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| < | {{Doc}} | ||
| |bool=[[ | <includeonly> | ||
| |int=[[ | |||
| | | <onlyinclude>{{#switch: {{language}}<!-- | ||
| |choices=choices | ----------------------------------------------------------------------------------- | ||
| | | 	English | ||
| |script= | -->| #default = <kbd><{{#switch:{{lc:{{{1|}}}}} | ||
| |studio= | | ??? = <span style="color:grey" title="Type not yet identified — check the games FGD documentation">???</span> | ||
| |target_source=[[ | | angle = {{lx|QAngle|angle}}{{VT/{{{type|}}}rawtypelink|Vector}} | ||
| |target_destination=[[ | | angles = {{lx|QAngle|angles}}{{VT/{{{type|}}}rawtypelink|Vector}} | ||
| | axis = axis | |||
| | bool | |||
| | boolean = {{Lx|boolean}}{{VT/{{{type|}}}rawtypelink|boolean}} | |||
| | unsigned char | |||
| | byte = {{Lx|byte}}  | |||
| | byte choices = {{Lx|byte}} choices | |||
| | char = {{Lx|char}} | |||
| | char choices = {{Lx|char}} choices | |||
| | choices = choices | |||
| | rgb | |||
| | color255 = {{Lx|color255}}{{VT/{{{type|}}}rawtypelink|color32}} | |||
| | color1 = {{Lx|color1}} | |||
| | color255+int | |||
| | color255 + int = {{Lx|color255}} + {{Lx|int}} | |||
| | cubemap/texture | |||
| | cubemap / texture | |||
| | env cubemap/texture | |||
| | env cubemap / texture | |||
| | env_cubemap/texture | |||
| | env_cubemap / texture = {{Ent|env_cubemap}}/{{Lx|texture}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | ehandle = [[IO type ehandle|targetname*]]{{VT/{{{type|}}}rawtypelink|ehandle}} | |||
| | file | |||
| | filename | |||
| | filepath = file path{{VT/{{{type|}}}rawtypelink|string}} | |||
| | filter | |||
| | filterclass = {{Lx|filter}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | float = {{Lx|float}}{{VT/{{{type|}}}rawtypelink|float}} | |||
| | int | |||
| | integer = {{Lx|integer}}{{VT/{{{type|}}}rawtypelink|integer}} | |||
| | integer choices = {{Lx|integer}} choices{{VT/{{{type|}}}rawtypelink|integer}} | |||
| | int 0-10 | |||
| | integer 0-10 = {{Lx|integer}} 0–10 <!-- for ambient_generic --> | |||
| | int 0-100 | |||
| | integer 0-100 = {{Lx|integer}} 0–100 <!-- for ambient_generic --> | |||
| | int 0-1000 | |||
| | integer 0-1000 = {{Lx|integer}} 0–1000 <!-- for ambient_generic --> | |||
| | int 0-255 | |||
| | integer 0-255 = {{Lx|integer}} 0–255 <!-- for ambient_generic; not to be confused with byte --> | |||
| | material property | |||
| | property = {{Lx|Material surface properties|property}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | script | |||
| | vscript = {{Lx|VScript/script|script}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | sky | |||
| | skybox | |||
| | skyname = {{Lx|Skybox|sky name}}{{VT/{{{type|}}}rawtypelink|string}}  | |||
| | rgb matrix = {{Lx|RGB}} {{Lx|matrix}} | |||
| | scriptlist = {{Lx|VScript/scriptlist|scriptlist}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | str | |||
| | string = {{Lx|string}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | string choices = {{Lx|string}} choices{{VT/{{{type|}}}rawtypelink|string}} | |||
| | model | |||
| | modelname | |||
| | model name | |||
| | modelpath | |||
| | model path | |||
| | studio = {{Lx|Model|model path}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | target | |||
| | targetname | |||
| | target_destination = {{Lx|targetname|targetname}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | target_source = {{Lx|targetname|string}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | variant = [[IO type variant|variant]]{{VT/{{{type|}}}rawtypelink|variant}} | |||
| | vec | |||
| | vecline | |||
| | vector = {{Lx|Material vector|vector}}{{VT/{{{type|}}}rawtypelink|Vector}} | |||
| | vec2 | |||
| | vector2 = {{Lx|Material vector#vector2|vector2}} | |||
| | vec3 | |||
| | vector3 = {{Lx|Material vector#vector3|vector3}} | |||
