Jabroni Brawl: Episode 3: Difference between revisions
		
		
		
		
		
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 Jabroni Brawl: Episode 3 is based on Counter-Strike: Global Offensive's engine branch. Therefore, much of the documentation on this wiki pertaining to Counter-Strike: Global Offensive may also apply to Jabroni Brawl: Episode 3.
 Jabroni Brawl: Episode 3 is based on Counter-Strike: Global Offensive's engine branch. Therefore, much of the documentation on this wiki pertaining to Counter-Strike: Global Offensive may also apply to Jabroni Brawl: Episode 3.
 
  
 Warning:Although some
Warning:Although some  GoldSrc maps can indeed be launched, they work incorrectly. There are poor collisions and there are problems with lighting, textures and scripts.
 GoldSrc maps can indeed be launched, they work incorrectly. There are poor collisions and there are problems with lighting, textures and scripts.
 Note:If a map is unchanged besides replacing entities with those designed for
Note:If a map is unchanged besides replacing entities with those designed for  , recompiling, and minor optimizations, then it qualifies as a "port".
, recompiling, and minor optimizations, then it qualifies as a "port".
		
	
| mNo edit summary |  (The requirement for Episode 2 has been consolidated down to Half-Life 2 following the 20th Anniversary Update) | ||
| (43 intermediate revisions by 9 users not shown) | |||
| Line 1: | Line 1: | ||
| {{ | {{LanguageBar}} | ||
| {{Infobox game | |||
| | title = Jabroni Brawl: Episode 3 | |||
| | image = Software_Cover_-_JBEP3.png | |||
| | developer = Team Jabroni | |||
| | publisher = Team Jabroni | |||
| | releasedates = 11 November 2022 | |||
| | genre = Shooter, Action | |||
| | platform = Windows, Linux | |||
| | engine = {{src|4}} ({{csgobranch|1|nt=1}}) | |||
| | appid = 869480 | |||
| | distribution = Steam | |||
| | website = [https://jabronibrawl.com/ Developer website] | |||
| | links = {{Steam store|app/869480|'''Steam''' page}}<br>{{moddb|page=other|games/jabroni-brawl-episode-3|'''ModDB''' page}}<br>{{discord|qvcnUXB|'''Discord''' Server}}<br>{{twitter|JabroniBrawl|'''X/Twitter Account'''}} | |||
| }} | |||
| {{ | {{Mod release | ||
| | game = {{hl2|3.1}} | |||
| | appid = 869480 | |||
| | sys = true | |||
| | win = true | |||
| | linux = true | |||
| | deck = playable | |||
| | note = Installation of Half-Life 2 is not required. | |||
| }} | |||
| {{Stub}} | |||
| {{jbep3|4.1}} is a massive collection of game-modes, maps, and weapons, built by an enormous group of modders using the magic of the Source engine. First started in 2012, JB3 expands upon what made the Half-Life mod scene great by combining ideas and concepts from various Half-Life 1 and 2 mods, such as Rocket Crowbar, Scientist Hunt, Jaykin Bacon, and many more. In addition, this game seeks to pay tribute to Valve's vast library of games, as players will be treated to an assortment of maps and player models taken from or inspired by various Valve games. We've also thrown in our own original ideas, with the end result being a silly but fun online deathmatch experience.{{branch|[[Counter-Strike: Global Offensive]]}} | |||
| [[File:JBEP3_cs_mansion.jpg|340px|thumb|Screenshot in-game of the map "cs_mansion" from {{cs|4.1}}, running inside Jabroni Brawl: Episode 3, note the misaligned textures.]] | |||
| {{ | == Features == | ||
| * Made on Valve's most up-to-date [[Source|Source 1 Engine]] (CSGO). | |||
| * Over 7 game modes inspired by many Half-Life 1 mods. | |||
| * Over 50 weapons with their own unique abilities. | |||
| * Over 40 original maps. | |||
| * Over 100 player models both original and some guest stars. | |||
| * Extensively customizable via console commands. | |||
| * "Mapadd" system to make any map work with Jabroni Brawl: Episode 3 without recompiling or entity lump editing. | |||
| * Supports all entities from {{hldms}} and {{hl2dm}}. (Change weapons to [[jb_pickup]], and deathmatch spawns to [[jb_spawn_all]]) | |||
| * [[func_vehicle (Jabroni Brawl)|func_vehicle]] as a right, not a privilege. | |||
| * Support for loading [[BSP_(Source_1)|BSPs]] with versions varying from 19 to 22. | |||
| ** Supports reading of {{quake|2}}'s [[PAK]] archives, {{gmod|2}}'s [[GMA]] archives, {{ftb|2}}'s [[APK (Fairy Tale Busters)|APK]] archives and {{tacint|2}}'s [[FPX]] and [[FPK]] archives. | |||
| * Partial {{gldsrc|2}} BSP support. | |||
| {{warning|Although some {{gldsrc|2}} maps can indeed be launched, they work incorrectly. There are poor collisions and there are problems with lighting, textures and scripts.}} | |||
| == Maps == | |||
| {{Note|If a map is unchanged besides replacing entities with those designed for {{jbep3}}, recompiling, and minor optimizations, then it qualifies as a "port".}} | |||
| = | {| class="wikitable" | ||
| |- | |||
| ! Map !! Port? !! HDR support? !! Notes | |||
| |- | |||
| | boot_camp || Yes (from {{hldms}}) || ??? ||  | |||
| |- | |||
| | crossfire || Yes (from {{hldms}}) || ??? ||  | |||
