trigger_remove
		
		
		
		
		
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Warning:Removing some entities can cause instability.
		
	
| CTriggerRemove | 
trigger_remove  is a   brush entity  available in all 
 Source games. It is a trigger volume that removes any entities that touch it.
This is not the same as killing entities; i.e. NPCs removed in this manner will not fire their OnKilled outputs.
Keyvalues
 
  | 
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Flags
 
 
 
 
 
 
 
  | 
Inputs
EnableDisable:
- Enable / Disable
 - Enable/disable this entity from performing its task. It might also disappear from view.
 
Outputs
- OnRemove
 - Fired whenever an entity is removed.