bind

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bind is a console command used to bind a key to one or several other commands. Typically, when keys are bound, the corresponding bind command is stored in config.cfg, which is ran when the engine starts, leading to binds staying active between sessions, unless config.cfg is set to read-only.

Syntax

Basic Syntax

The basic syntax for the command is as follows:

bind <key> [command]

For example, after running bind 1 slot1, pressing 1 would execute the command slot1. Additionally, binding a key to a semicolon-separated list of commands in quotation marks would cause all commands to be executed, because everything within quotation marks is interpreted as a single argument. After running bind mouse1 "slot1; unbind mouse1", then pressing mouse1, slot1 would be run, followed by unbind mouse1.

+/- Commands

If the first character in the command/string that the key is bound to is }}+}}, then after releasing the key, the same string of commands is executed, except the first character is replaced with }}-}}. For example, running bind w +forward will cause +forward to be run when w is pressed, then -forward to be run when w is unpressed. Consequently, there are some cases where the result of pressing a key are different from what is intuitive. Running bind w "+forward; +attack" will cause +forward;+attack to be run when w is pressed, but causes -forward;+attack to be run when w is unpressed, causing you to continue attacking. The alias command can be used in conjunction with bind to yield different results. To make the W key instead run +forward; +attack when pressed, and run -forward; -attack when unpressed, the following commands can be used:

alias +w_pressed "+forward; +attack"
alias -w_pressed "-forward; -attack"
bind w +w_pressed

Additionally, if the key is bound to a string that starts with a + and matches a console command exactly, the corresponding minus command will not be executed if the plus command was executed more recently than the minus command. For example, after running +forward, if w is bound to +forward, unpressing w will not execute the command -forward. However, if w was instead bound to the string "+forward;slot1", unpressing w would result in -forward;slot1 being executed, because the string "-forward;slot1" is not a console command. It would then be parsed to execute -forward then slot1.

Special Keys

System Commands, Modifier Keys, Other
Bind name Key
f1-12 F1 to F12 (Top Row)
escape "ESC" (Top Left of keyboard)
tab Tabulator (Above Capslock)
capslock Capslock
shift Shift (Below Capslock)
ctrl Control (Below Capslock)
alt Alt (Left of Spacebar)
space Spacebar
backspace Backspace (Above Enter)
enter Enter
semicolon Semicolon (This symbol: ";")
lwin Windows Key (Left of Spacebar)
rwin Windows Key (Right of Spacebar)
apps Menu
numlock Numlock
scrolllock Scrolllock
Navigation Keys
Bind name Key
uparrow Up Arrow
downarrow Down Arrow
leftarrow Left Arrow
rightarrow Right Arrow
ins Insert (Above arrows)
del Delete (Above arrows)
pgdn Page Down (Above arrows)
pgup Page Up (Above arrows)
home Home (Above arrows)
end End (Above arrows)
pause Pause / Break (Above arrows)
Number Pad
Bind name Key
kp_end Keypad 1
kp_downarrow Keypad 2
kp_pgdn Keypad 3
kp_leftarrow Keypad 4
kp_5 Keypad 5
kp_rightarrow Keypad 6
kp_home Keypad 7
kp_uparrow Keypad 8
kp_pgup Keypad 9
kp_enter Keypad Enter
kp_ins Keypad 0
kp_del Keypad .
kp_slash Keypad /
kp_multiply Keypad *
kp_minus Keypad -
kp_plus Keypad +
Mouse Buttons
Bind name Key
mwheeldown Mouse - Scroll Down
mwheelup Mouse - Scroll Up
mouse1 Mouse - Left click
mouse2 Mouse - Right click
mouse3 Mouse - Wheel click
mouse4 Mouse - Page Back
mouse5 Mouse - Page Forward
Gamepad Buttons (Xbox 360/PlayStation 3/Nintendo Switch)
Bind name Key
joy1-32 Joystick & gamepad buttons.
aux1-32 Legacy. Maps directly to joy1-32.
pov_up D-Pad Up
pov_right D-Pad Right
pov_down D-Pad Down
pov_down D-Pad Left

Related console commands

binds_per_command

Set the maximum number of binds per command when on console. Does not apply to desktop.

Syntax:

binds_per_command MAX

BindToggle

A convenient command for toggling a Cvar on or off by pressing a key. Functionally identical to bind KEY "incrementvar CVAR 0 1 1".

Syntax:

BindToggle KEY CVAR

If you wanted your p key to turn sv_cheats on or off, you would type BindToggle p sv_cheats.

bind_mac

Functions identically to bind except it only affects macOS macOS users.

unbind

The opposite of bind. Sets a key to do nothing.

Syntax:

unbind KEY

To make your left click do nothing, you would type unbind MOUSE1.

unbind_mac

Functions identically to unbind except it only affects macOS macOS users.

unbindall

The infamous command that unbinds all the keys.

Tip.pngTip: If you do this command (or you're a poor sap that got tricked), you can reset to default bindings in the Options menu. Keyboard, Use Defaults.

key_listboundkeys

Lists all keys that are bound to something, and what they are bound to.

Example input and output from Half-Life 2:


] key_listboundkeys 
"6" = "slot6"
"1" = "slot1"
"a" = "+moveleft"
"2" = "slot2"
"c" = "impulse 50"
"3" = "slot3"
"d" = "+moveright"
"4" = "slot4"
"e" = "+use"
"5" = "slot5"
"f" = "impulse 100"
"g" = "phys_swap"
"q" = "lastinv"
"w" = "+forward"
"r" = "+reload"
"z" = "+zoom"
"s" = "+back"
"`" = "toggleconsole"
"SPACE" = "+jump"
"NUMLOCK" = "pause"
"ESCAPE" = "cancelselect"
"SHIFT" = "+speed"
"CTRL" = "+duck"
"ALT" = "+walk"
"F5" = "jpeg"
"F6" = "save quick"
"F9" = "load quick"
"MOUSE1" = "+attack"
"MWHEELDOWN" = "invnext"
"MOUSE2" = "+attack2"
"MWHEELUP" = "invprev"

key_findbinding

Searches through the list of bound keys and returns the ones that have a given substring in the command field.

Syntax:

key_findbinding STRING

Example input and output from Half-Life 2:

] key_findbinding slot
"1" = "slot1"
"2" = "slot2"
"3" = "slot3"
"4" = "slot4"
"5" = "slot5"
"6" = "slot6"

key_updatelayout

Updates game keyboard layout to current windows keyboard setting. Only works on windows.

This is only useful if your virtual keyboard layout changes in Windows (i.e changing from QWERTY to AZERTY) while the game is running.

See Also