| |- | |||
| | cs_assault || Yes (from {{css}}) || ??? ||  | |||
| |- | |||
| | cs_compound || Yes (from {{css}}) || ??? ||  | |||
| |- | |||
| | cs_italy || Yes (from {{css}}) || ??? ||  | |||
| |- | |||
| | de_aztec || Yes (from {{css}}) || ??? ||  | |||
| |- | |||
| | de_dust || Yes (from {{css}}) || ??? ||   | |||
| |- | |||
| | dm_overwatch || Yes (from {{hl2dm}}) || No || | |||
| |- | |||
| | dm_powerhouse || Yes (from {{hl2dm}}) || No || | |||
| |- | |||
| | dod_argentan || Yes (from {{dods}}) || Yes ||  | |||
| |- | |||
| | dod_avalanche || Yes (from {{dods}}) || Yes ||  | |||
| |- | |||
| | dod_colmar || Yes (from {{dods}}) || Yes ||  | |||
| |- | |||
| | dod_jagd || Yes (from {{dods}}) || Yes ||  | |||
| |- | |||
| | firing_range || No {{confirm}} || ??? ||  | |||
| |- | |||
| | frenzy || Yes (from {{hldms}}) || ??? ||  | |||
| |- | |||
| | jb_airship || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_akina || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_arcane || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_atrium || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_avanti || Yes (from {{tfc}}) || ??? ||  | |||
| |- | |||
| | jb_bagman || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_biohazard || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_bloodstained || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_bug || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_canalzone || Yes (from where?) || ??? ||  | |||
| |- | |||
| | jb_cloisters || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_coast03 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_coast10 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_coldscience || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_complex || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_core || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_courtside || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_crossfire_redux || No (based on {{hldms}} map) || ??? ||  | |||
| |- | |||
| | jb_crossfireerifssorc || No (based on {{hldms}} map) || ??? ||  | |||
| |- | |||
| | jb_ctf_fourt_a5 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_cyberpunk || Yes (from {{tf2}}) || ??? ||  | |||
| |- | |||
| | jb_datacube || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_deathcarts || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_deepsea || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_demise || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_dimensional || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_divetest || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_doublecross || Yes (from {{hl1}}) || ??? ||  | |||
| |- | |||
| | jb_epicenter || Yes (from {{tfc}}) || ??? ||  | |||
| |- | |||
| | jb_estate || Yes {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_eye_arcturus || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_eye_enceladus || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_eye_marsarena || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_farmhouse || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_fartvalley || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_flagrun || Yes (from {{tfc}}) || ??? ||  | |||
| |- | |||
| | jb_fof_depot || Yes (from {{fof}}) || ??? ||  | |||
| |- | |||
| | jb_fof_fistful || Yes (from {{fof}}) || ??? ||  | |||
| |- | |||
| | jb_fof_tijuana || Yes (from {{fof}}) || ??? ||  | |||
| |- | |||
| | jb_fort_pvk || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_fortbuildv2 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_fourt || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_frostbite || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_g5 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_gatorfarm || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_gforce || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_gravedanger || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_gunman_frontier || Yes (from {{gunman}}) || ??? ||  | |||
| |- | |||
| | jb_gunman_mayan || Yes (from {{gunman}}) || ??? ||  | |||
| |- | |||
| | jb_gunman_rust || Yes (from {{gunman}}) || ??? ||  | |||
| |- | |||
| | jb_hairball || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_hairballer || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_harvest || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_hellcoaster || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_hex || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_hideout || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a4ab || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a4c  || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a5 || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a5a || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a5c_merged || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a5e || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a5f || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a5g || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c2a5wx || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c3a1 || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c3a1b || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c3a2 || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hlc_c3a2e || Yes (from {{hls}}) || ??? ||  | |||
