RAD
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RAD is a collective name for the lighting compilers for multiple engines' map formats. The name comes from radiosity lighting; see RAD (technical) for more information.
Engine | Original official compiler(s) | Modern third-party compilers |
---|---|---|
Quake II | QRAD3 | ArghRad (updated version) RAD (Q2Tools-220, formerly 4RAD) LIGHT (ericw-tools) |
GoldSrc | QRAD | HLRAD (ZHLT, VHLT, and derivatives) LIGHT (ericw-tools, experimental) |
Source | VRAD | CSTRAD [ Deprecated], Slammin' Compile Tools |
Source 2 | VRAD2 and VRAD3 | N/A |
Additionally, .rad is used as as the file extension for external texture lighting metadata files used by QRAD, HLRAD, VRAD, and ericw-tools.