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  • <onlyinclude>这些天空盒可供 {{hlop4|4|suf=:zh-cn}} 和利用其内容的模组使用。 {{note|suf=:zh-cn|Some maps have multiple {{ent|suf=:zh-cn|light_environment}} entities. If so, every unique light setting will be
    427 bytes (42 words) - 04:19, 22 August 2024
  • [[File:env_firesource.png|left|link=]]{{point_ent:zh|env_firesource}} 它是一个为附近所有的{{ent|env_fire}}实体提供 {{code class:zh|CEnvFireSource|fire.cpp}}
    660 bytes (66 words) - 20:18, 10 July 2024
  • {{this is a|brush entity|suf=:zh-cn|name=color_correction_volume}}一个{{L|color correction}}实体的调� {{code class:zh|CColorCorrectionVolume|colorcorrectionvolume.cpp}}
    1 KB (85 words) - 06:22, 24 October 2024
  • {{KV:zh-cn|Radius (fireradius)|浮点型|检测半径}} {{KV:zh-cn|Heat level (heatlevel)|浮点型|检测阈值。检测目标温度大小
    884 bytes (66 words) - 20:18, 10 July 2024
  • {{KV BaseEntity:zh|css=1}} {{IO:zh|RollCredits|开始介绍滚动。}}
    917 bytes (78 words) - 07:55, 11 July 2024
  • {{CD:zh-cn|CInfoZombieSpawn}} {{KV:zh-cn|Population|intn=population|string|选择要生成的丧尸。}}
    2 KB (128 words) - 07:59, 11 July 2024
  • {{KV:zh-cn|Scale (scale)|浮点型|烟尘大小。}} {{KV:zh-cn|Speed (speed)|浮点型|移动的速度。}}
    640 bytes (58 words) - 20:17, 10 July 2024
  • {{KV:zh-cn|Desired timescale|intn=desiredTimescale|float|要混合到的时间尺� {{KV:zh-cn|Acceleration per second|intn=acceleration|float|每秒变化达到最大
    1 KB (86 words) - 17:18, 12 July 2024
  • {{CD:zh-cn|CEnvWeaponfire}} {{KV:zh-cn|Target Arc|intn=TargetArc|float|实体搜索目标的角度范围(以�
    2 KB (90 words) - 04:15, 22 August 2024
  • {{code class:zh|CAI_SpeechFilter|ai_speechfilter.cpp}} {{KV:zh-cn|Subject(s) (subject)|target_destination|过滤NPC语音项,也许是{{
    1 KB (85 words) - 04:25, 12 July 2024
  • {{KV:zh-cn|Field of view|float|玩家的视野。(如果设置了 Set FOV 生成标 {{KV:zh-cn|Seconds to reach FOV target|float|达到指定视野所需的时间。}}
    2 KB (95 words) - 08:03, 11 July 2024
  • {{KV:zh-cn|Sprite Opacity (opacity)|float|图标不透明度(0~1)}} {{KV:zh-cn|Spawn Rate (spawnrate)|float|每秒产生粒子数量。}}
    2 KB (142 words) - 20:19, 10 July 2024
  • #REDIRECT [[Zh/Hammer Hotkey Reference]] {{r from another language|zh}}
    71 bytes (10 words) - 18:49, 22 August 2024
  • #REDIRECT [[Zh/L4D2 Level Design]] {{r from another language|zh}}
    65 bytes (11 words) - 18:49, 22 August 2024
  • #REDIRECT [[Zh/3D Skybox]] {{r from another language|zh}}
    57 bytes (9 words) - 18:44, 22 August 2024
  • ...atically translated. -->{{lang|Info player start}}{{Entity also in GoldSrc:zh-cn}} |suf=:zh-cn
    1 KB (170 words) - 04:17, 22 August 2024
  • #REDIRECT [[Zh/Coordinates]] {{r from another language|zh}}
    59 bytes (8 words) - 18:46, 22 August 2024
  • {{KV:zh-cn|Order|intn=Order|integer|基于生还者上救援载具顺序的地点� {{KV:zh-cn|Survivor Name|intn=SurvivorName|string|生成指定的幸存者角色 (Z
    2 KB (130 words) - 07:59, 11 July 2024
  • {{this is a|brush entity|suf=:zh-cn|name=env_bubbles}}一个用于创建区域来生成气泡的固实体。 {{code class:zh|CBubbling|effects.cpp}}
    1 KB (124 words) - 20:17, 10 July 2024
  • {{KV:zh-cn|Min Anger Range|int}} {{KV:zh-cn|Max Anger Range|int|用于表示导演愤怒的整数范围。该值将�
    2 KB (95 words) - 08:01, 11 July 2024
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