| |- | |||
| | jb_hunted || Yes (from {{tfc}}) || ??? ||  | |||
| |- | |||
| | jb_industries || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_infighting || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_island17 || Yes (from {{hl2dm}}){{confirm}} || ??? ||  | |||
| |- | |||
| | jb_jabronitown || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_killbox || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_killhouse || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_lich || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_lich2 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_lockdown || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_mars || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_mayhem || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_meatworld || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_mesa_c1 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_mesa_c99 || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_minigames || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_miniroyale || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_nexus || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_nightmare || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_no_mercy || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_office || Yes (from {{css}}) || ??? ||  | |||
| |- | |||
| | jb_oneslip || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_park || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_pipedream || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_poolparty || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_portal_bts || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_postalzone || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_postalzone_halloween || No {{confirm}} || ??? ||   | |||
| |- | |||
| | jb_railbridge || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_rats_highway_b1 || No {{confirm}} || ??? ||   | |||
| |- | |||
| | jb_ravelin || Yes (from {{tfc}}) || ??? ||   | |||
| |- | |||
| | jb_ricochet || No {{confirm}} || ??? ||  Inspired by {{ricochet|2}} | |||
| |- | |||
| | jb_rock3 || Yes (from where?) || ??? ||  | |||
| |- | |||
| | jb_rooftops || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_sabbath || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_sauna || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_sky_temple || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_skyscratchers || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_ss2_ops || No {{confirm}} || ??? ||  Uses assets from {{w|System Shock 2}} | |||
| |- | |||
| | jb_subtransit || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_subway || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_survivor || Yes (from {{cs}}) || ??? ||  | |||
| |- | |||
| | jb_svt_missiongun || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_tallorder || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_th_church || Yes (from {{hunger}}) || ??? ||  | |||
| |- | |||
| | jb_th_station || Yes (from {{hunger}}) || ??? ||  | |||
| |- | |||
| | jb_tiderise || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_tiny_terminal || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_truth || Yes {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_two2forts || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_verticull || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_volcanicpanic || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_vr_blue || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_vr_green || No {{confirm}} || ??? ||  | |||
| |- | |||
| | jb_waldengard || No {{confirm}} || ??? ||  Uses Makkon's textures | |||
| |- | |||
| | jb_well || Yes (from where?) || ??? ||  | |||
| |- | |||
| | lambda_bunker || Yes (from {{hl1}}) || ??? ||  | |||
| |- | |||
| | pool_party || Yes (from {{hl1}}) || ??? ||  | |||
| |- | |||
| | propbuild || No ({{confirm}}) || ??? ||  | |||
| |- | |||
| | snarkpit || Yes (from {{hldms}}) || ??? ||  | |||
| |- | |||
| | test_jbgo || No {{confirm}} || ??? ||  | |||
| |} | |||
| __NOTOC__ | |||
Latest revision as of 01:36, 6 August 2025
Jabroni Brawl: Episode 3
Developer(s)
  Team Jabroni
Publisher(s)
  Team Jabroni
Release date(s)
  11 November 2022
Genre(s)
  Shooter, Action
Platform(s)
  Windows, Linux
Engine
  
Steam AppID
  
Distribution
  Steam
Official website
  

This mod for Half-Life 2 is currently available on Steam. Launch it now* or visit it's store page via (Browser | Steam*).
For more information, click here to learn more about mods on Steam.
*Only works if Steam has been installed, please install Steam if you haven't already.