| | vec4 | |||
| | vector4 = {{Lx|Material vector#vector4|vector4}} | |||
| | void = <span style="color:grey">void</span> | |||
| | {{#if:{{{1|}}}|{{Lx|{{{1|}}}}}|void}} | |||
| }}></kbd><!-- | |||
| ----------------------------------------------------------------------------------- | |||
| 	Croatian | |||
| -->| hr = <kbd><{{#switch:{{lc:{{{1|}}}}} | |||
| | ??? = <span style="color:grey" title="Vrsta još nije identificirana — provjerite FGD dokumentaciju igre">???</span> | |||
| | angle = {{lx|QAngle|angle}}{{VT/{{{type|}}}rawtypelink|Vector}} | |||
| | angles = {{lx|QAngle|angles}}{{VT/{{{type|}}}rawtypelink|Vector}} | |||
| | axis = axis | |||
| | bool | |||
| | boolean = {{Lx|boolean|Booleov}}{{VT/{{{type|}}}rawtypelink|boolean}} | |||
| | unsigned char | |||
| | byte = {{Lx|byte|bajt}}  | |||
| | byte choices = izbor {{Lx|byte|bajtova}} | |||
| | char = {{Lx|char}} | |||
| | char choices = {{Lx|char}} izbora | |||
| | choices = izbora | |||
| | rgb | |||
| | color255 = {{Lx|color255|boja255}}{{VT/{{{type|}}}rawtypelink|color32}} | |||
| | color1 = {{Lx|color1|boja1}} | |||
| | color255+int | |||
| | color255 + int = {{Lx|color255|boja255}} + {{Lx|int|cijeli broj}} | |||
| | cubemap/texture | |||
| | cubemap / texture | |||
| | env cubemap/texture | |||
| | env cubemap / texture | |||
| | env_cubemap/texture | |||
| | env_cubemap / texture = {{Ent|env_cubemap}}/{{Lx|texture|tekstura}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | ehandle = {{Lx|IO type ehandle|targetname*}}{{VT/{{{type|}}}rawtypelink|ehandle}} | |||
| | file | |||
| | filename | |||
| | filepath = put datoteke{{VT/{{{type|}}}rawtypelink|string}} | |||
| | filter | |||
| | filterclass = {{Lx|filter}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | float = {{Lx|float}}{{VT/{{{type|}}}rawtypelink|float}} | |||
| | int | |||
| | integer = {{Lx|integer|cijeli broj}}{{VT/{{{type|}}}rawtypelink|integer}} | |||
| | integer choices = {{Lx|integer|cjelobrojni}} izbori{{VT/{{{type|}}}rawtypelink|integer}} | |||
| | int 0-10 | |||
| | integer 0-10 = {{Lx|integer|cijeli broj}} 0–10 <!-- for ambient_generic --> | |||
| | int 0-100 | |||
| | integer 0-100 = {{Lx|integer|cijeli broj}} 0–100 <!-- for ambient_generic --> | |||
| | int 0-1000 | |||
| | integer 0-1000 = {{Lx|integer|cijeli broj}} 0–1000 <!-- for ambient_generic --> | |||
| | int 0-255 | |||
| | integer 0-255 = {{Lx|integer|cijeli broj}} 0–255 <!-- for ambient_generic; not to be confused with byte --> | |||
| | material property | |||
| | property = {{Lx|Material surface properties|vlasništvo}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | script | |||
| | vscript = {{Lx|VScript/script|script}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | sky | |||
| | skybox | |||
| | skyname = {{Lx|Skybox|ime neba}}{{VT/{{{type|}}}rawtypelink|string}}  | |||
| | rgb matrix = {{Lx|RGB}} {{Lx|matrix|matrica}} | |||
| | scriptlist = {{Lx|VScript/scriptlist|popis skripti}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | str | |||
| | string = {{Lx|string|niz}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | string choices = izbor {{Lx|string|nizova}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | model | |||
| | modelname | |||
| | model name | |||
| | modelpath | |||
| | model path | |||
| | studio = {{Lx|Model|put modela}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | target | |||
| | targetname | |||
| | target_destination = {{Lx|targetname|targetname}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | target_source = {{Lx|targetname|niz}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | variant = {{Lx|IO type variant|varijanta}}{{VT/{{{type|}}}rawtypelink|variant}} | |||
| | vec | |||
| | vecline | |||
| | vector = {{Lx|Material vector|vektor}}{{VT/{{{type|}}}rawtypelink|Vector}} | |||
| | vec2 | |||
