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- Temporary Crit Powerup. Powerup effect wears off. Powerup respawns automatically.506 bytes (64 words) - 04:32, 19 May 2025
Page text matches
- :: 0 - Melee weapons do not randomly crit. :: 1 - Melee weapons can randomly crit only if tf_weapon_criticals is also enabled.790 bytes (118 words) - 04:35, 19 May 2025
- Temporary Crit Powerup. Powerup effect wears off. Powerup respawns automatically.506 bytes (64 words) - 04:32, 19 May 2025
- ...nch Bonk! Atomic Punch] and [http://wiki.teamfortress.com/wiki/Crit-a-Cola Crit-a-Cola]. If this entity is spawned using ent_create tf_weapon_lunchbox_drin532 bytes (77 words) - 05:58, 19 May 2025
- Imbalance Crit volume for Mannpower maps. it give full critical to players on its team who497 bytes (66 words) - 19:28, 17 May 2024
- * First blood crit buff1 KB (158 words) - 15:36, 5 June 2025
- {{KV|Bonus crit time|intn=vip_bonus_time|integer|Amount of time the vip's killer gets bonus2 KB (345 words) - 11:24, 23 May 2025
- ...x item has ammo, then the bot will (attempt to) use the lunchbox item. The Crit-A-Cola and Bonk charge meters are also checked ''if the acting bot's class3 KB (498 words) - 08:39, 12 July 2024
- ...on the map as well as causes halloween candy (which provides a brief mini-crit effect when collected) to randomly drop from killed players.}}2 KB (361 words) - 16:11, 5 June 2025
- | 11 || Crit boost (Kritzkrieg, Revenge crits). Drops under the same conditions as 5. | 19 || Crit-a-Cola/Buffalo Steak Sandvich/Cleaner's Carbine effect.20 KB (3,156 words) - 14:22, 28 February 2025
- |Weapons do not crit3 KB (462 words) - 15:12, 6 March 2024
- "crit mod disabled" : "No random critical hits" "medigun charge is crit boost" : "UberCharge grants 100% critical chance"30 KB (4,117 words) - 19:02, 24 December 2024
- {{I|SetCTFCaptureBonusTime|Set the length of crit bonus time (in seconds) for CTF captures.|param=integer}}4 KB (561 words) - 07:13, 20 May 2025
- | Fireball effect from the Dragon's Fury. Added Blue Crit effect. | Fireball effect from the Dragon's Fury. Added Red Crit effect.39 KB (5,845 words) - 19:06, 6 January 2025
- * '''Bonus crit time:''' Set this to a few seconds, if you're making a normal VIP map.6 KB (969 words) - 13:49, 8 January 2024
- // Regulate crit frequency to reduce client-side seed hacking25 KB (2,881 words) - 13:36, 17 July 2025
- * <b>crit</b> <small>(bool)</small> * <b>crit_type</b> <small>(short)</small> - Crit type of kill. 0: None 1: Mini 2: Full65 KB (10,370 words) - 10:46, 20 May 2025
- 26 : "TF_COND_DEFENSEBUFF" // 35% defense! No crit damage. input SetCTFCaptureBonusTime(float) : "Set the length (in seconds) of team crit time for CTF captures. 0 = none"101 KB (13,438 words) - 23:15, 9 March 2024
- ...create the [https://wiki.teamfortress.com/wiki/Critical_hits#Special_cases crit] glow effect. Color is either red or blue. When inactive value is pure whit39 KB (5,556 words) - 01:06, 16 September 2025
- 26 : "TF_COND_DEFENSEBUFF" // 35% defense! No crit damage. input SetCTFCaptureBonusTime(float) : "Set the length (in seconds) of team crit time for CTF captures. 0 = none"120 KB (16,128 words) - 18:26, 20 March 2025
- {{tf2}} Crit59 KB (7,859 words) - 02:06, 25 July 2025