDK" launcher.
If you see this page when you first open the "Source SDK" (AppID 211) launcher, please note that the standalone Source SDK tool/launcher is no longer updated, and does not support Source 2013 and Team Fortress 2 branch games.
The deprecated Source SDK tools are provided to create content-based mods for Source 2009 or earlier, and to obtain source code & create or maintain legacy mods built on Source SDK Base 2006 and Source SDK Base 2007.

Many Source 2013 and Team Fortress 2 branch games are usually shipped with Source SDK preinstalled, located in the 🖿\bin folder. To launch the SDK applications (Hammer, HLMV, etc...) manually on Source 2013 games, see the SDK Installation - Source 2013 (SteamPipe) & TF2 branch section for a list of applications and their executables.

Note.pngNote:The latest release note on Steam News page is no longer updated. Instead release notes and changes below are copied from source-sdk-2013 GitHub Commits history. It is also recommended that you visit Source SDK 2013 GitHub page and view recent changes there, as this page may not be up to date.

Source SDK 2013 update (7/25 - 8/5/2025)

Multiplayer (Team Fortress 2 branch)

TF2 fixes:
Fix Wrangler shield not moving with sentrygun
All:
Fix point_camera transmit state in multiplayer
Fix CVoiceStatus::UpdateServerState not sending the correct vban state from the client

Updated source code (as of 8/13/2025)

Report Issues

  • If you encounter any problems with this release (bugs, crashes, etc...), visit GitHub Issues page to report or search existing issues:
    • Source 1 Games repo Source 1 Games repo - find / report bugs that affecting Valve games.
    • Source SDK 2013 repo Source SDK 2013 repo - find / report bugs affecting the Source SDK itself, and Source SDK Base 2013.
    • Icon-Important.pngImportant:Always search for existing issues before creating new bug report, to prevent duplicated bug reports.

Previous releases