User contributions
- 17:23, 7 March 2019 (diff | hist) . . (+20) . . m User:DasMaddi (current)
- 17:21, 7 March 2019 (diff | hist) . . (+250) . . Implementing Awesomium (updated compatibility. Super old and crusty API with dead links)
- 05:12, 25 November 2018 (diff | hist) . . (-115) . . m Parallax Corrected Cubemaps (revert previous change: shaders were added in other repos online.) (current)
- 02:50, 20 October 2018 (diff | hist) . . (+116) . . m Parallax Corrected Cubemaps (adjusted version compatibility)
- 20:47, 25 September 2018 (diff | hist) . . (-778) . . m Lowering your weapon on sprint (cleaned up description and verified ASW and 2013 compatibility.)
- 01:38, 20 September 2018 (diff | hist) . . (+76) . . m Animators Guide to Scripted Sequences (current)
- 01:09, 20 September 2018 (diff | hist) . . (+88) . . m User:DasMaddi
- 01:08, 20 September 2018 (diff | hist) . . (+31) . . m Source Engine Beta Bug Reports (current)
- 01:07, 20 September 2018 (diff | hist) . . (+30) . . m Source Engine Beta Changelist (current)
- 01:07, 20 September 2018 (diff | hist) . . (+30) . . m Source Engine Beta (current)
- 06:20, 29 July 2018 (diff | hist) . . (+105) . . Recreating GameUI (current)
- 18:55, 18 June 2018 (diff | hist) . . (+14) . . m Implementing FMOD (added workaround for server-side stuff) (current)
- 18:26, 12 April 2018 (diff | hist) . . (+127) . . m Progress enable (current)
- 02:18, 8 April 2018 (diff | hist) . . (+116) . . m Fading The Player In Thirdperson (tested the code, tried feeding it 2013 engine parameters and still doesn't function properly) (current)
- 02:37, 5 February 2018 (diff | hist) . . (-52) . . Implementing FMOD (fixed the compatibility issue)
- 19:15, 15 December 2017 (diff | hist) . . (-132) . . m User:DasMaddi (→Articles Contributed To)
- 19:00, 15 December 2017 (diff | hist) . . (+63) . . m AVI Materials (Tested the code and tutorial to verify branch compatibility) (current)
- 21:22, 17 July 2017 (diff | hist) . . (+60) . . User:DasMaddi (→Articles Contributed To)
- 21:20, 17 July 2017 (diff | hist) . . (+132) . . Implementing FMOD (Updated to reflect version compatibility)
- 03:57, 31 May 2017 (diff | hist) . . (-27) . . User:DasMaddi
- 03:56, 31 May 2017 (diff | hist) . . (+105) . . User:DasMaddi
- 00:42, 31 May 2017 (diff | hist) . . (+10) . . m SourceShaderEditor/Installation (fixed spacing)
- 00:40, 31 May 2017 (diff | hist) . . (+830) . . m SourceShaderEditor/Installation (realized there were more fixes to be made)
- 00:24, 31 May 2017 (diff | hist) . . (+6) . . m SourceShaderEditor/Installation (code spacing)
- 00:23, 31 May 2017 (diff | hist) . . (+504) . . SourceShaderEditor/Installation (Resolved an incomplete UpdateSkymask fix from the last edit)
- 20:03, 23 May 2017 (diff | hist) . . (+1) . . User:DasMaddi
- 20:02, 23 May 2017 (diff | hist) . . (+52) . . User:DasMaddi (→Articles Contributed To)
- 20:02, 23 May 2017 (diff | hist) . . (+124) . . Faceposer (added clarification for the 2013 sdk)
- 03:26, 1 May 2017 (diff | hist) . . (+1) . . User:DasMaddi
- 03:26, 1 May 2017 (diff | hist) . . (+24) . . User:DasMaddi (→Articles Contributed To)
- 03:26, 1 May 2017 (diff | hist) . . (-73) . . User:DasMaddi
- 03:25, 1 May 2017 (diff | hist) . . (+1) . . User:DasMaddi
- 03:23, 1 May 2017 (diff | hist) . . (-59) . . User:DasMaddi (→Articles Contributed To)
- 03:22, 1 May 2017 (diff | hist) . . (+215) . . User:DasMaddi
- 03:19, 1 May 2017 (diff | hist) . . (-4) . . m Fixing the player animation state (Single Player) (→Source 2013 Fixes) (current)
- 03:18, 1 May 2017 (diff | hist) . . (+1) . . m Fixing the player animation state (Single Player) (→Source 2013 Fixes)
- 03:18, 1 May 2017 (diff | hist) . . (+90) . . Fixing the player animation state (Single Player) (→Source 2013 Fixes)
- 03:15, 1 May 2017 (diff | hist) . . (+1) . . Fixing the player animation state (Single Player)
- 03:15, 1 May 2017 (diff | hist) . . (+889) . . Fixing the player animation state (Single Player) (Added fixes for Source 2013)
- 03:08, 1 May 2017 (diff | hist) . . (+100) . . N User:DasMaddi (Created page with "Lead developer of the indie game 2051, built on Source 2013. Contact me at maddacheeb101@outlook.com")