Supported Systems for this game: Windows
 Windows   Linux +
 Linux +  SteamOS
 SteamOS 
Steam Deck support status: Playable
 Playable
Notice: Installation of Half-Life 2 is not required.
For more information, click here to learn more about mods on Steam.
*Only works if Steam has been installed, please install Steam if you haven't already.
Supported Systems for this game:
 Windows
 Windows   Linux +
 Linux +  SteamOS
 SteamOS Steam Deck support status:
 Playable
 PlayableNotice: Installation of Half-Life 2 is not required.
 Jabroni Brawl: Episode 3 is a massive collection of game-modes, maps, and weapons, built by an enormous group of modders using the magic of the Source engine. First started in 2012, JB3 expands upon what made the Half-Life mod scene great by combining ideas and concepts from various Half-Life 1 and 2 mods, such as Rocket Crowbar, Scientist Hunt, Jaykin Bacon, and many more. In addition, this game seeks to pay tribute to Valve's vast library of games, as players will be treated to an assortment of maps and player models taken from or inspired by various Valve games. We've also thrown in our own original ideas, with the end result being a silly but fun online deathmatch experience.
 Jabroni Brawl: Episode 3 is a massive collection of game-modes, maps, and weapons, built by an enormous group of modders using the magic of the Source engine. First started in 2012, JB3 expands upon what made the Half-Life mod scene great by combining ideas and concepts from various Half-Life 1 and 2 mods, such as Rocket Crowbar, Scientist Hunt, Jaykin Bacon, and many more. In addition, this game seeks to pay tribute to Valve's vast library of games, as players will be treated to an assortment of maps and player models taken from or inspired by various Valve games. We've also thrown in our own original ideas, with the end result being a silly but fun online deathmatch experience.
 Jabroni Brawl: Episode 3 is based on Counter-Strike: Global Offensive's engine branch. Therefore, much of the documentation on this wiki pertaining to Counter-Strike: Global Offensive may also apply to Jabroni Brawl: Episode 3.
 Jabroni Brawl: Episode 3 is based on Counter-Strike: Global Offensive's engine branch. Therefore, much of the documentation on this wiki pertaining to Counter-Strike: Global Offensive may also apply to Jabroni Brawl: Episode 3. 
  Screenshot in-game of the map "cs_mansion" from  Counter-Strike, running inside Jabroni Brawl: Episode 3, note the misaligned textures.
 Counter-Strike, running inside Jabroni Brawl: Episode 3, note the misaligned textures.
 Counter-Strike, running inside Jabroni Brawl: Episode 3, note the misaligned textures.
 Counter-Strike, running inside Jabroni Brawl: Episode 3, note the misaligned textures.Features
- Made on Valve's most up-to-date Source 1 Engine (CSGO).
- Over 7 game modes inspired by many Half-Life 1 mods.
- Over 50 weapons with their own unique abilities.
- Over 40 original maps.
- Over 100 player models both original and some guest stars.
- Extensively customizable via console commands.
- "Mapadd" system to make any map work with Jabroni Brawl: Episode 3 without recompiling or entity lump editing.
- Supports all entities from  and and . (Change weapons to jb_pickup, and deathmatch spawns to jb_spawn_all) . (Change weapons to jb_pickup, and deathmatch spawns to jb_spawn_all)
- func_vehicle as a right, not a privilege.
- Support for loading BSPs with versions varying from 19 to 22.
- Supports reading of  Quake's PAK archives, Quake's PAK archives, Garry's Mod's GMA archives, Garry's Mod's GMA archives, Fairy Tale Busters's APK archives and Fairy Tale Busters's APK archives and Tactical Intervention's FPX and FPK archives. Tactical Intervention's FPX and FPK archives.
 
- Supports reading of 
- Partial  GoldSrc BSP support. GoldSrc BSP support.
 Warning:Although some
Warning:Although some  GoldSrc maps can indeed be launched, they work incorrectly. There are poor collisions and there are problems with lighting, textures and scripts.
 GoldSrc maps can indeed be launched, they work incorrectly. There are poor collisions and there are problems with lighting, textures and scripts.Maps
 Note:If a map is unchanged besides replacing entities with those designed for
Note:If a map is unchanged besides replacing entities with those designed for  , recompiling, and minor optimizations, then it qualifies as a "port".