| | vector2 = {{Lx|Material vector#vector2|vektor2}} | |||
| | vec3 | |||
| | vector3 = {{Lx|Material vector#vector3|vektor3}} | |||
| | vec4 | |||
| | vector4 = {{Lx|Material vector#vector4|vektor4}} | |||
| | void = <span style="color:grey">void</span> | |||
| | {{#if:{{{1|}}}|{{Lx|{{{1|}}}}}|void}} | |||
| }}></kbd><!-- | |||
| ----------------------------------------------------------------------------------- | |||
| 	Simplified Chinese | |||
| -->|zh = <kbd><{{#switch: {{{1|}}} | |||
| |axis = 轴 | |||
| |boolean | |||
| |bool =  {{L|boolean|布尔值}} | |||
| |float | |||
| |浮点型 = {{L|float|浮点型}} | |||
| |int | |||
| |整数型 | |||
| |integer = {{L|integer|整数}} | |||
| |int 0-10 | |||
| |integer 0-10 | |||
| |整数型 0-10 | |||
| |整数 0-10 = {{L|integer|整数 0-10 }}<!-- for ambient_generic --> | |||
| |int 0-100 | |||
| |integer 0-100 | |||
| |整数型 0-100 | |||
| |整数 0-100 = {{L|integer|整数 0-100 }}<!-- for ambient_generic --> | |||
| |int 0-1000 | |||
| |integer 0-1000 | |||
| |整数型 0-1000 | |||
| |整数 0-1000 = {{L|integer|整数 0-1000 }}<!-- for ambient_generic --> | |||
| |int 0-255 | |||
| |integer 0-255 | |||
| |整数型 0-255 | |||
| |整数 0-255 = {{L|integer|整数 0-255 }}<!-- for ambient_generic --> | |||
| |vector = {{L|Material vector|向量}} | |||
| |vector2 = {{L|Material vector#vector2|向量2}} | |||
| |vector3 = {{L|Material vector#vector3|向量3}} | |||
| |vector4 = {{L|Material vector#vector4|向量4}} | |||
| |rgb matrix = {{L|RGB}} {{L|matrix}} | |||
| |property = {{L|Material_surface_properties|属性}} | |||
| |choices = choices | |||
| |env_cubemap / texture = {{ent|env_cubemap}} / {{L|texture|纹理}} | |||
| |color | |||
| |color255 = {{L|color255}} | |||
| |color255 + int = {{L|color255}} + {{L|int|整数}} | |||
| |float = {{L|float|浮点型}} | |||
| |filterclass = {{L|filter|过滤器}} | |||
| |scriptlist = {{L|VScript|脚本列表}} | |||
| |script = {{L|VScript|脚本}} | |||
| |string | |||
| |字符串 = {{L|String|字符串}}  | |||
| |studio = {{L|Model|模型文件路径}} | |||
| |target_source = target_source | |||
| |target_destination = target_destination | |||
| |target | |||
| |targetname = {{L|targetname|目标名}}  | |||
| |实体名 | |||
| |目标名 = {{L|targetname|目标名}} | |||
| |vecline = {{L|vector|向量}} | |||
| |void = void | |||
| |布尔值 = {{L|boolean|布尔值}} | |||
| |纹理= {{L|texture|纹理}} | |||
| |#default = {{#if:{{{1|}}}|{{L|{{{1|}}}}}|void}} | |||
| }}></kbd><!-- | |||
| ----------------------------------------------------------------------------------- | |||
| 	Russian | |||
| -->| ru = <kbd><{{#switch:{{lc:{{{1|}}}}} | |||
| | ??? = <span style="color:grey" title="Тип не определён — проверьте документацию FGD-файлов игры">???</span> | |||
| | angle = {{Lx|QAngle|угол}}{{VT/{{{type|}}}rawtypelink|Vector}} | |||
| | angles = {{Lx|QAngle|углы}}{{VT/{{{type|}}}rawtypelink|Vector}} | |||
| | axis = {{Lx|coordinates|координаты}} | |||
| | bool | |||
| | boolean = {{Lx|boolean|булева переменная}}{{VT/{{{type|}}}rawtypelink|boolean}} | |||
| | unsigned char | |||
| | byte = {{Lx|byte|байт}}  | |||
| | byte choices = {{Lx|byte|байт}} выбор | |||
| | char = {{Lx|char|символ}} | |||
| | char choices = {{Lx|char|символ}} выбор | |||
| | choices = варианты выбора | |||
| | rgb | |||
| | color255 = {{Lx|color255|цвет КЗС}}{{VT/{{{type|}}}rawtypelink|color32}} | |||
| | color1 = {{Lx|color1|цвет КЗС}} 0-1 | |||
| | color255+int | |||
| | color255 + int = {{Lx|color255|цвет КЗС}} + {{Lx|integer|целое число}} | |||
| | cubemap/texture | |||
| | cubemap / texture | |||
| | env cubemap/texture | |||
| | env cubemap / texture | |||
| | env_cubemap/texture | |||
| | env_cubemap / texture = {{Ent|env_cubemap}}/{{Lx|texture|текстура}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | ehandle = [[IO type ehandle|целевой_объект*]]{{VT/{{{type|}}}rawtypelink|ehandle}} | |||
| | file | |||
| | filename | |||
| | filepath = путь файла{{VT/{{{type|}}}rawtypelink|string}} | |||
