Talk:Info projecteddecal

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Does this entity work?

Does this entity work when placed by a mapper, or is it just meant to be used by code? I've been trying to get it to work and while it shows up just fine in Hammer, it doesn't appear in game, no matter what I set for Distance and angles. Does it only work with certain decals or something? I tried to find an example of its use in the HL2 maps, but unless I'm mistaken, it doesn't appear to be used in any of them. Can anyone point me to an example of a map where it is used successfully, or provide me with some guidance? [Apologies for filing two requests for help in two days; I've been trying to keep things in balance by answering some help desk stuff :)]--Giles 09:48, 30 May 2006 (PDT)

You need to fire the Activate input on the entity—ts2do 17:36, 30 May 2006 (PDT)

Info_decal vs info_projecteddecal

Is this the very same entity that can be created with the decal tool? What is the difference between this entity and the infodecal entity? --Andreasen 19:08, 17 Feb 2006 (PST)

Projected decals can be projected to a specified distance and at specific times. They can also be parented to things and create a decal trail. A projected decal without a targetname is the same as infodecal except it fires to a distance. Projected decals are not handled by the serverside engine so on multiplayer, when somebody connects, projected decals that were projected before the connect are not sent to the client.—ts2do 20:39, 17 Feb 2006 (PST)

env decal

Why is env_decal as entity tab to this ? Doesn’t look like they are equivalent. Should be just see also link —-Nescius (talk) 10:19, 1 September 2024 (PDT)