Portal 2: Desolation: Difference between revisions
		
		
		
		
		
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| {{ | {{LanguageBar}} | ||
| {{p2d|4}} is  | {{p2d|4}} is an upcoming full-length community-made Portal game, featuring a new narrative with original characters, created in tribute to {{Valve|4|addtext='s}} series. While not an official sequel, it aims to match {{Portal2|4}} in scope and quality. <br> | ||
| The mod runs on a custom branch of {{ | The mod runs on a custom branch of {{src|4}}, with new features intended to bring it up to modern standards. | ||
| ==Features== | ==Features== | ||
| These are some features of the custom branch of {{ | These are some features of the custom branch of {{src|4}}: | ||
| * PBR rendering   | * PBR rendering. | ||
| *  | * Real-time [[deferred lighting]]. | ||
| * Reflection  | * Reflection probes instead of regular cubemaps for [[wikipedia:Image-based lighting|image-based lighting]]. | ||
| {{ | * Water waves (similar to {{goldsrc|4}}). | ||
| * PBR-based specular shader on surfaces (similar to [[$specmap_texture|specular]] from {{bms|4}}). | |||
| * [[Light editor]] to edit light entities in engine. | |||
| {{Todo|More?}} | {{Todo|More?}} | ||
| ==Media== | ==Media== | ||
| Media can be found  | Media can be found in the [https://emberspark.games/desolation/media/ media section of the Portal 2: Desolation site]. | ||
| ==Team== | ==Team== | ||
| * '''Stract''' (Project Manager, Environment Artist, Texture Artist, Modeller) | * '''Stract''' (Project Manager, Environment Artist, Texture Artist, Modeller) | ||
| Line 37: | Line 41: | ||
| * '''L1zardr0ckets''' (Modeller, Texture Artist, Rigger, Animator) | * '''L1zardr0ckets''' (Modeller, Texture Artist, Rigger, Animator) | ||
| * '''Max T.''' (Modeller) | * '''Max T.''' (Modeller) | ||
| == See also == | == See also == | ||
| * {{portal|2}} | * {{portal|2}} | ||
| * {{Portal2|2}} | * {{Portal2|2}} | ||
| == External links == | == External links == | ||
| * [https://emberspark.games/desolation/media/ Official site] | * [https://emberspark.games/desolation/media/ Official site] | ||
| * [https://www.youtube.com/embersparkgames  | * [https://www.youtube.com/embersparkgames YouTube channel] | ||
| * [https://discord.gg/9H65vyQ Discord server] | * [https://discord.gg/9H65vyQ Discord server] | ||
| * [https://www.instagram.com/portal2_desolation/ Instagram account] | * [https://www.instagram.com/portal2_desolation/ Instagram account] | ||
| * [https://twitter.com/desolation_mod Twitter account] | * [https://twitter.com/desolation_mod Twitter account] | ||
| {{portal games}} | |||
Latest revision as of 14:31, 12 October 2025

 
 Portal 2: Desolation is an upcoming full-length community-made Portal game, featuring a new narrative with original characters, created in tribute to
 Portal 2: Desolation is an upcoming full-length community-made Portal game, featuring a new narrative with original characters, created in tribute to  Valve's series. While not an official sequel, it aims to match
 Valve's series. While not an official sequel, it aims to match  Portal 2 in scope and quality.
 Portal 2 in scope and quality. 
The mod runs on a custom branch of  Source, with new features intended to bring it up to modern standards.
 Source, with new features intended to bring it up to modern standards.
Features
These are some features of the custom branch of  Source:
 Source:
- PBR rendering.
- Real-time deferred lighting.
- Reflection probes instead of regular cubemaps for image-based lighting.
- Water waves (similar to  GoldSrc). GoldSrc).
- PBR-based specular shader on surfaces (similar to specular from  Black Mesa). Black Mesa).
- Light editor to edit light entities in engine.
Todo: More?
Media
Media can be found in the media section of the Portal 2: Desolation site.
Team
- Stract (Project Manager, Environment Artist, Texture Artist, Modeller)
- Demon Arisen (Creative Director, Level Designer, Writer)
- Ada G. (Environment Artist)
- Drey (Environment Artist)
- Jofish (Modeller, Texture Artist, Environment Artist)
- Madeye (Environment Artist)
- MisterLambda (Environment Artist)
- Ossy Flawol (Environment Artist)
- TeamSpen210 (Environment Artist, Programmer)
- The Horse Strangler (Technical Artist, Environment Artist, VFX)
- Wii2 (Environment Artist, Graphics Animator)
- Roy Berardo (Composer, Sound Designer, Level Designer)
- Joshie (Programmer)
- SamZaNemesis (Programmer)
- Slartibarty (Programmer)
- Hopper (Concept Artist)
- Muii (Concept Artist)
- Luz (Concept Artist)
- hXX (Animator)
- Kosan (Modeller)
- Kodiak (Modeller)
- L1zardr0ckets (Modeller, Texture Artist, Rigger, Animator)
- Max T. (Modeller)
See also
External links
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