, recompiling, and minor optimizations, then it qualifies as a "port".| Map | Port? | HDR support? | Notes | 
|---|---|---|---|
| boot_camp | Yes (from  ) | ??? | |
| crossfire | Yes (from  ) | ??? | |
| cs_assault | Yes (from  ) | ??? | |
| cs_compound | Yes (from  ) | ??? | |
| cs_italy | Yes (from  ) | ??? | |
| de_aztec | Yes (from  ) | ??? | |
| de_dust | Yes (from  ) | ??? | |
| dm_overwatch | Yes (from  ) | No | |
| dm_powerhouse | Yes (from  ) | No | |
| dod_argentan | Yes (from  ) | Yes | |
| dod_avalanche | Yes (from  ) | Yes | |
| dod_colmar | Yes (from  ) | Yes | |
| dod_jagd | Yes (from  ) | Yes | |
| firing_range | No [confirm] | ??? | |
| frenzy | Yes (from  ) | ??? | |
| jb_airship | No [confirm] | ??? | |
| jb_akina | No [confirm] | ??? | |
| jb_arcane | No [confirm] | ??? | |
| jb_atrium | No [confirm] | ??? | |
| jb_avanti | Yes (from  ) | ??? | |
| jb_bagman | No [confirm] | ??? | |
| jb_biohazard | No [confirm] | ??? | |
| jb_bloodstained | No [confirm] | ??? | |
| jb_bug | No [confirm] | ??? | |
| jb_canalzone | Yes (from where?) | ??? | |
| jb_cloisters | No [confirm] | ??? | |
| jb_coast03 | No [confirm] | ??? | |
| jb_coast10 | No [confirm] | ??? | |
| jb_coldscience | No [confirm] | ??? | |
| jb_complex | No [confirm] | ??? | |
| jb_core | No [confirm] | ??? | |
| jb_courtside | No [confirm] | ??? | |
| jb_crossfire_redux | No (based on  map) | ??? | |
| jb_crossfireerifssorc | No (based on  map) | ??? | |
| jb_ctf_fourt_a5 | No [confirm] | ??? | |
| jb_cyberpunk | Yes (from  ) | ??? | |
| jb_datacube | No [confirm] | ??? | |
| jb_deathcarts | No [confirm] | ??? | |
| jb_deepsea | No [confirm] | ??? | |
| jb_demise | No [confirm] | ??? | |
| jb_dimensional | No [confirm] | ??? | |
| jb_divetest | No [confirm] | ??? | |
| jb_doublecross | Yes (from  ) | ??? | |
| jb_epicenter | Yes (from  ) | ??? | |
| jb_estate | Yes [confirm] | ??? | |
| jb_eye_arcturus | No [confirm] | ??? | |
| jb_eye_enceladus | No [confirm] | ??? | |
| jb_eye_marsarena | No [confirm] | ??? | |
| jb_farmhouse | No [confirm] | ??? | |
| jb_fartvalley | No [confirm] | ??? | |
| jb_flagrun | Yes (from  ) | ??? | |
| jb_fof_depot | Yes (from  ) | ??? | |
| jb_fof_fistful | Yes (from  ) | ??? | |
| jb_fof_tijuana | Yes (from  ) | ??? | |
| jb_fort_pvk | No [confirm] | ??? | |
| jb_fortbuildv2 | No [confirm] | ??? | |
| jb_fourt | No [confirm] | ??? | |
| jb_frostbite | No [confirm] | ??? | |
| jb_g5 | No [confirm] | ??? | |
| jb_gatorfarm | No [confirm] | ??? | |
| jb_gforce | No [confirm] | ??? | |
| jb_gravedanger | No [confirm] | ??? | |
| jb_gunman_frontier | Yes (from  ) | ??? | |
| jb_gunman_mayan | Yes (from  ) | ??? | |
| jb_gunman_rust | Yes (from  ) | ??? | |
| jb_hairball | No [confirm] | ??? | |
| jb_hairballer | No [confirm] | ??? | |
| jb_harvest | No [confirm] | ??? | |
| jb_hellcoaster | No [confirm] | ??? | |
| jb_hex | No [confirm] | ??? | |
| jb_hideout | No [confirm] | ??? | |
| jb_hlc_c2a4ab | Yes (from  ) | ??? | |