| | filter | |||
| | filterclass  =  {{Lx|filter|фильтр}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | float = {{Lx|float|число с плавающей запятой}}{{VT/{{{type|}}}rawtypelink|float}} | |||
| | int | |||
| | integer = {{Lx|integer|целое число}}{{VT/{{{type|}}}rawtypelink|integer}} | |||
| | integer choices = {{Lx|integer|целое число}} выбор{{VT/{{{type|}}}rawtypelink|integer}} | |||
| | int 0-10 | |||
| | integer 0-10 = {{Lx|integer|целое число}} 0–10 <!-- для ambient_generic --> | |||
| | int 0-100 | |||
| | integer 0-100 = {{Lx|integer|целое число}} 0–100 <!-- для ambient_generic --> | |||
| | int 0-1000 | |||
| | integer 0-1000 = {{Lx|integer|целое число}} 0–1000 <!-- для ambient_generic --> | |||
| | int 0-255 | |||
| | integer 0-255 = {{Lx|integer|целое число}} 0–255 <!-- для ambient_generic; не следует путать с байтом --> | |||
| | material property | |||
| | property = {{Lx|Material surface properties|свойство}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | script | |||
| | vscript = {{Lx|VScript/script|скрипт}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | sky | |||
| | skybox | |||
| | skyname = {{Lx|Skybox|имя неба}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | rgb matrix = {{Lx|RGB|КЗС}} {{Lx|Matrix3x4_t|матрица}} | |||
| | scriptlist = {{Lx|VScript/scriptlist|скриптлист VScript}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | str | |||
| | string = {{Lx|string|строка}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | string choices = {{Lx|string|строка}} выбор{{VT/{{{type|}}}rawtypelink|string}} | |||
| | model = {{Lx|Model|модель}} | |||
| | modelname | |||
| | model name = {{Lx|Model|имя модели}} | |||
| | modelpath | |||
| | model path | |||
| | studio = {{Lx|Model|путь к модели}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | target | |||
| | targetname | |||
| | target_destination = {{Lx|targetname|целевой объект}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | target_source = {{Lx|targetname|объект источник}}{{VT/{{{type|}}}rawtypelink|string}} | |||
| | variant = [[IO type variant|варианта]]{{VT/{{{type|}}}rawtypelink|variant}} | |||
| | vec | |||
| | vecline | |||
| | vector = {{Lx|Material vector|вектор данных}}{{VT/{{{type|}}}rawtypelink|Vector}} | |||
| | vec2 | |||
| | vector2 = {{Lx|Material vector#vector2|вектор данных2}} | |||
| | vec3 | |||
| | vector3 = {{Lx|Material vector#vector3|вектор данных3}} | |||
| | vec4 | |||
| | vector4 = {{Lx|Material vector#vector4|вектор данных4}} | |||
| | void = <span style="color:grey">пусто</span> | |||
| | {{#if:{{{1|}}}|{{L|{{{1|}}}}}|void}} | |||
| }}></kbd><!-- | |||
| ----------------------------------------------------------------------------------- | |||
| 	French | |||
| -->| fr = <kbd><{{#switch:{{lc:{{{1|}}}}} | |||
| |bool={{L|boolean|bool}} | |||
| |booléen={{L|boolean|booléen}} | |||
| |integer={{L|integer|entier}} | |||
| |entier={{L|integer|entier}} | |||
| |float={{L|float|float}} | |||
| |string={{L|string|chaîne}} | |||
| |chaîne={{L|string|chaîne}} | |||
| |choices=les choix | |||
| |filterclass = {{L|filter}} | |||
| |scriptlist={{L|VScript|scriptlist}} | |||
| |script={{L|VScript|script}} | |||
| |studio={{L|Model|chemin du modèle}} | |||
| |target_source={{L|targetname|targetname}} | |||
| |target_destination={{L|targetname|targetname}} | |||
| |vecline={{L|vector|vecteur}} | |||
| |vecteur={{L|vector|vecteur}} | |||
| |void=void | |void=void | ||
| |#default={{#if: {{{1|}}} |  | |#default = {{#if: {{{1|}}} | {{L|{{{1|}}}}} | void }} | ||
| }}></ | }}></kbd> | ||
| <!---------------------------> | |||
| </ | }}<!--End of switch --></onlyinclude> | ||
| </includeonly> | |||
Latest revision as of 06:52, 1 June 2025
The above documentation is transcluded from Template:VT/doc. (Edit | Page history)
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