Template:VT/doc
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Just a list template for FGD and shader parameter templates to easily link to a wide variety of variable types.
Usage
This template accepts one parameter: the name of the variable type. It outputs a specific string depending on this parameter. It is not case-sensitive.
The following table lists inputs, their results, other inputs yielding the same results, and any things to note. Case variations are not included.
This article or section needs to be updated to include current information regarding the subject because:
There have been some changes and additions since this table was made.
Remember to check for any notes left by the tagger at this article's talk page.Code | Output | Other Values | Notes |
---|---|---|---|
{{VT|axis}} |
<axis> | ||
{{VT|bool}} |
<boolean> | boolean | FGD KV type is (in all games since ) (also in ) Use choices instead in earlier games' FGDs, but note them as Booleans on the game pages themselves. |
{{VT|choices}} |
<choices> | ||
{{VT|color255}} |
<color255> | RGB | |
{{VT|color255 + int}} |
<color255 + int> | color255+int | |
{{VT|env_cubemap / texture}} |
<env_cubemap /texture> |
cubemap/texture, cubemap / texture, env cubemap/texture, env cubemap / texture, env_cubemap/texture | |
{{VT|filter}} |
<filter> | filterclass | |
{{VT|float}} |
<float> | ||
{{VT|int}} |
<integer> | integer | |
{{VT|int 0-10}} |
<integer 0–10> | For ambient_generic
| |
{{VT|int 0-100}} |
<integer 0–100> | For ambient_generic
| |
{{VT|int 0-1000}} |
<integer 0–1000> | For ambient_generic
| |
{{VT|int 0-255}} |
<integer 0–255> | For ambient_generic
| |
{{VT|property}} |
<property> | material property | Is a link to Material surface properties. |
{{VT|RGB matrix}} |
<RGB matrix> | Is two separate links. | |
{{VT|script}} |
<script> | vscript | Is a link to Vscript. |
{{VT|scriptlist}} |
<scriptlist> | ||
{{VT|string}} |
<string> | str | |
{{VT|studio}} |
<model path> | model, modelname, model name, modelpath, model path | Is a link to Model. |
{{VT|target}} |
<targetname> | target_name, target_destination, target_source | |
{{VT|vector}} |
<vector> | vecline | |
{{VT|vector2}} |
<vector2> | ||
{{VT|vector3}} |
<vector3> | ||
{{VT|vector4}} |
<vector4> | ||
{{VT|void}} |
<void> | <blank> |
Any other input will be a link to that input.