| jb_hlc_c2a4c | Yes (from  ) | ??? | |
| jb_hlc_c2a5 | Yes (from  ) | ??? | |
| jb_hlc_c2a5a | Yes (from  ) | ??? | |
| jb_hlc_c2a5c_merged | Yes (from  ) | ??? | |
| jb_hlc_c2a5e | Yes (from  ) | ??? | |
| jb_hlc_c2a5f | Yes (from  ) | ??? | |
| jb_hlc_c2a5g | Yes (from  ) | ??? | |
| jb_hlc_c2a5wx | Yes (from  ) | ??? | |
| jb_hlc_c3a1 | Yes (from  ) | ??? | |
| jb_hlc_c3a1b | Yes (from  ) | ??? | |
| jb_hlc_c3a2 | Yes (from  ) | ??? | |
| jb_hlc_c3a2e | Yes (from  ) | ??? | |
| jb_hunted | Yes (from  ) | ??? | |
| jb_industries | No [confirm] | ??? | |
| jb_infighting | No [confirm] | ??? | |
| jb_island17 | Yes (from  )[confirm] | ??? | |
| jb_jabronitown | No [confirm] | ??? | |
| jb_killbox | No [confirm] | ??? | |
| jb_killhouse | No [confirm] | ??? | |
| jb_lich | No [confirm] | ??? | |
| jb_lich2 | No [confirm] | ??? | |
| jb_lockdown | No [confirm] | ??? | |
| jb_mars | No [confirm] | ??? | |
| jb_mayhem | No [confirm] | ??? | |
| jb_meatworld | No [confirm] | ??? | |
| jb_mesa_c1 | No [confirm] | ??? | |
| jb_mesa_c99 | No [confirm] | ??? | |
| jb_minigames | No [confirm] | ??? | |
| jb_miniroyale | No [confirm] | ??? | |
| jb_nexus | No [confirm] | ??? | |
| jb_nightmare | No [confirm] | ??? | |
| jb_no_mercy | No [confirm] | ??? | |
| jb_office | Yes (from  ) | ??? | |
| jb_oneslip | No [confirm] | ??? | |
| jb_park | No [confirm] | ??? | |
| jb_pipedream | No [confirm] | ??? | |
| jb_poolparty | No [confirm] | ??? | |
| jb_portal_bts | No [confirm] | ??? | |
| jb_postalzone | No [confirm] | ??? | |
| jb_postalzone_halloween | No [confirm] | ??? | |
| jb_railbridge | No [confirm] | ??? | |
| jb_rats_highway_b1 | No [confirm] | ??? | |
| jb_ravelin | Yes (from  ) | ??? | |
| jb_ricochet | No [confirm] | ??? | Inspired by  Ricochet | 
| jb_rock3 | Yes (from where?) | ??? | |
| jb_rooftops | No [confirm] | ??? | |
| jb_sabbath | No [confirm] | ??? | |
| jb_sauna | No [confirm] | ??? | |
| jb_sky_temple | No [confirm] | ??? | |
| jb_skyscratchers | No [confirm] | ??? | |
| jb_ss2_ops | No [confirm] | ??? | Uses assets from  System Shock 2 | 
| jb_subtransit | No [confirm] | ??? | |
| jb_subway | No [confirm] | ??? | |
| jb_survivor | Yes (from  ) | ??? | |
| jb_svt_missiongun | No [confirm] | ??? | |
| jb_tallorder | No [confirm] | ??? | |
| jb_th_church | Yes (from  ) | ??? | |
| jb_th_station | Yes (from  ) | ??? | |
| jb_tiderise | No [confirm] | ??? | |
| jb_tiny_terminal | No [confirm] | ??? | |
| jb_truth | Yes [confirm] | ??? | |
| jb_two2forts | No [confirm] | ??? | |
| jb_verticull | No [confirm] | ??? | |
| jb_volcanicpanic | No [confirm] | ??? | |
| jb_vr_blue | No [confirm] | ??? | |
| jb_vr_green | No [confirm] | ??? | |
| jb_waldengard | No [confirm] | ??? | Uses Makkon's textures | 
| jb_well | Yes (from where?) | ??? | |
| lambda_bunker | Yes (from  ) | ??? | |
| pool_party | Yes (from  ) | ??? | |
| propbuild | No ([confirm]) | ??? | |
| snarkpit | Yes (from  ) | ??? | |
| test_jbgo | No [confirm] | ??? | 































