User contributions for BitMage
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6 October 2024
- 12:4612:46, 6 October 2024 diff hist +123 Monster turret (GoldSrc) No edit summary
16 September 2024
- 14:1214:12, 16 September 2024 diff hist +5 m Npc ichthyosaur Grammar is a thing
14 September 2024
- 18:4418:44, 14 September 2024 diff hist +59 Toggling RPG Guidance Contradicting a comment saying that 2013 MP can't support this. I don't have an MP mod right now, but I had no problem following along with a copy of the CPP file.
11 September 2024
- 12:4512:45, 11 September 2024 diff hist +88 m Talk:L4D Glow Effect →Problem on New Hardware (Fixed)
- 12:4512:45, 11 September 2024 diff hist +317 Talk:TF2 Glow Effect (2013 SDK) →Unsupported by New Hardware? current
- 12:4512:45, 11 September 2024 diff hist +229 Talk:L4D Glow Effect →Unsupported by New Hardware?
- 12:3312:33, 11 September 2024 diff hist +280 Talk:TF2 Glow Effect (2013 SDK) →Unsupported by New Hardware?: new section
- 12:3312:33, 11 September 2024 diff hist +280 Talk:L4D Glow Effect →Unsupported by New Hardware?: new section
10 July 2020
- 07:2407:24, 10 July 2020 diff hist +22 Trigger portal It needs an orientation to work properly.
26 April 2020
- 13:2213:22, 26 April 2020 diff hist +13 Trigger super armor Answered a simple question
18 April 2020
- 11:2011:20, 18 April 2020 diff hist +12 m General SDK Snippets & Fixes →Schrodinger's/Quantum crouch fix: Give line numbers, people!
- 11:1211:12, 18 April 2020 diff hist +2 m Opening doors with func button No edit summary
- 11:1211:12, 18 April 2020 diff hist −29 m Opening doors with func button I proof-read it.
- 11:0311:03, 18 April 2020 diff hist +27 m General SDK Snippets & Fixes →A way to suppress the "Node Graph out of Date. Rebuilding..." message: Don't just say "Scroll down".
- 10:5210:52, 18 April 2020 diff hist +187 Point message →Keyvalues
28 March 2020
- 07:4407:44, 28 March 2020 diff hist +24 m Opening doors with func button Add Category
- 07:4307:43, 28 March 2020 diff hist +718 N Opening doors with func button Basic version. Saw the red link.
28 December 2019
- 04:0804:08, 28 December 2019 diff hist +4 Brush ladders →gamemovement.cpp: There's two of these
- 02:4902:49, 28 December 2019 diff hist −124 m Brush ladders →hl_gamemovement.cpp: Removed commented block
18 August 2019
- 07:0307:03, 18 August 2019 diff hist +44 m Igniting entities New file location
- 05:1605:16, 18 August 2019 diff hist +25 m General SDK Snippets & Fixes →Crossbow Bolt going through glass (func_breakable): Cleaned up a sentence that I added 3 years ago...
13 April 2019
- 16:1116:11, 13 April 2019 diff hist +81 Talk:Obsolete No edit summary
- 16:1016:10, 13 April 2019 diff hist +39 N Talk:Obsolete Created page with "Does anyone know who's in that picture?"
24 June 2018
- 11:2111:21, 24 June 2018 diff hist +278 Alien Teleport Effect (HL1) Mentioned the newer warpball found in HLBS
- 11:2111:21, 24 June 2018 diff hist +1,847 N Env warpball (GoldSrc) Created
23 June 2018
- 20:4020:40, 23 June 2018 diff hist +106 Multisource (GoldSrc) This is much clearer.
14 August 2016
- 16:5516:55, 14 August 2016 diff hist +131 Game end Explain a way to end SP games.
25 July 2016
- 22:4522:45, 25 July 2016 diff hist +119 SDK Known Issues List →Cannot re-ignite entities: I tested this fix with my code, it wasn't pretty...
30 April 2016
- 16:4616:46, 30 April 2016 diff hist +43 Compiling vgui controls.lib Say which file needs changed.
29 April 2016
- 17:3017:30, 29 April 2016 diff hist +19 m SDK Known Issues List Fixed →Using the Sheild Scanner npc_cscanner is not possible unless you name the map with d3_c17 as a prefix: Add line for 2013 SDK
24 April 2016
- 16:0616:06, 24 April 2016 diff hist +137 General SDK Snippets & Fixes →Crossbow Bolt going through glass (func_breakable): Tell coders when they need to include another header and mention a possible expansion.
- 11:5011:50, 24 April 2016 diff hist +13 m Importing CSS Weapons Into HL2 →Section 2 - Fine Tuning the Model: The 2013 line number
20 April 2016
- 21:1621:16, 20 April 2016 diff hist +372 N Talk:TF2 Glow Effect (2013 SDK) Ask a VMT question
21 March 2016
- 13:1813:18, 21 March 2016 diff hist +65 Trigger weapon strip Added a "see also" for the point version
2 June 2015
- 16:4216:42, 2 June 2015 diff hist +601 N Talk:Func tanktrain Documenting Bug
- 16:4016:40, 2 June 2015 diff hist +230 Func tanktrain I had to read the code to figure out my map didn't work. Frustrating...
5 May 2015
- 15:2215:22, 5 May 2015 diff hist 0 m Info particle system →Inputs: Fixed a spelling error
6 November 2014
- 10:5210:52, 6 November 2014 diff hist −76 Tool textures (Source) →General: Seriously, Origin still works if you rig it correctly. Not sure why you'd want to...
30 June 2013
- 14:1214:12, 30 June 2013 diff hist +6 m User:BitMage No edit summary current
- 14:0714:07, 30 June 2013 diff hist −276 Talk:CFuncMoveLinear Fix Removed my dumb comment now that I understand programming. current
27 June 2013
- 13:2513:25, 27 June 2013 diff hist +190 Talk:Setting up Source SDK Base 2013 Multiplayer →Page Title (Spacing): new section
12 May 2013
- 14:2614:26, 12 May 2013 diff hist +4 m Left 4 Dead Plugins Added a <br> to the end of step 2 in section 4
18 January 2013
- 22:5722:57, 18 January 2013 diff hist −22 m Counter-Strike: Global Offensive Level Creation Opps, it was already there, removed mine
- 22:5622:56, 18 January 2013 diff hist −14 m Counter-Strike: Global Offensive Level Creation Changed Working_Ladders link to a page ins't avout to be deleted
17 January 2013
- 15:5815:58, 17 January 2013 diff hist 0 Condition Zero Deleted Scenes.fgd Fixed two case errors so this file is usable.
- 10:5510:55, 17 January 2013 diff hist +38 m Implementing Adobe Flash Wanted to (specifically) mention CS:GO uses SWFs
16 January 2013
- 14:2414:24, 16 January 2013 diff hist +276 N Talk:CFuncMoveLinear Fix Made a suggestion
27 April 2011
- 00:3800:38, 27 April 2011 diff hist −123 Igniting entities Fixed the note
5 July 2010
- 06:5906:59, 5 July 2010 diff hist 0 m L4D2 Level Design/Multi-Gamemode Support You spelled VMF wrong
- 06:5206:52, 5 July 2010 diff hist +10 Left 4 Dead 2 Tool Updates Made the time of day-Witches correlation more explicit.