Half-Life (Dreamcast) engine branch: Difference between revisions

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{{cleanup|grammar}}
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[[Half-Life (Dreamcast) engine branch]] was made by {{gs|4}} a Cancel port of the {{hl|4}} (v1.1.x.x/SDK v2.0) to the Dreamcast and adds Compressed model textures.
The [[Half-Life (Dreamcast) engine branch]] was made by {{gs|4}} in an attempt to port {{hl|4}} (v1.1.x.x/SDK v2.0) to the Dreamcast. It adds Compressed model textures and was discontinued with the cancelation of {{hldc|4}}, and was succeeded by the [[Half-Life (PS2) engine branch]].


==Features==
==Features==
* '''HD models'''
;HD models
* '''Compressed model textures'''{{clarify}}
;Compressed model textures{{clarify}}


== Availability ==
== Availability ==

Latest revision as of 07:38, 1 May 2024

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The Half-Life (Dreamcast) engine branch was made by Gearbox Software Gearbox Software in an attempt to port Half-Life Half-Life (v1.1.x.x/SDK v2.0) to the Dreamcast. It adds Compressed model textures and was discontinued with the cancelation of Half-Life (Dreamcast) Half-Life (Dreamcast), and was succeeded by the Half-Life (PS2) engine branch.

Features

HD models
Compressed model textures[Clarify]

Availability

CancelledHalf-Life (Dreamcast) Half-Life (Dreamcast)