multi_manager

From Valve Developer Community
Jump to: navigation, search
English (en)Translate (Translate)
Class hierarchy
CMultiManager
CPointEntity
CBaseEntity
hl1/hl1_ents.cpp
Obsolete-notext.png
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
It has since been replaced by logic_relay.
Multi manager.png

multi_manager is a point entity available in Half-Life: Source Half-Life: Source.

Deprecated entity from GoldSrc GoldSrc, replaced by logic_relay in Source Source.

Icon-Important.pngImportant:This entity counts as an edict; use logic_relay instead.

Key Values

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
Wait (wait) <float> Obsolete
Deprecated.
Unused.

Inputs

Trigger <void>
Fire this entity's outputs.

Outputs

OnTrigger <void>
Fired when this entity receives the Trigger input.

See Also