Surface Tension: Difference between revisions
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Note:c2a5h through c2a5v don't exist in game files.
Note:Some maps aren't ordered alphabetically start to finish. For instance, the first map in the chapter, c2a5, transitions to c2a5w.
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{{ | {{LanguageBar}} | ||
{{Stub}} | {{Stub}} | ||
'''Surface Tension''' is the twelfth chapter of {{hl1|4}}. | '''Surface Tension''' is the twelfth chapter of {{hl1|4}}. | ||
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==Maps== | ==Maps== | ||
The following [[.bsp]]s comprise this chapter. | The following [[.bsp]]s comprise this chapter. | ||
*{{code|c2a5 | *{{code|c2a5}} | ||
*{{code|c2a5a | *{{code|c2a5a}} | ||
*{{code|c2a5b | *{{code|c2a5b}} | ||
*{{code|c2a5c | *{{code|c2a5c}} | ||
*{{code|c2a5d | *{{code|c2a5d}} | ||
*{{code|c2a5e | *{{code|c2a5e}} | ||
*{{code|c2a5f | *{{code|c2a5f}} | ||
*{{code|c2a5g | *{{code|c2a5g}} | ||
*{{code|c2a5w | *{{code|c2a5w}} | ||
*{{code|c2a5x | *{{code|c2a5x}} | ||
{{Note|{{code|c2a5h}} through {{code|c2a5v}} don't exist in game files.}} | {{Note|{{code|c2a5h}} through {{code|c2a5v}} don't exist in game files.}} | ||
{{note|Some maps aren't ordered alphabetically start to finish. For instance, the first map in the chapter, {{code|c2a5}}, transitions to {{code|c2a5w}}.}} | |||
{{hl1 topicon}} | |||
{{Chapters|game=hl}} | |||
[[Category:Regions & Atmospheres]] | |||
[[Category:Half-Life Continuity]] |
Latest revision as of 16:37, 9 September 2024
Surface Tension is the twelfth chapter of Half-Life.
Maps
The following .bsps comprise this chapter.
- c2a5
- c2a5a
- c2a5b
- c2a5c
- c2a5d
- c2a5e
- c2a5f
- c2a5g
- c2a5w
- c2a5x


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![]() Hazard Course t0a0 |
![]() Black Mesa Inbound c0a0 |
![]() Anomalous Materials c1a0 |
![]() Unforeseen Consequences c1a0c |
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![]() Office Complex c1a2 |
![]() "We've Got Hostiles!" c1a3 |
![]() Blast Pit c1a4 |
![]() Power Up c2a1 |
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![]() On a Rail c2a2 |
![]() Apprehension c2a3 |
![]() Residue Processing c2a4 |
![]() Questionable Ethics c2a4d |
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![]() Surface Tension c2a5 |
![]() "Forget About Freeman!" c3a1 |
![]() Lambda Core c3a2 |
![]() Xen c4a1 |
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![]() Gonarch's Lair c4a2 |
![]() Interloper c4a1a |
![]() Nihilanth c4a3 |
![]() Endgame c5a1 |