Template:KV TeamNum/doc: Difference between revisions
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<!-- Please place categories where indicated at the bottom of this page.) --> | <!-- Please place categories where indicated at the bottom of this page.) --> | ||
Display information for the<code style="color:#E5E5E5; background-color: #202020;">TeamNum</code>or<code style="color:#E5E5E5; background-color: #202020;">teamnumber</code>key in a a consistent and easy to use manner. This key exists for all entities inheriting the{{ent|CBaseEntity}}class, but since quite a considerable amount of entities aren't affected by it at all, or in a meaningful enough manner, the information for this key will be documented with this template. | Display information for the <code style="color:#E5E5E5; background-color: #202020;">TeamNum</code> or <code style="color:#E5E5E5; background-color: #202020;">teamnumber</code> key in a a consistent and easy to use manner. This key exists for all entities inheriting the {{ent|CBaseEntity}} class, but since quite a considerable amount of entities aren't affected by it at all, or in a meaningful enough manner, the information for this key will be documented with this template. | ||
==Usage== | ==Usage== | ||
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{{KV TeamNum|tf2=1}} | {{KV TeamNum|tf2=1}} | ||
</pre> | </pre> | ||
{{Note|Entities with this template should generally have the following input added below: {{tlx|I|<nowiki>SetTeam|Sets which team to be aligned with|param=int</nowiki>}}.}} | |||
=== Parameters === | === Parameters === | ||
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==Examples== | ==Examples== | ||
===Show info specific to a game {{l4d}}=== | |||
This makes information specific to {{l4d}} be displayed. | This makes information specific to {{l4d}} be displayed. | ||
<pre>{{KV TeamNum|l4d=1}}</pre> | <pre>{{KV TeamNum|l4d=1}}</pre> | ||
{{KV TeamNum|l4d=1}} | {{KV TeamNum|l4d=1}} | ||
===Show info for its base=== | |||
Information relevant only to base engine are displayed. ({{src13}} / {{src13mp}}) | Information relevant only to base engine are displayed. ({{src13}} / {{src13mp}}) | ||
<pre>{{KV TeamNum|base=1}}</pre> | <pre>{{KV TeamNum|base=1}}</pre> | ||
{{KV TeamNum|base=1}} | {{KV TeamNum|base=1}} | ||
===Show information for '''all''' games=== | |||
Shows every game information for this key that this template can display. | Shows every game information for this key that this template can display. | ||
<pre>{{KV TeamNum}}</pre>will: | <pre>{{KV TeamNum}}</pre>will: | ||
{{KV TeamNum}} | {{KV TeamNum}} | ||
==See | ==See also== | ||
* {{tl|KV BaseEntity}} | * {{tl|KV BaseEntity}} | ||
* {{tl|I BaseEntity}} | * {{tl|I BaseEntity}} | ||
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<includeonly> | <includeonly> | ||
{{sandbox other|| | {{sandbox other|| | ||
<!-- Categories below this line, please --> | <!-- Categories below this line, please --> | ||
[[Category:Keyvalue Templates|TeamNum]] | [[Category:Keyvalue Templates|TeamNum]] | ||
}}</includeonly> | }}</includeonly> |
Latest revision as of 17:59, 21 April 2025

Don't forget to purge the contents of the base page upon creating or editing this subpage.
Display information for the TeamNum
or teamnumber
key in a a consistent and easy to use manner. This key exists for all entities inheriting the CBaseEntity class, but since quite a considerable amount of entities aren't affected by it at all, or in a meaningful enough manner, the information for this key will be documented with this template.
Usage
These must be used in a specific syntax! - ALL parameters must be given a value of 1, like:tf2=1. Only one game parameter can be used at once.
{{KV TeamNum|tf2=1}}

{{I|SetTeam|Sets which team to be aligned with|param=int}}
.Parameters
If you leave the parameter field empty (using no arguments), the template will automatically fallback to displaying information from ALL games.
All parameters for this template:
base
- No game specific information are displayed, and base engine features only. (The/
iteration engine)
tf2
- Set template KVs specific tol4d
- Set template KVs specific tol4d2
- Set template KVs specific tocss
- Set template KVs specific tocsgo
- Set template KVs specific to
Refer to the Examples section for samples.
Examples
Show info specific to a game 
This makes information specific to be displayed.
{{KV TeamNum|l4d=1}}
Show info for its base
Information relevant only to base engine are displayed. ( /
)
{{KV TeamNum|base=1}}
- Initial Team (TeamNum) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator
Show information for all games
Shows every game information for this key that this template can display.
{{KV TeamNum}}
will:
- Initial Team (TeamNum, or teamnumber
) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator, Spectator/Halloween Souls
- 2: RED
, Survivors
, Terrorists
, Marines (Team-based game modes only)
- 3: BLU/Robots
, Infected
, Counter-Terrorists
, Scientists (Team-based game modes only)
- 5: Halloween Bosses (only in
) !FGD
See also
{{KV BaseEntity}}
{{I BaseEntity}}