RTX Remix: Difference between revisions
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{{ | {{rr|4}} is a technology developed by {{nvidia|4}}, designed to introduce real-time ray tracing and advanced graphical enhancements to classic video games. This technology has the potential to be integrated with {{valve|4|addtext='s}} gaming ecosystem, allowing modders and developers to update older titles with cutting-edge visual effects. By leveraging RTX Remix, classic games available on [[Valve]]'s platform could undergo a renaissance, offering players modernized visuals while preserving the original gameplay experience. | ||
{{ | Incorporating RTX Remix capabilities enables the replacement of textures and models using {{w|Universal Scene Description}} and Scene Capture, in addition to introducing features such as [[Physically Based Rendering|PBR]], real-time ray-tracing (and bounced lighting), and ray-traced reflections. Presently, the utilization of RTX Remix necessitates an NVIDIA graphics card for mod creation. Although support for {{radeon|1}} graphics cards remains unconfirmed, players can still experience RTX Remix mods, albeit without the ability to create them, and have lower performance compared to NVIDIA graphics card. It is improbable that Radeon graphics cards will be supported in the future. | ||
{{warning|It is not known how {{vac|4}} may react to RTX Remix, to be safe remember to always put {{code|-Insecure}} in your launch parameters, this means sadly you can't play on VAC secured servers while using RTX remix in games like {{tf2|4}} and {{dods|4}}, however any non-VAC secured servers are likely to work fine.}} | |||
= | {{note|{{src|4|nt=1}} is one of the best engines for use with RTX Remix due to its accessibility and documentation. {{clarify}} However its recommended you download source tools like {{vpkedit|4}} and {{Crowbar|4}} and a texture editor like {{gimp|4}} as Valve engines using proprietary formats. For more tools that may help with your project see [[:Category:Third Party Tools]].}} | ||
{{Note|RTX Remix only works with Direct3D 8 and 9 games with fixed function pipeline (or running on DirectX 7.0 - 8.1 hardware level ({{code|dxlevel 70-81}}) in Source). This meant that all games starting with {{l4dbranch|1}} onwards or games that utilizes shaders, by default, will not work with RTX Remix without reimplementing the fixed-function pipeline (see [https://github.com/xoxor4d/l4d2-rtx Left 4 Dead 2 RTX Remix] and [https://github.com/xoxor4d/p2-rtx Portal 2 RTX Remix]).}} | |||
{{ | == Availability == | ||
*{{Code|2022}} {{portalrtx|4}} | |||
*{{Code|2023}} [[Portal: Prelude RTX]] | |||
*{{Code|TBD}} {{hl2rtx|4}} | |||
== Hardware Requirements== | |||
These are the hardware requirements provided by {{nvidia|4}}{{cite|1}}. | |||
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| Recommended || {{win10|4|nt=Win10}}<br>{{windows|4|nt=Windows 11|linkto=Windows 11}} || Intel I7 or AMD Ryzen 7 (or Higher) || 8 (or more) || 32gb (or more) || GeForce RTX 4070 (or better) || 12 GB (or more) || 512 GB (or more) M.2 SSD | | Recommended || {{win10|4|nt=Win10}}<br>{{windows|4|nt=Windows 11|linkto=Windows 11}} || Intel I7 or AMD Ryzen 7 (or Higher) || 8 (or more) || 32gb (or more) || GeForce RTX 4070 (or better) || 12 GB (or more) || 512 GB (or more) M.2 SSD | ||
|} | |} | ||
{{Note|Despite listing such requirements for the CPU, most RTX Remix games should run fine with newer i3 or i5 CPUs. However when it's come to developing RTX Remix games, a higher end hardware is recommended.}} | |||
{{Note|For the list of RTX Remix supported games, see {{moddb|page=rtx|1=/|2=this page|icon=no}} on ModDB.}} | |||
{{References|1= | {{References|1= | ||
{{ref2|cite id=1|1=[https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/docs/remix-overview.html#technical-requirements Nvidia RTX Remix Requirements]}} | {{ref2|cite id=1|1=[https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/docs/remix-overview.html#technical-requirements Nvidia RTX Remix Requirements]}} | ||
}} | }} | ||
[[Category:Source]] | |||
[[Category:RTX Remix]] |
Latest revision as of 20:42, 11 March 2025


RTX Remix is a technology developed by
Nvidia, designed to introduce real-time ray tracing and advanced graphical enhancements to classic video games. This technology has the potential to be integrated with
Valve's gaming ecosystem, allowing modders and developers to update older titles with cutting-edge visual effects. By leveraging RTX Remix, classic games available on Valve's platform could undergo a renaissance, offering players modernized visuals while preserving the original gameplay experience.
Incorporating RTX Remix capabilities enables the replacement of textures and models using Universal Scene Description and Scene Capture, in addition to introducing features such as PBR, real-time ray-tracing (and bounced lighting), and ray-traced reflections. Presently, the utilization of RTX Remix necessitates an NVIDIA graphics card for mod creation. Although support for Radeon graphics cards remains unconfirmed, players can still experience RTX Remix mods, albeit without the ability to create them, and have lower performance compared to NVIDIA graphics card. It is improbable that Radeon graphics cards will be supported in the future.










Availability
- 2022
Portal with RTX
- 2023 Portal: Prelude RTX
- TBD
Half-Life 2 RTX
Hardware Requirements
These are the hardware requirements provided by Nvidia[1].
Level of Hardware | Operating System | CPU | CPU Cores | GB of RAM | GPU | GB of VRAM | Storage |
---|---|---|---|---|---|---|---|
Minimum | ![]() ![]() |
Intel I7 or AMD Ryzen 7 | 4 | 16gb | GeForce RTX 3060Ti | 8 GB | 512 GB SSD |
Recommended | ![]() ![]() |
Intel I7 or AMD Ryzen 7 (or Higher) | 8 (or more) | 32gb (or more) | GeForce RTX 4070 (or better) | 12 GB (or more) | 512 GB (or more) M.2 SSD |


References
References |
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