Comp entity mover: Difference between revisions
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{{this is a|name=comp_entity_mover|game= | {{LanguageBar}} | ||
{{P2CE topicon}} | |||
{{this is a|point entity|internal=1|sprite=1|name=comp_entity_mover|game=Strata Source|game1=TeamSpen's Hammer Addons}} | |||
It shifts entities by a given amount at compile-time. It can be useful to place entities into the void. | |||
==KeyValues== | ==KeyValues== | ||
{{KV Targetname null|vbsp only=1}} | |||
{{KV|Target Entity|target_destination|The name of the entity or entities to move.}} | {{KV|Target Entity|target_destination|The name of the entity or entities to move.}} | ||
{{KV|Reference Entity|target_destination|If set, the target will be offset by the amount that this entity is from the reference. The Distance will then be a multiplier.}} | {{KV|Reference Entity|target_destination|If set, the target will be offset by the amount that this entity is from the reference. The Distance will then be a multiplier.}} | ||
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{{KV|Distance|float|The amount to move targets by.}} | {{KV|Distance|float|The amount to move targets by.}} | ||
==See | ==See also== | ||
* [[TeamSpen's Hammer Addons]] | * [[TeamSpen's Hammer Addons]] |
Latest revision as of 12:56, 4 September 2024



comp_entity_mover
is an internal point entity available in Strata Source and
TeamSpen's Hammer Addons.
It shifts entities by a given amount at compile-time. It can be useful to place entities into the void.
KeyValues
- Name (targetname) <string>
- Name of this entity. Can be used by compile tools as a prop_static's lighting origin.
Also displayed in Hammer's 2D views and Entity Report. No effect in-game.
- Target Entity ([todo internal name (i)]) <targetname>
- The name of the entity or entities to move.
- Reference Entity ([todo internal name (i)]) <targetname>
- If set, the target will be offset by the amount that this entity is from the reference. The Distance will then be a multiplier.