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Source SDK Release Notes: Difference between revisions

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== Source SDK Update 11/14/2007 ==
{{LanguageBar}}
{{Subpage| [[SDK Docs]] }}


== Current Known Issues ==
{{Important|[[File:Source SDK Launcher screenshot.png|120px|right|Screenshot of the now-deprecated "Source SDK" launcher.]] <big>If you see this page when you first open the "'''Source SDK'''" (AppID 211) launcher, please note that the standalone Source SDK tool/launcher is '''no longer updated''', and '''does not support {{src13|1}} and {{tf2branch|1}} games'''.</big></br>The deprecated Source SDK tools are provided to create content-based mods for {{src09|1}} or earlier, and to obtain source code & create or maintain legacy mods built on {{srcsdk06|1}} and {{srcsdk07|1}}.
Many {{src13|1}} and {{tf2branch|1}} games are usually shipped with Source SDK preinstalled, located in the {{path|\bin}} folder. To launch the SDK applications ({{hammer|1}}, {{hlmv|1|linkto=source}}, etc...) manually on {{src13|1}} games, see the [[SDK Installation#Source 2013 (SteamPipe) & TF2 branch|SDK Installation - Source 2013 (SteamPipe) & TF2 branch]] section for a list of applications and their executables.
}}
{{Note|The latest release note on [https://steamcommunity.com/games/SourceSDK/announcements Steam News page] is no longer updated. Instead release notes and changes below are copied from {{code|source-sdk-2013}} [https://github.com/ValveSoftware/source-sdk-2013/commits/master/ GitHub Commits] history. It is also recommended that you visit Source SDK 2013 GitHub page and view recent changes there, as this page may not be up to date.}}


* You must add this to the launch options for the Source SDK in order to edit games that run using the Ep1 version of the Source engine
== Source SDK 2013 update (7/25 - 8/5/2025) ==
  -engine ep1
=== Multiplayer ({{tf2branch|1}}) ===
* The sourcesdk_content folder is not getting updated consistently so we suggest selecting 'Refresh SDK Content' the first time that you run the SDK.
; TF2 fixes{{colon}}
* When running the Orange Box versions of the 'studiomdl' and 'vtex' you should include '-nop4' on the command line to bypass our Perforce integration with these tools. We will eliminate this need in a subsequent release.
: Fix Wrangler shield not moving with sentrygun
* The %VProject% env var is not getting dynamically set anymore when you change the mod in the SDK launcher.
; All{{colon}}
* Opening 'Load Model' dialog in HLMV crashes with HL2:Episode Two set as the current game.
: Fix point_camera transmit state in multiplayer
: Fix CVoiceStatus::UpdateServerState not sending the correct vban state from the client


See [[Source SDK Known Issues]] or [http://developer.valvesoftware.com/bugzilla Bugzilla] for a more complete list of known issues and workarounds.
== Updated source code (as of 8/13/2025) ==
*Source 2013 Singleplayer: [https://github.com/ValveSoftware/source-sdk-2013/tree/singleplayer Source SDK 2013 GitHub repo].
**{{Note|SP code has not been yet updated since 2014.}}
*TF2 branch (newer Source 2013 MP): [https://github.com/ValveSoftware/source-sdk-2013/tree/master Source SDK 2013 GitHub repo].


== Enhancements ==
== Report Issues ==
* If you encounter any problems with this release (bugs, crashes, etc...), visit GitHub Issues page to report or search existing issues:
** {{GitHub|ValveSoftware/Source-1-Games/issues|Source 1 Games repo}} - find / report bugs that affecting Valve games.
** {{GitHub|ValveSoftware/source-sdk-2013/issues|Source SDK 2013 repo}} -  find / report bugs affecting the Source SDK itself, and Source SDK Base 2013.
** {{Important|Always search for existing issues before creating new bug report, to prevent duplicated bug reports.}}


=== SDK Content ===
== Previous releases ==
* Map source for Portal level 'testchamber_a_05' is included for reference.
* See the [[Source SDK release notes archive]] for information on previous releases.
* In order to support multiple versions of the SDK tools the directory structure underneath 'sourcesdk\bin' has changed.
  'sourcesdk\bin'              - contains binaries needed to run the Source SDK launcher
  'sourcesdk\bin\ep1\bin      - contains Ep1 engine compatible versions of the SDK tools
  'sourcesdk\bin\orangebox\bin - contains Orange Box engine compatible versions of the SDK tools


=== SDK Launcher ===
__NOTOC__
* SDK Launcher can run either the Orange Box compatible versions of the SDK tools or the Ep1 versions. The newest tools are run by default, but specifying '-engine ep1' in the launch options of the Source SDK tool will have the launcher run the previous versions of Hammer, Faceposer, and Model Viewer.


== Bug fixes ==
[[Category:Valve]]
 
{{Source topicon}}
=== Hammer ===
[[Category:Source SDK FAQs]]
* Cubemaps can now be built for maps running in the Orange Box engine.
[[Category:Entry pages]]
* Added Hammer models and materials that were missing in the 11/07 release.
[[Category:Changelists]]
* Fixed crash when opening VGUI model browser in Ep1 engine version of Hammer.
 
=== SDK Launcher ===
* Fixed changes to GameConfig.txt being lost randomly
 
== Previous Releases ==
* Click [[PreviousReleaseNotes|here]] for information on previous releases.
 
[[Category:Steam]][[Category:Changelists]]

Latest revision as of 12:01, 15 August 2025

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Icon-Important.pngImportant:
Screenshot of the now-deprecated "Source SDK" launcher.
If you see this page when you first open the "Source SDK" (AppID 211) launcher, please note that the standalone Source SDK tool/launcher is no longer updated, and does not support Source 2013 and Team Fortress 2 branch games.
The deprecated Source SDK tools are provided to create content-based mods for Source 2009 or earlier, and to obtain source code & create or maintain legacy mods built on Source SDK Base 2006 and Source SDK Base 2007.

Many Source 2013 and Team Fortress 2 branch games are usually shipped with Source SDK preinstalled, located in the 🖿\bin folder. To launch the SDK applications (Hammer, HLMV, etc...) manually on Source 2013 games, see the SDK Installation - Source 2013 (SteamPipe) & TF2 branch section for a list of applications and their executables.

Note.pngNote:The latest release note on Steam News page is no longer updated. Instead release notes and changes below are copied from source-sdk-2013 GitHub Commits history. It is also recommended that you visit Source SDK 2013 GitHub page and view recent changes there, as this page may not be up to date.

Source SDK 2013 update (7/25 - 8/5/2025)

Multiplayer (Team Fortress 2 branch)

TF2 fixes:
Fix Wrangler shield not moving with sentrygun
All:
Fix point_camera transmit state in multiplayer
Fix CVoiceStatus::UpdateServerState not sending the correct vban state from the client

Updated source code (as of 8/13/2025)

Report Issues

  • If you encounter any problems with this release (bugs, crashes, etc...), visit GitHub Issues page to report or search existing issues:
    • Source 1 Games repo Source 1 Games repo - find / report bugs that affecting Valve games.
    • Source SDK 2013 repo Source SDK 2013 repo - find / report bugs affecting the Source SDK itself, and Source SDK Base 2013.
    • Icon-Important.pngImportant:Always search for existing issues before creating new bug report, to prevent duplicated bug reports.

Previous releases